DanQ
November 11, 2007, 02:11
<img src="http://apolyton.net/civrev/images/riu_logo2.jpg" title="Rev It Up: 'Civilization: Revolution' Preview" alt="Rev It Up: 'Civilization: Revolution' Preview" align="right"> <font color="#123381">I'd like to show you a little bit of <em>Civilization: Revolution</em>.</font>
I am sitting at a table in a conference room on the first floor of <strong>Firaxis Games</strong>' office in Hunt Valley, Maryland. It's November 7th, 2007 at about 1PM local time. These words have just been uttered by the company's Director of Creative Development, <a href="http://www.firaxis.com/company/bios.php?bioid=56">Sid Meier</a>, who is sitting across from Executive Producer <a href="http://www.firaxis.com/company/bios.php?bioid=20">Barry Caudill</a>. Sitting across from me is the company's Director of Marketing, <a href="http://www.firaxis.com/company/bios.php?bioid=28">Kelley Gilmore</a>, and beside me "Web Monkey" <a href="http://www.firaxis.com/company/bios.php?bioid=77">Dennis Shirk</a>. I am one of two individuals from the <em>Civ</em> fansite community who were invited to not only see but also <u>play</u> <em>CivRev</em> -- the first outside of the company to do so. My colleague is <strong>Civilization Fanatics Center</strong>'s '<a href="http://forums.civfanatics.com/member.php?s=&action=getinfo&userid=7295">Padma</a>'.
Though I have been playing computer games for more than 20 years, and assorted <em>Civ</em> titles for almost 15, I can count on two hands the number of hours I've played on a console... and most of those were <a href="http://en.wikipedia.org/wiki/Super_nintendo">on the</a> <strong>Super Nintendo</strong> in the early 1990's. I am coming then to <em>CivRev</em> as a long-time computer gamer and <em>Civ</em> player but novice console user. <em>CivRev</em> will be available on several of the popular so-called <a href="http://en.wikipedia.org/wiki/Seventh_generation_console">seventh generation console</a> platforms: <strong>PlayStation 3</strong>, <strong>Xbox360</strong>, and <strong>Nintendo DS</strong> next spring and the <strong>Wii</strong> next fall. Padma and I were shown and played (separately) <em>CivRev</em> on an <strong>Xbox360</strong>, but afterwards were given a little additional time to try out its <strong>DS</strong> counterpart.
Digital camcorder in hand, I shot extensive footage of and on <em>CivRev</em> during this visit. From these videos I will first be writing from and then posting edited versions for you to see and hear for yourself in an going feature entitled "<em>Rev</em> It Up". First, an account of a presentation of the game led by Sid and Barry -- with questions from Kelley, Dennis and primarily myself -- followed by my personal playing experience.
The revolution awaits.
I am sitting at a table in a conference room on the first floor of <strong>Firaxis Games</strong>' office in Hunt Valley, Maryland. It's November 7th, 2007 at about 1PM local time. These words have just been uttered by the company's Director of Creative Development, <a href="http://www.firaxis.com/company/bios.php?bioid=56">Sid Meier</a>, who is sitting across from Executive Producer <a href="http://www.firaxis.com/company/bios.php?bioid=20">Barry Caudill</a>. Sitting across from me is the company's Director of Marketing, <a href="http://www.firaxis.com/company/bios.php?bioid=28">Kelley Gilmore</a>, and beside me "Web Monkey" <a href="http://www.firaxis.com/company/bios.php?bioid=77">Dennis Shirk</a>. I am one of two individuals from the <em>Civ</em> fansite community who were invited to not only see but also <u>play</u> <em>CivRev</em> -- the first outside of the company to do so. My colleague is <strong>Civilization Fanatics Center</strong>'s '<a href="http://forums.civfanatics.com/member.php?s=&action=getinfo&userid=7295">Padma</a>'.
Though I have been playing computer games for more than 20 years, and assorted <em>Civ</em> titles for almost 15, I can count on two hands the number of hours I've played on a console... and most of those were <a href="http://en.wikipedia.org/wiki/Super_nintendo">on the</a> <strong>Super Nintendo</strong> in the early 1990's. I am coming then to <em>CivRev</em> as a long-time computer gamer and <em>Civ</em> player but novice console user. <em>CivRev</em> will be available on several of the popular so-called <a href="http://en.wikipedia.org/wiki/Seventh_generation_console">seventh generation console</a> platforms: <strong>PlayStation 3</strong>, <strong>Xbox360</strong>, and <strong>Nintendo DS</strong> next spring and the <strong>Wii</strong> next fall. Padma and I were shown and played (separately) <em>CivRev</em> on an <strong>Xbox360</strong>, but afterwards were given a little additional time to try out its <strong>DS</strong> counterpart.
Digital camcorder in hand, I shot extensive footage of and on <em>CivRev</em> during this visit. From these videos I will first be writing from and then posting edited versions for you to see and hear for yourself in an going feature entitled "<em>Rev</em> It Up". First, an account of a presentation of the game led by Sid and Barry -- with questions from Kelley, Dennis and primarily myself -- followed by my personal playing experience.
The revolution awaits.