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PJayTycy
June 23, 2006, 13:32
Banana warrior moved to the west, on the wine resource
Popped the tribal village with our scout => got 40 gold
A wolf (strength = 1, movement = 2) found next to the village.
Scout still has one movement point left, where should it move to ?
Wherever we move, the wolf might attack us. It normally shouldn't be a problem, cause a scout has double defense against animals and we can have another +50% if we move into forest.

http://img504.imageshack.us/img504/3694/turn23scout4li.jpg (http://imageshack.us)

A : we will certainly be attacked (our defense = 2.5), only option in the east direction.
B : we might be attacked (probabillity = 3/8, our defense = 2.5), back where we came from.
C : we might be attacked (probabillity = 2/8, our defense = 2.25), we'll see the sea.
D : we might be attacked (probabillity = 1/8, our defense = 2.25), we'll see the sea and more of the northern part.


If we move towards A, we'll be attacked. We will only gain time if we don't have to heal a single turn (assuming we we are not attacked if we move back). Ofcourse, if we move back, there's still a possibility the wolf walks into our direction and attacks us anyway. The benefit of an attack is, we have a very good chance to survive and gain experience for our unit.

PJayTycy
June 23, 2006, 13:37
Here is the midturn save, I won't be able to play it further in the next 5 hours.

Maniac
June 23, 2006, 13:52
Why not attack ourselves? :confused: Attacking gives more XP than defending.

Edit: Ah yes, because a scout can only defend. :cute:

-SafaN-
June 24, 2006, 03:28
move on D, 1/8 is okay and even if he does, we will survive.

i'll play it once a few more voted

N35t0r
June 24, 2006, 05:55
Yeah, I think D is better explore-wise.

-SafaN-
June 24, 2006, 06:06
done and sended on

PJayTycy
June 24, 2006, 10:41
Screenshot of the newly explored terrain (there's nothing interesting).

http://img100.imageshack.us/img100/4494/turn23scout26gs.jpg (http://imageshack.us)

For next turn, move to the Deer-tile if the wolf is not on it. If the wolf is on that tile, probably the forest North-East is a good choice.


Foreign intelligence updated. Only land scores changed (there's a 20-turn delay on these) :
Mercs : 8 -> 20 tiles land
Vox : 9 - > 21 tiles land
Banana : 9 -> 21 tiles land
Horde : 0 -> 8 tiles land

Merc, Vox and Banana are creative, so their border expanded in the third turn (3920 BC). Horde founded their capital in 3920 BC.


I think we are the only civ with sea acces for now. Horde and Merc probably have an oasis next to their capital (or a useless 1-tile lake).