May 13, 2004, 12:14
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#1
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King
Local Time: 23:05
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DISCWORLD Scenario released!
"In a distant and second-hand set of dimensions, in an astral plane that was never meant to fly, the curling star-mists waver and part...
See...
Great A'Tuin the Turtle comes, swimming slowly through the interstellar gulf, hydrogen frost on his ponderous limbs, his huge and ancient shell pocked with meteor craters. Through sea-sized eyes that are crusted with rheum and asteroid dust He stares fixedly at the Destination.
In a brain bigger than a city, with geological slowness, He thinks only of the Weight.
Most of the weight is of course accounted for by Berilia, Tubul, Great T'Phon and Jerakeen, the four giant elephants upon whose broad and startanned shoulders the disc of the World rests, garlanded by the long waterfall at its vast circumference and domed by the baby-blue vault of Heaven.
Astropsychology has been, as yet, unable to establish what they think about."
—Terry Pratchett, The Colour of Magic (1983)
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May 13, 2004, 12:18
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#2
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King
Local Time: 23:05
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Screenshot 1: Ankh-Morpork
The City Watch faces Dragons below the walls of Ankh-Morpork, hoping that the supporting mages will arrive on time to save them…
Last edited by Cyrion; May 13, 2004 at 12:30.
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May 13, 2004, 12:25
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#3
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King
Local Time: 23:05
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Screenshot 2: Al-Khali
Divine Legionaries and a Moving Turtle from Omnia besiege Al-Khali while Camel Riders, Dregs and Magic Carpets come to the rescue !
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May 13, 2004, 12:26
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#4
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King
Local Time: 23:05
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Screenshot 3: Around the Hub
War around the Hub : Werewolves, Trolls and Vampires from Uberwald face the Ogg Family, Dwarves and Witches from the Ramtop Kingdoms, while Esme Weatherwax hurries to the fight…
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May 13, 2004, 12:28
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#5
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King
Local Time: 23:05
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Screenshot 4: Mysterious temple
Morporkian Scouts have discovered a strange Temple and Barbarian Hero will explore it soon, while Assassins are hunting down Dungeon Dimensions Monsters.
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May 13, 2004, 12:39
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#6
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King
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Scenario files
After 2 years of struggle, at last it is ready!
This scenario is much more than my first ever! It is the result of a collective work, and without the help of a great many Poly posters, it would never have been finished (or actually, even started  ). So many many thanks to all who helped me!
I won't name them all, but among others St-Leo, rjmatsleepers, Duke of York, Yaroslav, Curtsibling, Arthedain and Case proved decisive! Thank you my friends!
Note: read the readme before playing, especially if you are not familiar with T. Pratchett Discworld!
http://apolyton.net/upload/view.php?...scworld2.0.zip
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May 13, 2004, 14:04
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#7
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Queen
Local Time: 17:05
Local Date: July 29, 2010
Join Date: Feb 2000
Posts: 5,848
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Good work! Glad to see it make the release finish line! I'll be downloading and playing the moment I get free time to myself...
__________________
"lol internet" ~ AAHZ
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May 13, 2004, 15:56
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#8
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Emperor
Local Time: 22:05
Local Date: July 29, 2010
Join Date: Jun 2001
Location: Madrid, Spain, Europe
Posts: 7,795
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__________________
Trying to rehabilitateh and contribuing again to the civ-community
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May 15, 2004, 03:13
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#9
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Warlord
Local Time: 23:05
Local Date: July 29, 2010
Join Date: May 1999
Location: Turku, Finland
Posts: 284
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Nice scenario!
I played it up 'till Summer 74, where I had researched most of the techs and plundered the nearby Circle Sea temple. I figured my next step would either be conquering some nearby civilization or finding and destroying the Lost City of Ee. I found the idea of launching an all-out war of conquest tedious, however, and I felt the same for trying to map the whole disc (considering that Ee could be anywhere). So I quit playing at that point.
It was fun, though.
__________________
The breakfast of champions is the opposition.
"A japaneze warrior once destroyed one of my modern armours.i nuked the warrior" -- philippe666
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May 15, 2004, 06:15
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#10
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Emperor
Local Time: 07:05
Local Date: July 30, 2010
Join Date: Feb 2000
Posts: 3,057
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Congratulations Vincent
__________________
'Arguing with anonymous strangers on the internet is a sucker's game because they almost always turn out to be - or to be indistinguishable from - self-righteous sixteen year olds possessing infinite amounts of free time.'
- Neal Stephenson, Cryptonomicon
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May 15, 2004, 08:41
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#11
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King
Local Time: 16:05
Local Date: July 29, 2010
Join Date: Mar 2003
Location: Cleveland, Ohio
Posts: 2,203
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I've been playing on Deity. Nice and challenging, and it's fun exploring.  Now I just have to get a decent mix of units so I can go out and conquer.
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May 15, 2004, 10:01
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#12
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King
Local Time: 23:05
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Thank you guys, glad you like it!
Case, did you try the last version?
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May 16, 2004, 15:14
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#13
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Moderator
Local Time: 23:05
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Location: Helsingborg, Scania
Posts: 1,251
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Congratulatuions Cyrion! It's sp great to see this scenario finally released. I will download the latest version immediatly. 
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May 16, 2004, 17:50
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#14
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Emperor
Local Time: 18:05
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Yes!
Congratulations to Cyron, and to everybody else who has helped, especially the playtesters, for this great scenario...
I can't wait till i get home to dl & play it...
__________________
Indifference is Bliss
Progressive Game ID #0023
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May 17, 2004, 04:20
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#15
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Emperor
Local Time: 07:05
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Join Date: Feb 2000
Posts: 3,057
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Quote:
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Originally posted by Cyrion
Case, did you try the last version?
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Yeah. I noticed that you'd fixed most of the stuff I'd whinged about and given good reasons for leaving everything else as it was. Try as I might, I couldn't find anything else to complain about, or futher nits to pick, so I shut up
__________________
'Arguing with anonymous strangers on the internet is a sucker's game because they almost always turn out to be - or to be indistinguishable from - self-righteous sixteen year olds possessing infinite amounts of free time.'
- Neal Stephenson, Cryptonomicon
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May 17, 2004, 10:24
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#16
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King
Local Time: 23:05
Local Date: July 29, 2010
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Location: Caught somewhere in time
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May 20, 2004, 14:52
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#17
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Prince
Local Time: 22:05
Local Date: July 29, 2010
Join Date: Dec 2000
Location: in perpetuity
Posts: 4,962
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 I wish I had Civ2
__________________
Concrete, Abstract, or Squoingy?
"I don't believe in giving scripting languages because the only additional power they give users is the power to create bugs." - Mike Breitkreutz, Firaxis
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May 20, 2004, 18:13
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#18
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King
Local Time: 16:05
Local Date: July 29, 2010
Join Date: Mar 2003
Location: Cleveland, Ohio
Posts: 2,203
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Quote:
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Originally posted by Immortal Wombat
I wish I had Civ2
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Got about $10?
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May 20, 2004, 20:03
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#19
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Moderator
Local Time: 22:05
Local Date: July 29, 2010
Join Date: May 2002
Location: Spamingrad
Posts: 5,693
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Superb stuff!
This is cause for celebration!
Downloading without delay!
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May 20, 2004, 20:37
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#20
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Emperor
Local Time: 07:05
Local Date: July 30, 2010
Join Date: Jul 2001
Location: You can be me when I'm gone
Posts: 3,640
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Sweeeet!
__________________
Everything changes, but nothing is truly lost.
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May 25, 2004, 16:46
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#21
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Prince
Local Time: 21:05
Local Date: July 29, 2010
Join Date: Dec 2000
Location: Southeast England , UK
Posts: 592
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Will it work on Vanilla civ2 or does it need that gold version?
You should make a version for civ3.
I love the Discworld novels! read nearly all. Civ TOT might work well for this too, you could make Deaths realm on another map level, or undersea/ caves including the edge of the Disc rim.
I got quite far on my own Discworld mod for civ3, made a nice map, based on earth of course in a disc.
Civ3 conquests extra flavors and specialised civs would make the different discworld cultures come alive.
ADMIRAL PJ - maker of ultimate civ3 mod 7 Ages of Man.
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May 25, 2004, 23:38
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#22
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Deity
Local Time: 18:05
Local Date: July 29, 2010
Join Date: Oct 2000
Location: Mola mazo!
Posts: 13,113
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Please say that Greebo is his own special unit.
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May 26, 2004, 03:26
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#23
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King
Local Time: 21:05
Local Date: July 29, 2010
Join Date: Oct 2002
Posts: 1,773
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Quote:
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Originally posted by Admiral PJ
Will it work on Vanilla civ2 or does it need that gold version?
ADMIRAL PJ - maker of ultimate civ3 mod 7 Ages of Man.
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I believe that it requires MGE; I'm fairly sure it doesn't work with 2.42 or FW. No doubt Cyrion will confirm this.
RJM at Sleeper's
__________________
Fill me with the old familiar juice
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May 26, 2004, 07:42
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#24
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King
Local Time: 23:05
Local Date: July 29, 2010
Join Date: Jan 2002
Location: Caught somewhere in time
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Quote:
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Originally posted by Admiral PJ
Will it work on Vanilla civ2 or does it need that gold version?
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As rjm said, you need the MPGE (Gold Edition) for this scen, because of the (full) events file, without which the scen just isn't worth playing!
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Quote:
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You should make a version for civ3.
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Sorry, but no chance!
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Quote:
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I love the Discworld novels! read nearly all. Civ TOT might work well for this too, you could make Deaths realm on another map level, or undersea/ caves including the edge of the Disc rim.
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Yes, that could be interesting, but I only bought TOT 3 month ago (and haven't installed it yet...  )
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Quote:
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I got quite far on my own Discworld mod for civ3, made a nice map, based on earth of course in a disc.
Civ3 conquests extra flavors and specialised civs would make the different discworld cultures come alive.
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That's one of the resasons I had to make extensive use of the events file!
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May 26, 2004, 07:43
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#25
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King
Local Time: 23:05
Local Date: July 29, 2010
Join Date: Jan 2002
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Quote:
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Originally posted by El Awrence
Please say that Greebo is his own special unit.
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Sorry, but no Greebo in it! Maybe in next version??
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May 31, 2004, 08:32
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#26
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King
Local Time: 23:05
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As the thread had fallen in the gap between page 1 and page 2, I felt a little bump was necessary...
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May 31, 2004, 14:33
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#27
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Emperor
Local Time: 18:05
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Join Date: Jan 2000
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Cyrion:
You might want to re-read the pedia description for the dragon unit, i think that it states that the unit's type of dragon is the swamp dragon. Unluckily, i don't have the scen here (not at home right now) and don't have the scen. I can look for it and post it when at home, but i can't promise i'll do it soon. I'm sure i've also seen some spelling mistake on another one.. i'll just look for it again and post it...
__________________
Indifference is Bliss
Progressive Game ID #0023
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May 31, 2004, 16:56
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#28
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King
Local Time: 23:05
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Join Date: Jan 2002
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Quote:
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Originally posted by N35t0r
Cyrion:
You might want to re-read the pedia description for the dragon unit, i think that it states that the unit's type of dragon is the swamp dragon.
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OMG, you're bl00dy right on that!!
Thanks for notifying!
I'll correct that as soon as you come up with the other points!
Last edited by Cyrion; October 18, 2004 at 17:20.
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May 31, 2004, 23:31
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#29
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Emperor
Local Time: 18:05
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OK, i'l give a read to describe.txt over the week...
__________________
Indifference is Bliss
Progressive Game ID #0023
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June 1, 2004, 08:57
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#30
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Prince
Local Time: 06:05
Local Date: July 30, 2010
Join Date: Mar 2001
Location: at the beach
Posts: 40,904
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wow
please bring this to Civ III
we are not all bad
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