August 12, 2004, 21:35
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#1
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Chieftain
Local Time: 21:14
Local Date: July 29, 2010
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Location: Stratford, Ontario, Canada
Posts: 39
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The Moon
How about extending the game a little bit and adding a moon(s). There could be few resources on the moon like iron and gems.
There could be a great wonder "Lunar Observatory" buildable only on the moon.
Of course, the game would need to be able to handle multiple maps...
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August 12, 2004, 21:44
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#2
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Emperor
Local Time: 16:14
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Nah, the game would probably have to go a little too far into the future for that to be in the regular game.
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"Yay Apoc!!!!!!!" - bipolarbear
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"In Apoc, I had one soldier who lasted through the entire game... was pretty cool. I like apoc for that reason, the soldiers are a bit more 'personal'." - General Ludd
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August 12, 2004, 22:45
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#3
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Chieftain
Local Time: 21:14
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It's already happening IRL.
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August 12, 2004, 23:25
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#4
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Emperor
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It's being talked about IRL. Big difference compared to stuff actually happening.
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"Yay Apoc!!!!!!!" - bipolarbear
"At least there were some thoughts went into Apocalypse." - Urban Ranger
"Apocalype was a great game." - DrSpike
"In Apoc, I had one soldier who lasted through the entire game... was pretty cool. I like apoc for that reason, the soldiers are a bit more 'personal'." - General Ludd
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August 13, 2004, 02:24
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#5
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Chieftain
Local Time: 21:14
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Join Date: Apr 2003
Posts: 33
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And launching a space ship to AC is much more plausible....brilliant.
Moron.
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August 13, 2004, 02:58
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#6
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Emperor
Local Time: 16:14
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Well, the spaceship is more of a placehold for a method of industrial victory and anything else. You can't compare the two.
__________________
"Yay Apoc!!!!!!!" - bipolarbear
"At least there were some thoughts went into Apocalypse." - Urban Ranger
"Apocalype was a great game." - DrSpike
"In Apoc, I had one soldier who lasted through the entire game... was pretty cool. I like apoc for that reason, the soldiers are a bit more 'personal'." - General Ludd
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August 13, 2004, 13:53
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#7
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Chieftain
Local Time: 21:14
Local Date: July 29, 2010
Join Date: Apr 2003
Posts: 33
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Couldn't moon colonies/research labs then be that same placeholder? I mean if it's just a placeholder, the actual "thing" that it is, then is meaningless, correct?
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August 13, 2004, 13:59
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#8
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Emperor
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Yeah, but I'd think a lot of veterans would agree that they like Alpha Centauri better. And it probably means less needless micromangagement than with moon colonies.
__________________
"Yay Apoc!!!!!!!" - bipolarbear
"At least there were some thoughts went into Apocalypse." - Urban Ranger
"Apocalype was a great game." - DrSpike
"In Apoc, I had one soldier who lasted through the entire game... was pretty cool. I like apoc for that reason, the soldiers are a bit more 'personal'." - General Ludd
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September 3, 2004, 17:53
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#9
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Deity
Local Time: 23:14
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Join Date: Oct 2000
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A space layer? I think not.
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The LORD your God is with you, he is mighty to save. He will take great delight in you, he will quiet you with his love, he will rejoice over you with singing. - Zephaniah 3:17
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September 4, 2004, 07:46
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#10
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Deity
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You don't actually have an Alpha Centauri map, and so if you wanted you could consider it a trip to Mars without any difficulty. Manned Mars missions seem the most plausible mixed with novel - that is, we've got the Apollo missions to the Moon as wonders already.
Adding the extra map layer, whatever it may be representing, is the major point of contention as it is that which will effect gameplay.
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September 4, 2004, 08:15
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#11
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Prince
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I have no problem with Civ going further into the future-- just you'll have to disable UN victory, alpha centauri race victory, or other victories that are likely to occur much sooner. That is, the normal game should not be affected at all, just append another age to the game as for as tech/improvements/units are concerned. And for Pete's sake, push the Cure for Cancer into the next age. Geeze.
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January 27, 2005, 13:09
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#12
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Chieftain
Local Time: 21:14
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Sputnik and achiving the Moon could be easily resumed in:
1 small wonder (Sputnik) : Allows pay an amount each year for satellite maintaining. These payments reduced by time when technology advances. Satellites allows to see the terrain (cities and units when technology advances) and reduce the cost of spy actions, this cost enlarges when other's technology is similar.
1 big wonder (Moon) : Gives XXX extra stuff, i.e.: a 10% science ratio and all the cultural-like cuontries now love you (not always, just put the hate counter to 0).
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January 27, 2005, 13:33
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#13
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Deity
Local Time: 23:14
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Yeah, that's what this game needs..more MM when you already have 50+ cities, sounds like fun.
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January 27, 2005, 17:53
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#14
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Prince
Local Time: 13:14
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NASA thinks ice may be in the crater in the South Pole, this would provide chemical propellant. It's also possible it has Helium-3, useful for fusion. Either one could make for interesting play.
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January 28, 2005, 04:40
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#15
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Local Time: 23:14
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I support the idea of Civ4 supporting several maps, for scenario purposes. It could be used in a variety of settings involving a difficulty to travel from one map to another (age of discovery, interplanetary wars, fantasy scenarios opposing several planes of existence etc.)
I think it would be better to turn the Alpha Centauri mission into a manned mission to Mars (more cohesive with the realistic/historical theme of Civ), but I don't see it coming. The journey to AC is the kind of Civ-tradition that is likely to exist as long as the franchise is alive
Wrt a "Moon observatory": why not? It could be a late-game wonder, just like Cure for Cancer or SDI systems. It would be more thrilling than SETI I think
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January 28, 2005, 05:36
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#16
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Deity
Local Time: 15:14
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Quote:
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Originally posted by Epistax
I have no problem with Civ going further into the future-- just you'll have to disable UN victory, alpha centauri race victory, or other victories that are likely to occur much sooner. That is, the normal game should not be affected at all, just append another age to the game as for as tech/improvements/units are concerned. And for Pete's sake, push the Cure for Cancer into the next age. Geeze.
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Or don't stop the game at the UN or SS necessarily, but allow the option to count those things as points in the overall picture of which was the greatest civilization.
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January 28, 2005, 08:13
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#17
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Deity
Local Time: 23:14
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Quote:
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Originally posted by notyoueither
Or don't stop the game at the UN or SS necessarily, but allow the option to count those things as points in the overall picture of which was the greatest civilization.
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That is what I have been looking for in every Civ game...
Adding an extra layer to the game, only makes it worse. The most annoying thing in ctp was the space-layer where you could build cities in orbit (IIRC), which was shown on another layer. Kinda like the same way you want with Moon-cities. Defently not something that would make the game any better
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January 28, 2005, 12:59
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#18
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King
Local Time: 05:14
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As an objective, the moon is bleak compared to Mars...
I always thought, since the beginning, that sending something for Alpha Centauri is a bit... less Civish than Trekish.
In Civ, it seemed a bit far away, far fetched.
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January 28, 2005, 15:53
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#19
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King
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How about a space elevator? I mean, we can send stuff to space, but it's horrendously expensive...
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January 28, 2005, 20:39
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#20
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Prince
Local Time: 13:14
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How about terraforming a planet or large moon? That would require development of a nonchemical rocket (solar sails, ion propulsion, electromagnetic tethers etc.) Those techs have already been tested, but are not in widespread use; or the mining of ice on the moon's South Pole.Space elevators are also good, but easily sabotaged.
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January 29, 2005, 00:12
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#21
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Emperor
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Tough question to answer when every reply post can be boiled down to
1. Why not?
OR
2. Why?
I could live with it either way - moon or no moon.
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Haven't been here for ages....
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January 29, 2005, 00:17
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#22
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Prince
Local Time: 17:14
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Location: Guelph, ON
Posts: 717
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Quote:
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Originally posted by Pizza
It's already happening IRL.
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 Can I have some of what you have?
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January 29, 2005, 06:40
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#23
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Local Time: 23:14
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Quote:
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Originally posted by Adagio
Adding an extra layer to the game, only makes it worse. The most annoying thing in ctp was the space-layer where you could build cities in orbit (IIRC), which was shown on another layer. Kinda like the same way you want with Moon-cities. Defently not something that would make the game any better
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I partly disagree.
A Space-layer (or Moon layer, or Mars layer, or subterranean layer or what have you) would indeed be boring in the regular game. However, there are plenty of possible scenarios where it would be a real boon.
Just imagine for example an "age of discovery" scenario that has several "layers", i.e the map of several continents, separated by the difficulty to navigate from one to another. Or imagine a "Mars vs. Earth" scenario. The game's ability to support multiple layers (not in the core game) would be a boon.
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"I have been reading up on the universe and have come to the conclusion that the universe is a good thing." -- Dissident
"I never had the need to have a boner." -- Dissident
"I have never cut off my penis when I was upset over a girl." -- Dis
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January 31, 2005, 08:53
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#24
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Emperor
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A sci-fi strategy game that incorporated the entiere solar system, in a fashion similiar to Empire of the Fading suns (only keeping it in check and not going outside of the solar system) would be pretty cool. But not really civ.
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February 1, 2005, 11:43
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#25
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Chieftain
Local Time: 21:14
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Civ 4, as teh other civs, is about the social evolution of mankind from a tribal society to a globalized one. Is more probable to include diplomatic agreements to create UE-like states composed of players (i move workers, you warriors, you build things in cities, etc...) than colonizing the moon.
As I said before, just some wonders and a new satellite idea and that's all IMHO.
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February 11, 2005, 16:32
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#26
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Settler
Local Time: 21:14
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You could have a Mars Terraformation project or build O'Neill space colonies.
Terraforming Mars as the 'space race' victory would seem superior to the Alpha Centauri method.
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February 11, 2005, 23:23
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#27
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Prince
Local Time: 17:14
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I don't know if terraforming Mars would be "superior" to reaching Alpha Centauri, but it would be more realistic. Even more realistic would be to just colonize Mars for a victory. All that being said, it's kind of a tradition for Civ to have the Alpha Centauri victory condition. So, I'd rather keep the AC victory condition just for that reason.
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February 12, 2005, 11:49
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#28
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Emperor
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Terraforming a planet and sending an iterstellar voyage are both equally "realisitc". In essence, both attempt to show that success of your civ throught immense future glories, and one of the point bieng made here is perhaps allow the player to carry out those glories directly, not in some immensely abtract way (imagine a game set in Europe in 1000 throught 1500 or something like that having a project called "New World Empire", in which all you can do id send the expedition, and there, your done).
Perhaps a point would be to change how one wins the game peacefully- the diplomatic victory is fine, but it should be more nuanced, more of a horserace of real politics, as oposed to the simplistic vote of today.
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February 12, 2005, 12:31
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#29
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Administrator
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Alpha Centauri is the classic goal for civ-games.
It shouldn't be changed.
Civ: Alpha Centauri
Civ II: Alpha Centauri
Civ III: Alpha Centauri
Civ IV: .......... why change it?
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February 12, 2005, 19:31
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#30
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Deity
Local Time: 23:14
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Keep AC.
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Do not fear, for I am with you; Do not anxiously look about you, for I am your God. -Isaiah 41:10
The LORD your God is with you, he is mighty to save. He will take great delight in you, he will quiet you with his love, he will rejoice over you with singing. - Zephaniah 3:17
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