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Old April 17, 2002, 18:55   #1
Smoking Mirror
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T34/75 finished! now available as a usable unit.

Her it is the Russian T34/75 with a short barrel, this is the early version of the tank from the sharp end of the war (41 -43)
I may work on the t34/85 (86?) with a change of colour perhaps, but right now I have my hands full with loads of other projects. so here it is:
Create a file called T34 in your CivIII/Art/units folder place every thing from the zip in it (apart from units32.pcx which just goes in the Art folder (it has the small icon used for the build list, also in there is my Churchill/crocodile, a project just days from completion)
As of the moment there is no Civlopedia txt or large Icon I will include this either when I finsh the T34 with Big gun or with the crocodile.

Here is part one of the Zip
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Old April 17, 2002, 19:04   #2
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And Part Two, stick it in with part one in the T34 folder and then add a new unit in the civ editor

Enjoy!
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File Type: zip finishedtwo.zip (231.8 KB, 738 views)
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Old April 17, 2002, 23:44   #3
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Could we have a preview?
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Old April 20, 2002, 16:55   #4
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Here is a picture of the T34 (the green one) the brown one is the t34/85, well on the way to completion. I am not sure but from pictures taken on the eastern front the T34 was often used as troop trasport ( the extended back is quite large and an exelent platform for troops) I am thinking of placing a couple of infantrymen on the back.
For the records the smaller gun is the 76mm, so this thread should be the T34/76 not 75
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Old April 21, 2002, 15:51   #5
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How the heck do you add units anyway?
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Old April 22, 2002, 11:01   #6
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With patch 1.17 you could add units by going to edit units in the editor (civ edit) pressing tab untill you get to rename and then press alt- A, that would add a unit, you would have to name it the same as the file you wanted to add.
The new patch has disabled this fuction, but you can download a copy of the hacked editor for the new patch, or use the old patch to add units and then install the new patch to edit them.
the version of Civ III that comes out of the box does not feature this fuction, you can download a hacked editor for the 1.16, but it would be quicked to down load the second patch.

It is all very complicated, especialy compared to the old Civ II.
(the numbers of the patches I have quoted here are guesses, I don't have that info on me)
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Old April 22, 2002, 17:52   #7
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Thanks.
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Old April 26, 2002, 11:38   #8
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Next time you post a new version of anything, update the old thread (just found the old one for this.)
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Old May 10, 2002, 17:08   #9
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Maybe this will help?

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Old May 10, 2002, 17:31   #10
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*Looks closer*
What game is that from?
It looks kind of like a T-34/85 from Panzer General.
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Old May 11, 2002, 10:28   #11
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looks like old-stylee civ2 unit graphics to me
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Old May 12, 2002, 01:35   #12
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Haven't tried it yet, but it looks good in the pic and you've obviously put some work into it. One thing: there is no "units32.pcx" file included in either zip.
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Old May 14, 2002, 13:01   #13
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Why yes, they are CivII gfx. They are not made by myself, but rather Captain Nemo.

It is hard to watch WWII fans struggle with only one or two WWIIunits for this game with no actuall way to even have a WWII scenario in the real sense of the term.

Currently, there is of course an exhaustive set of units and various gfx for CivII. For you guys I don't know if it is worth taking a unit like this and adapting it to a CivIII platform. All I know is that it look alot more like a T-34/76 than the above CivIII unit. Then of course there is the T-26, T-28, Bt-7, Kv's 1 and 2, T-34/85, IS' 1 and 2's etc etc.

If you were able to convert these CivII units to CivIII, then you too would have this exhaustive list of units at your disposals for when/if CivIII becomes able to handle true scenarios.

-FMK.
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Old May 14, 2002, 13:07   #14
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As it appears that a few of you haven't seen the available CivII sets yet, here is only one artist's collection of Soviet WWII AFV's. Now, image this set ready to roll into a game of CivIII. I am simply wondering if this is possible???

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Old May 14, 2002, 13:11   #15
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Those are nice.

The tank in Civ III looks like a stinkin' Stuart, and the Panzer looks like a weird hybrid between a Pz kpfw IIIe and a T34.
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Old May 25, 2002, 15:38   #16
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Iv'e been told that the panzer in Civ II has the right number of (Small inner wheels, not counting the two big end ones) wheels to be a Panzer IV (8, while the MkIII has 6), but it dosn't look much like either.

It is realy difficult making a T34 that everyone can look at and agree "yes that looks like a t34", cos there were so many variations, not just the 76 and 85 gun changes, the actual turret design changes somewhat as well. Also the number and location of the turret hatches changed during the history of the tank.
The bigest problem I have however is my 3D program. it is very cheap (it came free with corel draw 8, which I got free with my computer) but it can only handle certain objects, for example it can only extrude shapes from a basic drawing plain, and you can only make small adjustments in the extrusion envelope.
I would love it if I could make 3d models of professional quality, but using free software, its just not possible
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Old June 4, 2002, 00:12   #17
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Smoking Mirror,
It is quite possible to have a free program with high quality models.

go to www.rhino3d.com

it is a great program and it has 25 free saves

e-mail me at 25 and i can help you fix it after that

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Old July 12, 2002, 06:44   #18
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Thanks for the tip, but as time goes on I am finding ways around the limitations of my 3d program. I am working my way through the WWII units focusing on the Russian tanks, But after talking to the art guys at firaxis Iv'e decided to wait and see what WWII units are released with PTW.
So my last WWII units are going to be a set of t34 variants (my favourite tank of all time) and a T35 (unlikely to be included in a WWII units set because of the fact that it was obsolete by the begining of WWII).

SO when the editor comes out there should be the following fully animated russian units available for scenario designers;

KV1 +KV2
T34/76 and T34/85
SU100 tank killer
T35
IS2
ISU152 heavy tank killer

Here is a preview of my models for the updated T34, I thik you will agree that they are a big improvement on my first attempt.
The first is the t34/76 A (1940 production model)
the second is the t34/85 and the third is the SU100 tank killer based on the t34 chassis. The blue is civ colour so that in a post war scenario the units can be used by Russian allies without confusion;
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Old July 18, 2002, 13:53   #19
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Man, how many units have U got up your sleve (isn't that heavy?) More and ever more beautiful precious gems for humble Civers... hmmm they are growing in size, soon the modern tanks will look small
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Old July 19, 2002, 23:01   #20
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The second image is outstanding - the 85.

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Old July 20, 2002, 08:34   #21
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Can't wait
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Old July 22, 2002, 10:56   #22
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Don't worry they arn't realy that size! I just wanted to diplay some of the detail (civIII units are so small )
I should get these finished soonish, like yous say, iv'e got lots on my plate.
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Old July 22, 2002, 11:08   #23
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Quote:
Originally posted by Smoking Mirror
Don't worry they arn't realy that size! I just wanted to diplay some of the detail (civIII units are so small )
I should get these finished soonish, like yous say, iv'e got lots on my plate.
I want that second one NOW. I'll give you a dollar.

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Old July 22, 2002, 11:58   #24
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Old June 29, 2003, 21:16   #25
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Quote:
Originally posted by Trip
Those are nice.

The tank in Civ III looks like a stinkin' Stuart, and the Panzer looks like a weird hybrid between a Pz kpfw IIIe and a T34.
Uhm ... a PzKpfW (any model) *is* a Panzer ... both expressions being contractions of Panzerkampfwagon.

The reason it probably looks like a cross between PzKpfW III and T34/85 is because this is exactly what the Panther was .... Panther being a nickname for the PzKpfW V (or Panzerkampfwagon V). The Panther incorporated the advanced hull design (ie sloping armour) of the T34.
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