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Old November 4, 2002, 16:15   #1
DanQ
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"Reynolds on RoN" Feature: Part 6
The sixth and final chapter of a detailed interview with Brian Reynolds, President of Big Huge Games, about his company`s upcoming debut title, Rise of Nations, is now online. Entitled "Sans Government To Sans Work", the complete, uncut audio from which the three-page article is based is available for listening live on-demand in RealAudio format (to listen, you will need RealPlayer).

In early August, I had the opportunity and pleasure to sit down with [Reynolds]... in his summer home situated in the beautiful 1000 Islands region of southeastern Ontario, says Dan "DanQ" Quick, Apolyton CS Co-Owner/Administrator and author of the feature. You can hear the fifth ~29 minutes of the 2 1/4 hour discussion we had, completely uncut, or choose one or more areas of concentration from the game to tune into [or] you can even listen to the complete conversation organized by topic from beginning to end. [..]

This concluding chapter centres in on the abscence of government types, the inability to trade units and cities, the outlook on a game demo and beta testing, and finally what the BHG team does to kick back and relax
.

Accompanying the write-up is an exclusive screenshot from modern gameplay. After reviewing the preview, either the text and/or audio, feel free to post your comments in this thread.

---------------
Dan; Apolyton CS

Last edited by DanQ; November 4, 2002 at 16:40.
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Old November 4, 2002, 20:42   #2
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Unit trading is probably out , I would do a rethink there.
But controlling friendly units is in , nice move.
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Old November 5, 2002, 05:39   #3
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one would think transfering units to an ally wouldnt need too complicated an interface. maybe simply have the units you want to transfer garrison into your ally's market place. They just make them exit the market, and its theirs. assuming they have the pop cap...all extras will just revert to the original player.
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