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Old May 13, 2004, 12:14   #1
Cyrion
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DISCWORLD Scenario released!
"In a distant and second-hand set of dimensions, in an astral plane that was never meant to fly, the curling star-mists waver and part...
See...
Great A'Tuin the Turtle comes, swimming slowly through the interstellar gulf, hydrogen frost on his ponderous limbs, his huge and ancient shell pocked with meteor craters. Through sea-sized eyes that are crusted with rheum and asteroid dust He stares fixedly at the Destination.
In a brain bigger than a city, with geological slowness, He thinks only of the Weight.
Most of the weight is of course accounted for by Berilia, Tubul, Great T'Phon and Jerakeen, the four giant elephants upon whose broad and startanned shoulders the disc of the World rests, garlanded by the long waterfall at its vast circumference and domed by the baby-blue vault of Heaven.
Astropsychology has been, as yet, unable to establish what they think about."
—Terry Pratchett, The Colour of Magic (1983)
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Old May 13, 2004, 12:18   #2
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Screenshot 1: Ankh-Morpork
The City Watch faces Dragons below the walls of Ankh-Morpork, hoping that the supporting mages will arrive on time to save them…
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Last edited by Cyrion; May 13, 2004 at 12:30.
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Old May 13, 2004, 12:25   #3
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Screenshot 2: Al-Khali
Divine Legionaries and a Moving Turtle from Omnia besiege Al-Khali while Camel Riders, Dregs and Magic Carpets come to the rescue !
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Old May 13, 2004, 12:26   #4
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Screenshot 3: Around the Hub
War around the Hub : Werewolves, Trolls and Vampires from Uberwald face the Ogg Family, Dwarves and Witches from the Ramtop Kingdoms, while Esme Weatherwax hurries to the fight…
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Old May 13, 2004, 12:28   #5
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Screenshot 4: Mysterious temple
Morporkian Scouts have discovered a strange Temple and Barbarian Hero will explore it soon, while Assassins are hunting down Dungeon Dimensions Monsters.
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Old May 13, 2004, 12:39   #6
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Scenario files
After 2 years of struggle, at last it is ready!

This scenario is much more than my first ever! It is the result of a collective work, and without the help of a great many Poly posters, it would never have been finished (or actually, even started ). So many many thanks to all who helped me!

I won't name them all, but among others St-Leo, rjmatsleepers, Duke of York, Yaroslav, Curtsibling, Arthedain and Case proved decisive! Thank you my friends!


Note: read the readme before playing, especially if you are not familiar with T. Pratchett Discworld!

http://apolyton.net/upload/view.php?...scworld2.0.zip
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Old May 13, 2004, 14:04   #7
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Good work! Glad to see it make the release finish line! I'll be downloading and playing the moment I get free time to myself...
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Old May 13, 2004, 15:56   #8
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I can think of any better new

Congrats for such a great scen

I've started a PBEM here:

http://www.apolyton.net/forums/showt...hreadid=114792
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Old May 15, 2004, 03:13   #9
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Nice scenario!

I played it up 'till Summer 74, where I had researched most of the techs and plundered the nearby Circle Sea temple. I figured my next step would either be conquering some nearby civilization or finding and destroying the Lost City of Ee. I found the idea of launching an all-out war of conquest tedious, however, and I felt the same for trying to map the whole disc (considering that Ee could be anywhere). So I quit playing at that point.

It was fun, though.
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Old May 15, 2004, 06:15   #10
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Congratulations Vincent
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Old May 15, 2004, 08:41   #11
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I've been playing on Deity. Nice and challenging, and it's fun exploring. Now I just have to get a decent mix of units so I can go out and conquer.
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Old May 15, 2004, 10:01   #12
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Thank you guys, glad you like it!

Case, did you try the last version?
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Old May 16, 2004, 15:14   #13
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Congratulatuions Cyrion! It's sp great to see this scenario finally released. I will download the latest version immediatly.
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Old May 16, 2004, 17:50   #14
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Yes!

Congratulations to Cyron, and to everybody else who has helped, especially the playtesters, for this great scenario...

I can't wait till i get home to dl & play it...
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Old May 17, 2004, 04:20   #15
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Quote:
Originally posted by Cyrion
Case, did you try the last version?
Yeah. I noticed that you'd fixed most of the stuff I'd whinged about and given good reasons for leaving everything else as it was. Try as I might, I couldn't find anything else to complain about, or futher nits to pick, so I shut up
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Old May 17, 2004, 10:24   #16
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Quote:
Originally posted by Case


Yeah. I noticed that you'd fixed most of the stuff I'd whinged about and given good reasons for leaving everything else as it was. Try as I might, I couldn't find anything else to complain about, or futher nits to pick, so I shut up
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Old May 20, 2004, 14:52   #17
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I wish I had Civ2
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Old May 20, 2004, 18:13   #18
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Quote:
Originally posted by Immortal Wombat
I wish I had Civ2
Got about $10?
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Old May 20, 2004, 20:03   #19
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Superb stuff!
This is cause for celebration!

Downloading without delay!
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Old May 20, 2004, 20:37   #20
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Sweeeet!
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Old May 25, 2004, 16:46   #21
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Will it work on Vanilla civ2 or does it need that gold version?

You should make a version for civ3.

I love the Discworld novels! read nearly all. Civ TOT might work well for this too, you could make Deaths realm on another map level, or undersea/ caves including the edge of the Disc rim.

I got quite far on my own Discworld mod for civ3, made a nice map, based on earth of course in a disc.

Civ3 conquests extra flavors and specialised civs would make the different discworld cultures come alive.

ADMIRAL PJ - maker of ultimate civ3 mod 7 Ages of Man.
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Old May 25, 2004, 23:38   #22
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Please say that Greebo is his own special unit.
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Old May 26, 2004, 03:26   #23
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Quote:
Originally posted by Admiral PJ
Will it work on Vanilla civ2 or does it need that gold version?

ADMIRAL PJ - maker of ultimate civ3 mod 7 Ages of Man.
I believe that it requires MGE; I'm fairly sure it doesn't work with 2.42 or FW. No doubt Cyrion will confirm this.

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Old May 26, 2004, 07:42   #24
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Quote:
Originally posted by Admiral PJ
Will it work on Vanilla civ2 or does it need that gold version?
As rjm said, you need the MPGE (Gold Edition) for this scen, because of the (full) events file, without which the scen just isn't worth playing!

Quote:
You should make a version for civ3.
Sorry, but no chance!

Quote:
I love the Discworld novels! read nearly all. Civ TOT might work well for this too, you could make Deaths realm on another map level, or undersea/ caves including the edge of the Disc rim.
Yes, that could be interesting, but I only bought TOT 3 month ago (and haven't installed it yet...)

Quote:
I got quite far on my own Discworld mod for civ3, made a nice map, based on earth of course in a disc.

Civ3 conquests extra flavors and specialised civs would make the different discworld cultures come alive.
That's one of the resasons I had to make extensive use of the events file!
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Old May 26, 2004, 07:43   #25
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Quote:
Originally posted by El Awrence
Please say that Greebo is his own special unit.
Sorry, but no Greebo in it! Maybe in next version??
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Old May 31, 2004, 08:32   #26
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As the thread had fallen in the gap between page 1 and page 2, I felt a little bump was necessary...
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Old May 31, 2004, 14:33   #27
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Cyrion:

You might want to re-read the pedia description for the dragon unit, i think that it states that the unit's type of dragon is the swamp dragon. Unluckily, i don't have the scen here (not at home right now) and don't have the scen. I can look for it and post it when at home, but i can't promise i'll do it soon. I'm sure i've also seen some spelling mistake on another one.. i'll just look for it again and post it...
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Old May 31, 2004, 16:56   #28
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Quote:
Originally posted by N35t0r
Cyrion:

You might want to re-read the pedia description for the dragon unit, i think that it states that the unit's type of dragon is the swamp dragon.
OMG, you're bl00dy right on that!!

Thanks for notifying!

I'll correct that as soon as you come up with the other points!
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Old May 31, 2004, 23:31   #29
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OK, i'l give a read to describe.txt over the week...
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Old June 1, 2004, 08:57   #30
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wow

please bring this to Civ III

we are not all bad
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