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View Full Version : Why won't Civ names go away?!


Giant Squid
October 7, 1999, 10:22
In making a scenario, I used to simply be able to use the EDIT KING function to change the name of a civilization. I can still do that, but now after I reload the game, they're back to their original names (Egyptians, French, etc.) The only thing that works is changing RULES.txt, but that's sort of annoying. Could someone please correct this in the next patch?

DarthVeda
October 7, 1999, 14:48
Squid: It's always been like that. For the changes to be put into effect, you have to save as a scenario. .Sav files will only read from the rules.txt

That's why when I'm building a scenario, I always do the leader names, treaties, and such, last.