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ZargonX
March 13, 2007, 23:50
Sorry for the long hiatus everyone, but things in RL have kept me occupied. I think it's high time for AU 202 to get rolling.

My proposal: In the Navy! Naval tactics and amphibious assaults, and how to use them effectively. Archipelagos and efficient use of island lands.

Do others feels this would be a worthwhile course, or is there something else you've been itching to learn about?

docfrance
March 14, 2007, 02:36
Wait, there are naval options in Civ IV? I thought the only useful ones were fishing boats.

AAHZ
March 14, 2007, 11:15
Well,

I think naval tactics is an important thing to study...

you have my %100 support ZargonX :D

Arrian
March 14, 2007, 13:44
Sounds like a recipe for the Vikings...

-Arrian

Dominae
March 14, 2007, 17:33
I'll go along with that. :b:

joncnunn
March 14, 2007, 19:11
Yes; Archepello [lots of little islands] + Vikings would be a very worth while course.

(Particularly since I'm currently playing a huge Marathon Great Plains region map [start was in Southern Texas] as the Ottomans.) Noble level but with Blake's AI Mod. I dought I'll build any naval units other than work boats in this one.

Vaugula
March 14, 2007, 20:59
Not everyone owns Warlords (or more accurately, I don't) so is it possible to do this course with Vanilla? Or maybe have a Warlords and a Vanilla version of the course?

ZargonX
March 14, 2007, 23:19
The Vikings will probably be the chosen focus civ for this course, which would, of course, be a problem for non-Warlords-owning players. I will look into the possibility of developing an AU202b ;)

Arrian
March 15, 2007, 13:25
I've actually never played the Vikings. The closest I've come is playing the Inca in vanilla CIV.

-Arrian

UnOrthOdOx
March 15, 2007, 17:19
I'm bored, toss my hat in the ring here to play teh vikings.

Especially since, I, as well, have never played them. :eek: Been having far too much fun with shaka.

ZargonX
March 15, 2007, 18:52
Looks like we need some definite Viking love around these parts. I will get the course ready and have it up relatively soon!

Solver
March 15, 2007, 21:19
Just do it with the latest version of Blake's AI mod. It should make for a significantly more fun game.

Krill
March 15, 2007, 21:21
1 request; don't tie everyone to one game speed, allow the use of Quick/nomal/epic/marathon

Arrian
March 16, 2007, 09:59
Eek, I've never actually used Blake's mod. It sounds great and all, but I'm sorta waiting for the "final" version. If the scenario is set up with Blake's AI, will I be able to play it with my stock (but patched) Warlords?

-Arrian

nbarclay
March 16, 2007, 10:02
I'm wondering whether a large map with a high water level (hence a lower percentage of land) might make for a better naval strategy game than a standard map with intermediate water level. Assuming, that is, we could count on people's computers having the power to handle it properly.

ZargonX
March 16, 2007, 10:07
I would be inclined for this course not to use Blake's Mod, as a lot of people seem wary of using mods. However, if many people demand it, it can be implemented.

UnOrthOdOx
March 16, 2007, 10:34
I haven't been around much other than the demogames, what and where is this AI mod?

ZargonX
March 16, 2007, 16:18
Well, I've got the map settled. Your AU202 starting position :)

Solver
March 17, 2007, 09:44
Blake's AI isn't really a mod in the conventional sense. It doesn't change any game rules at all. It's exactly as your typical Warlords, only it has significantly improved AI performance.

Vaugula
March 18, 2007, 19:47
I will look into the possibility of developing an AU202b*Grumble, grumble, grumble* Due to the lack of other people interested in a Vanilla version I will go all out and buy a copy of Warlords :)

Addled Platypus
March 19, 2007, 04:50
you are a good polytuber Vaugula

Addled Platypus
March 19, 2007, 04:51
so what is wrong with the Spanish or English Navies ???

we should pick Zulu......

Arrian
March 19, 2007, 10:16
That's a nice start position.

-Arrian

Dominae
March 19, 2007, 11:13
"First you get the sugar, then you get the power...then you get the women." - Homer Simpson

ZargonX
March 19, 2007, 13:38
But in this case, you won't be getting the sugar until you discover Calendar ;)

Vaugula
March 20, 2007, 19:47
Originally posted by Platypus Rex
you are a good polytuber Vaugula Oh well, it seems silly to force our generous AU Professor to make a Vanilla version for only one person. Plus if I don't get around to playing it I will feel really bad for forcing him to do it :)

joncnunn
March 21, 2007, 18:53
Really nice starting location for immedate growth. I'm counting two fishes.