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Rommel2D
September 12, 2004, 20:15
Herein lies discussion of a new 6 slot, two-a-day game.

The slots and players so far:

Slot A : 07-09 BST (12-02 EDT) : Trip (NeroTrip TA comcast TOD net)
Slot B : 09-11 BST (02-04 EDT) : Moonbars (James TA McQuiggan TOD demon TOD co TOD uk)
Slot C : 11-01 BST (04-06 EDT) : self biased (self dot biased [at] gmail dot com )
Slot D : 01-03 BST (06-08 EDT) : snoopy369 (snoopy369 TA yahoo TOD com)
Slot E : 03-05 BST (08-10 EDT) : Theseus (richard TA podos TOD net)
Slot F : 05-07 BST (10-12 EDT) : Rommel2D (jwala AT fastmail DOT fm)

(BST = British Summer Time = GMT+1)
Each player is expected to play their turn sometime during the 2 hour slot, both AM and PM, every weekday.

Standard size continent map, with 80% water
Roaming Barbarians
Climate/Temp/Age: Normal/Temperate/4 billion
Monarch level
All Victory Conditions but Wonder
Culture linked starts off
Culture conversions and SGLs on
NoAIPatrol=0

Moonbars has China
self biased has Japan
Trip has Maya
Rommel2D has Netherlands
Theseus has Egypt
snoopy369 has Ottomans

BTW- Kudos to alexman for the original 'slot' idea :b:

Rommel2D
September 12, 2004, 23:39
As far as rules/setup goes, I'd suggest using the two stage tribe selection we pioneered in the Double Blind game (http://apolyton.net/forums/showthread.php?postid=3184446#post3184446). Basically, each player nominates a number of tribes they think are the worst for that game's settings, then they pick one to play with from what the other players have nominated. It works out to be an interesting test of general Civ knowledge, with the answer key revealing itself in the subsequent game.

Double Blind was set up with a Pangaea. I'd like to try the same deal on a small archipelago map (with 60% water?) to look at the tribes from a completely different angle...

self biased
September 13, 2004, 00:00
i could fill slot c, provided i got my turns on or ideally before four am/pm.

self biased
September 13, 2004, 00:03
oh. yeah. self dot biased [at] gmail dot com

Rommel2D
September 13, 2004, 00:30
Originally posted by self biased
i could fill slot c, provided i got my turns on or ideally before four am/pm.

We will expect no less from Moonbars. So, are you planning to suffer some long-term jetlag after your journey here from the olde country self biased? ;-)

Rommel2D
September 13, 2004, 00:37
Ok, the slots have been filled rather quick and painlessly. Does anyone care to weigh in with suggestions on the game's set-up?

self biased
September 13, 2004, 01:01
the only bones i really have is difficulty level... i'm more of a recreational civer... prince or regent would be sufficent. i don't like the idea of taking on penalties just so the computer has an easier time.

self biased
September 13, 2004, 01:04
Originally posted by Rommel2D


We will expect no less from Moonbars. So, are you planning to suffer some long-term jetlag after your journey here from the olde country self biased? ;-)

i'll be working 5pm- 1am [est] for the near future. depending on when i get my turn, i can play before i leave for work, and before i go to bed.

Rommel2D
September 13, 2004, 01:33
Originally posted by self biased
the only bones i really have is difficulty level... i'm more of a recreational civer... prince or regent would be sufficent. i don't like the idea of taking on penalties just so the computer has an easier time.
There are no AI's in the game- they are too easily exploited by whoever happens to start near them. The only differences you'll notice in PBEMs without AI tribes is the number of happy citizens each town starts with, and how tough the barbarians are in combat. I favor the higher levels if only because the barbarians actually can win a battle here and there. I think even at 'Emperor' human players receive a 50% combat bonus...

Moonbars
September 13, 2004, 03:30
I should be sending my turns fairly early in the slots, assuming they arrive on time. There will be 1 week every 5 when even a 15 minutes delay will force me to miss either work or the morning save :)

I'd be wanting to use the Iron Civ rules, with combat reports on.

Map wise.. Standard? 2 islands of 3 players each?

Paddy
September 13, 2004, 04:12
looks like a great game

let me know if any of you need to drop out and thus require a replacement :D

snoopy369
September 13, 2004, 07:27
Iron civ rules, with at least combat reports-2 if not higher. Perhaps standard or whatever's 1 larger than standard, continents, 60% water? Monarch is a good compromise, and doesn't have too much corruption, which i hate. ;)

And I'll note that i'll be playing towards the end of my range, right about now each day for my AM slot. I'll miss the morning one every so often, for which i'll apologize in advance, but not more than once a week i hope.

Theseus
September 13, 2004, 10:22
I'm about to commence another PBEM set for archipelago... anyone mind if we do continents instead (maybe with a lot of water)?

self biased
September 13, 2004, 10:34
or perhaps pangea with 70% water?

Rommel2D
September 13, 2004, 11:30
I'm in mostly pangaea games now- the setting compromise would look to be: Standard/Continents/80% water.

Would everyone be Ok with the Two-Stage Civ selection?

Jon Shafer
September 13, 2004, 13:45
Standard/Continents/80 is fine with me.

2-stage civ selection?

self biased
September 13, 2004, 14:12
:gives a curious look:

snoopy369
September 14, 2004, 00:27
I don't think 2-stage is really necessary ... i'm fine with plain old normal "I want to play X". Or, random. That's fun too, as long as you can ask for a restart based on the civ. :)

Rommel2D
September 14, 2004, 01:07
I'm considering trying the 2-stage selection (described in the second post above) in the next Iron Civer, so I'm looking for any chance to test and streamline the process. If we don't use it here I'll look at starting another game with it.

I don't care much for random especially if you can restart with the same tribe. Among other things, it makes Ag even more ridiculously overpowered.

I lead a deprived childhood and never learned to enjoy the "I called it" honor system. :p How about ranking our top 5 Civ selections and doing a selection from those like we did for just the second stage in the double blind game? If two players choose the same tribe at the same rank, neither gets them and we move down to the next rank.

Jon Shafer
September 14, 2004, 01:08
That works for me, as long as I don't get friggin' England...

self biased
September 14, 2004, 01:25
:blinks twice and gives a blank stare:

"why yes, i do speak fluent navajo.

Rommel2D
September 14, 2004, 01:33
Originally posted by Trip
That works for me, as long as I don't get friggin' England...
Didn't I drop you enough hints that you were supposed to use a restart in a situation like that? :)

self biased, are you requesting the Iroquois, or perhaps a better description of the ranking deal? :confused:

Jon Shafer
September 14, 2004, 01:34
I figured I could pull through it, but my luck in that game was abysmal...

snoopy369
September 14, 2004, 07:33
lol ... Ranking would work ok, I suppose. I'm just generally for simpler = better. ;)

I'm pretty sure the Navajo are in no way related to Iroquois. The Iroquios were a group of tribes in the northern US (great lakes region) including tribes like the Mohawk. The Navajo are one of the largest tribes in the US, based on a reservation in northeastern Arizona and northwestern New Mexico, Farmington region (and always have been west, afaik).

Rommel2D
September 14, 2004, 11:45
They're related because they are the closest tribe (geographically and temporally) in the game.

So, how about:
Standard size continent map, with 80% water
Roaming Barbarians
Climate/Temp/Age: Normal/Temperate/4 billion
Monarch level
All Victory Conditions but Wonder
Culture linked starts off
Culture conversions and SGLs on

If this is Ok with everyone, PM me a list of the top 5 tribes (1-5, #1 being the preferred one) you would like to play. I'll leave the PMs unopened in my box until after everyone has sent them and I list my chioces here. Anyone can verify this through message tracking.

If any two players give the same tribe the same rank, that tribe is discarded and those players move to their next choices. Simple enough?

Theseus
September 14, 2004, 12:54
Civ choices PMed to Rommel2D

Moonbars
September 14, 2004, 15:15
I am fine with settings as in Rommel's post - but maybe less water? 70%?

I will mail my top 5 asap.

Moonbars
September 14, 2004, 15:29
How are we going to handle restarts?? I did some test generation of the map settings we are talking about, and in all 10 maps I generated, I'd be wanting a restart on at least 2 and normally 3 of the 8 locations the map generated.

Rommel2D
September 14, 2004, 18:43
Oh yeah, restarts might affect Civ selection. Normally we've been playing that each player may call for a restart once per game, before the end of either their first or second turn. The basic idea is to decrease the odds of a jungle/swamp/mountain start since the map is purely done by the RNG. As I mentioned above, allowing someone with an Agricultural tribe this option, giving them a chance to restart if they don't start on a river, gives them an advantage they don't need at all. So the simplest and fairest option I think is to allow any tribe but those with ag a chance to restart once before the end of their first turn.

If this is Ok with everyone, it is important to keep in mind the map settings. I'm suggesting 80% water because that will produce just the right amount of land for 6 players on a standard map, while bringing a trait normally not that important in PBEMs, seafaring, more into play. However, as Moonbars mentions, these settings are likely to produce starts that don't look as good as a normal game- It's up to the player to judge the odds of a better versus a worse start given these settings. This is a one-shot deal- once you call for it, you must use the resulting start or another player's restart if they use theirs.

Feel free to reevaluate your choices in light of any new information...

Moonbars
September 14, 2004, 19:05
works for me..

snoopy369
September 14, 2004, 20:36
I'd prefer 70% water, also. I agree that with six players you'll end up with too many poor starts with 80% water...

Also, I suggest that Ag civs can call for a restart iff they run it by a neutral 7th party who agrees their start sucked royally and it's not just a pansy river request. It's not fair to penalize Ag civs in that way just because they are abused sometimes, and in the scheme of things if you thing Ag is a more powerful civ trait than any other, just say "no ag civs." :)

self biased
September 15, 2004, 01:48
sounds good. i'll pm my choices in a moment.

Rommel2D
September 15, 2004, 04:19
Originally posted by snoopy369
I'd prefer 70% water, also. I agree that with six players you'll end up with too many poor starts with 80% water...

I take back what I said about starts being poor under these settings- I just generated 3 maps and all 18 starts were good enough I wouldn't restart. The key is that we're only doing 6 tribes- when I generated a map under these settings with 8 Civs, 3 or 4 of them were poor positions. 80%/standard works out well for 6 tribes. If did go with 70%, I think it would be best to switch to a small map...

Also, I suggest that Ag civs can call for a restart iff they run it by a neutral 7th party who agrees their start sucked royally and it's not just a pansy river request. It's not fair to penalize Ag civs in that way just because they are abused sometimes, and in the scheme of things if you thing Ag is a more powerful civ trait than any other, just say "no ag civs." :)
I like this rule because it is a simple, non-moded way to give the other traits a benefit over ag. It still doesn't have a serious impact on ag's power; If you remember, we had this rule in Double Blind, but I still picked the only ag tribes 1-2-3 (and didn't get them :mad: :-).

Rommel2D
September 15, 2004, 04:23
It looks like I have everyone's picks but Trip's...

Jon Shafer
September 15, 2004, 12:04
Sorry for the delay, internet has been down lately...

Rommel2D
September 16, 2004, 03:07
1> Netherlands
2> Celts
3> Maya
4> Scandanavia
5> Aztecs

Rommel2D
September 16, 2004, 03:10
I'm getting hit with alot of work while trying to squeeze in as much outdoor stuff as I can before the weather heads south. I might be able to set this up tomorrow morning or evening, or friday night (CDT) at the lastest.

Anything else I'm forgetting...?

Theseus
September 16, 2004, 05:20
Ivory for me, please. :)

Rommel2D
September 16, 2004, 11:33
Rookie: :)
Celts
Egypt
Hittites
Babylon
India

And here are the results of the Scottish Jury:
1 - China
2 - Japan
3 - Persia
4 - Maya
5 - France

sn00py:
Celts
Ottomans
Greeks
Persians
Byzantines

He who's words speak for themselves:
japan,
babylon,
germany,
byzantines,
ottomans

Trip:
Maya
Celts
Sumeria
Aztecs
Chinese

Moonbars has China
self biased has Japan
Trip has Maya
Rommel2D has Netherlands
Theseus has Egypt
and
snoopy369 has The Ottomans

Jon Shafer
September 16, 2004, 11:37
Haha, never thought I'd get the Mayans...

Rommel2D
September 16, 2004, 11:38
Originally posted by Theseus
Ivory for me, please. :)
And snoopy requested a new pair of shoes. Did we agree to wager on the outcome of this game...? :cute:

Rommel2D
September 16, 2004, 11:49
Oh yeah, the last thing- Everyone needs to answer three questions:

1. Are you familiar with the Iron Civer etiquette/exploit list (http://apolyton.net/forums/showthread.php?postid=2908175#post2908175) and willing to go by it for this game?

2. Do you wish to use the optional diplomacy limitations listed under rule 1-2?

3. What level of Combat Reporting would you like?

Rommel2D
September 16, 2004, 11:50
1. Yes
2. Yes
3. 2.5

Theseus
September 16, 2004, 12:29
1. Yes
2. What is the option?
3. 2

Moonbars
September 16, 2004, 14:56
1. Yes
2. a - yes
b - no
c - yes
d - no
3. level 2, for simplicity

I would like to remove "declared on the foriegn advisor" and replace with "declared on the tracker thread.

Jon Shafer
September 16, 2004, 19:00
1) I agree to the list, though, again, I would prefer if chaining wasn't allowed...

2) Sure

3) 2.5

snoopy369
September 16, 2004, 19:13
Originally posted by Rommel2d
1-2 Players shall not exchange in-game information until they are represented on each other's foreign advisor's screen. They shall not exchange graphic map information before both have knowledge of Navigation.
a) In diplomacy without an embassy between the Tribes, a player may only offer technology already known by their Tribe. They may not offer or ask for unknown techs.
b) Players shall not coordinate military action unless an alliance is formally declared in the foreign advisor's screen.
c) Players shall not make reference to specific distances or directions until both have knowledge of Map Making.
d) Players shall not make Mutual Protection Pacts or Trade Embargoes unless they are declared in the foreign advisor's screen.



a) no
b) yes
c) no
d) yes

Level 2 or 2.5 is fine.

(Yes, i realize this is the opposite of moonbars ^^)

Moonbars
September 16, 2004, 19:30
haha, we are quite evenly divided :)

If theseus is happy I will move to 2.5 combat reporting.

I have no problem with outlawing ship chaining.

Not so happy to move on the other options.

Jon Shafer
September 16, 2004, 19:33
I don't think it's ever been a surprise that I don't like chaining - it's completely unrealistic and I personally think that it hurts gameplay. Yeah, infinite RRs are the same way, I wish they didn't work that way also...

snoopy369
September 16, 2004, 19:50
Basically the reason i split A/C and B/D are because A/C are "strategy limiters" while B/D are "openness requirements". IE, A/C are limiting what we can or cannot do as a diplomatic tactic or strategy, while B/D are more specifically requiring open disclosure of alliances and pacts (admittedly a particular strategy, ie secret pacts, is limited here, but it's more specific).

In Iron Civ games i'm happy to go with A/C but in more "for fun" games i'm not really interested in limiting my options to discuss techs and/or maps with other people. I see it as basically making diplomacy less useful, which is the point of MP to me. :)

B/D, on the other hand, is important to me, because they require open disclosure of pacts etc. I certainly don't mind making deals behind closed doors, but I think that alliances or their equivalents that are advanced to the point of tactical discussion would be discovered by espionage in the real world, and thus should be in the open. Trade sanctions, I feel likewise, both in that they would be discovered in the real world quite quickly, and 'secret' deals to not trade with someone is not beneficial to the balance of the game -- if i'm being screwed by the rest of you, I want to know it. :)

Now, the interesting question to me is -- what about alliances etc. before they're in the diplo screen? I'm certainly for allowing them -- as long as they are declared in the thread... perhaps that's what you meant, Moonbars?

Theseus
September 16, 2004, 20:10
Revised:

2) Yes, across the board
3) 2.5

Rommel2D
September 17, 2004, 01:05
The reference to the foreign advisor screen is there to indicate certain conditions in the game's mechanics must be met. Players must show up on another's advisor screen before any communication takes place; they must have an embassy and declare an alliance to coordinate combat (so that citizen moods and war weariness are accurately reflected); and they must formally declare MPPs and Trade Embargoes for similar reasons (mood, WW, +the affect on trade networks of 3rd parties).

All four options are meant to be accepted or declined as a whole cloth for simplicity. I'd hope we can improve the quality of play without pulling out the line item veto, turning this into a congressional lawmaking session sim... :scared:

As for chaining- it hasn't come up in anything I've been involved with yet, although it might here with continents. RR movement is weak and chaining is almost the naval equivalent, but I think half of a fix is worse than no fix in this case. How specifically would a ban be implemented anyway? No transfer of units at sea, or only if they awake and move under their own power?

Rommel2D
September 17, 2004, 01:31
Originally posted by snoopy369
Now, the interesting question to me is -- what about alliances etc. before they're in the diplo screen? I'm certainly for allowing them -- as long as they are declared in the thread... perhaps that's what you meant, Moonbars?

To be precise, generally cooperating with another player isn't the same as an alliance. An alliance is a specific diplomatic state involving war with a third party. Since the game mechanics affect citizens moods when at war, such alliances should not be formed without an in-game declaration, if the options are included.

This is a good point about the A/C and B/D groupings. Perhaps A and C should be made part of the 'mandatory' etiquette since they directly affect the mechanics, and only B/D should be optional? (Sorry if that works against your preferences, snoop. :crook: ) I'll bring it up in the IC thread when I have the time.

One thing that could probably use some clarification: Trade embargoes are only concerned with resources- exchanging money and technology are not considered "trade" in CivlizationIII.

Rommel2D
September 17, 2004, 02:03
And all you poor doomed souls that don't recognize the power and majesty of the Ag trait should contemplate a restart before passing your first turn along... :p

Moonbars
September 17, 2004, 04:18
ag trait be damned. A win with a Ag tribe is no win at all :) Bring it on 2Dman!

I actually agree with snoopy here, I also want openness, the reason I oppose B/D as they restrict your diplomacy until the industrial age, and the game is won by then.. If we instead had to declare such alliances in This thread, then that's fine with me - that is indeed what I meant. Also, we could make it a requirement that if two parties declare war on a third in the thread, they also have to declare on that party in the game - no possibility for one of the aggressors to sit at peace and research, whilst the other barracks and troops up..

Theseus
September 17, 2004, 10:03
Originally posted by Rommel2D
And all you poor doomed souls that don't recognize the power and majesty of the Ag trait should contemplate a restart before passing your first turn along... :p

Food shall be your undoing. ;)

self biased
September 17, 2004, 10:50
something tells me i'm going to be completely out of my league. oh well. damn the torpedoes.

self biased
September 17, 2004, 10:59
also, level two combat reporting sould be sufficent.

Jon Shafer
September 17, 2004, 12:15
4000 BC sent to Moonbars.

Good luck all. :)

But not too much. ;)

Moonbars
September 17, 2004, 17:07
--->>>

self biased
September 17, 2004, 20:30
sent. sorry for the delay. i didn't realize we had started yet.

snoopy369
September 17, 2004, 21:13
no prob bob
sent to the man with the golden fleece

Jon Shafer
September 17, 2004, 23:19
My internet has been flakey lately, so apologies if I don't hit my target times in the next few days, though I still expect to be able to. ;)

Rommel2D
September 17, 2004, 23:21
Originally posted by Theseus
Food shall be your undoing. ;)
Last I checked, you weren't going to be producing any banana-wielding immortals in this game. Should I prepare a BBQ for the rotting cattle carcasses from your catapults/trebs? ;)

Rommel2D
September 17, 2004, 23:25
Originally posted by self biased
something tells me i'm going to be completely out of my league. oh well. damn the torpedoes.
Don't worry too much about me, I can carry on a top-notch discussion on the game, but my PBEMs so far have consisted of another tribe going custodial with me...

snoopy369
September 17, 2004, 23:30
Originally posted by Rommel2D

Don't worry too much about me, I can carry on a top-notch discussion on the game, but my PBEMs so far have consisted of another tribe going custodial with me...

As long as alexman stays out of the game we're fine, rommel and selfbiased. ;)

Rommel2D
September 18, 2004, 00:28
Originally posted by Moonbars
I actually agree with snoopy here, I also want openness, the reason I oppose B/D as they restrict your diplomacy until the industrial age, and the game is won by then.. If we instead had to declare such alliances in This thread, then that's fine with me - that is indeed what I meant.
I put it to you the possibility that PBEM games don't make it to the industrial age primarily because easy, sloppy alliances allowed by unstructured play lead inevitably to early conflict. If enough people become familliar with and use this etiquette, perhaps the games will be more likely to run their full course...

Jon Shafer
September 18, 2004, 01:06
Uhhh, I just realized I forgot to set a password for my game. :o

Sending a new version, utmost apologies for the mistake and delay... :o

Theseus
September 18, 2004, 01:48
Originally posted by Rommel2D

Last I checked, you weren't going to be producing any banana-wielding immortals in this game. Should I prepare a BBQ for the rotting cattle carcasses from your catapults/trebs? ;)

HA!!! Bananas totally screw up cheesy early-arcade-tanks!! :D

/me muses upon the origin of the Spearman vs. Tank debate... BANANAS are of course the answer!

Jon Shafer
September 18, 2004, 01:49
I like Bananas. Good as wines when chopped. ;)

Rommel2D
September 18, 2004, 02:07
Originally posted by Theseus
HA!!! Bananas totally screw up cheesy early-arcade-tanks!! :D

Arcade? Close, but no banana... :cool:

Rommel2D
September 18, 2004, 02:09
Originally posted by Trip
I like Bananas. Good as wines when chopped. ;)
If you wish to make completely outragous statements, please pettition the Balderdash! thread... ;)

Jon Shafer
September 18, 2004, 02:20
I also like Ocean tiles. ;)

I hope that Moonbars gets the resend... :hmmm:

Moonbars
September 18, 2004, 04:39
got iy now.. Resending.

Jon Shafer
September 18, 2004, 15:00
Thanks, I'll avoid doing that in the future. :D

snoopy369
September 18, 2004, 15:50
emailed selfbiased to make sure he got the resend ... i haven't seen it yet in my inbox

self biased
September 19, 2004, 23:51
sorry, guys my computer went down. it's back up and operational. i hate it when my friend annoys hackers more 1337 than himself. i'll play the turn and send it off momentarily.

self biased
September 20, 2004, 00:10
turn sent. se y'all at four pm.

snoopy369
September 20, 2004, 07:31
okies :)

sent

Rommel2D
September 20, 2004, 11:22
Ok Theseus, the workweek has started- time to punch in for your shift... ;)

Jon Shafer
September 20, 2004, 11:26
I'll be ready to play as soon as it gets here. :)

snoopy369
September 20, 2004, 20:48
Just doublechecked, it was indeed sent to him when i said... 6:28 am CDT... :)

self biased
September 21, 2004, 04:27
and you did get my turn, right snoop?

snoopy369
September 21, 2004, 07:38
<< yup, thus why i sent it to theseus at 6:28 cdt :)

He posted in Abs+Temp that RL was getting in the way for the next 2 days, so it's all good.

self biased
September 21, 2004, 11:52
gotcha.

oh. i won't be able to play saturday. i have to work eight am until eleven pm.

Theseus
September 21, 2004, 18:15
Sent earlier today... didi not have a chance to post until now.

Jon Shafer
September 21, 2004, 18:46
I'm going to work now, but I will have a chance to play my turn when I get back in about 6 hours.

Rommel2D
September 22, 2004, 01:37
to Trip

My RL schedule is especially tight this week, so I can't play anything that arrives after noon 'Poly time until late...

Jon Shafer
September 22, 2004, 01:48
Sent on to Moonbars.

What difficulty level is this game on again?

Here's hoping I get another turn tomorrow morning, but I'm not betting on it. ;)

Rommel2D
September 22, 2004, 02:28
Standard size continent map, with 80% water
Roaming Barbarians
Climate/Temp/Age: Normal/Temperate/4 billion
Monarch level
All Victory Conditions but Wonder
Culture linked starts off
Culture conversions and SGLs on
All basic information should be in the first post.

Moonbars
September 22, 2004, 12:44
-->> to Self Biased

Jon Shafer
September 22, 2004, 14:19
Originally posted by Rommel2D
All basic information should be in the first post.
Yeah, I figured as much but sometimes I get lazy and I knew that you or someone else would know. ;)

snoopy369
September 22, 2004, 20:31
Turn sent a bit ago.

Theseus
September 22, 2004, 23:30
Turn sent

Rommel2D
September 23, 2004, 00:34
Tripping...

Jon Shafer
September 23, 2004, 00:39
Sent on to Moonbars.

(I wish everyone was as fast as I was at these things. ;))

Moonbars
September 23, 2004, 04:19
onwards to S-B

self biased
September 23, 2004, 11:27
sorry for the delay... the girlfriend came over last night and well... distracted me. :naughty:

Rommel2D
September 23, 2004, 11:35
:doitnow!: Mr. Onearm Bandit needs distraction too! :cute:

Theseus
September 23, 2004, 18:21
Turn sent

snoopy369
September 23, 2004, 21:52
You sure Theseus? Cause i just sent it to you now ...

:p

Rommel2D
September 24, 2004, 01:29
Yeah, the turn I received earlier was the same as the last one, 3900. Theseus, you should be sending 3850...

:doitnow!: Mr. Onearm Bandit needs distraction too!
Hmm, that didn't come out quite right... ;)

Jon Shafer
September 24, 2004, 01:31
I was thinking the same thing.

On both counts. :p

self biased
September 24, 2004, 10:13
heynow... that girlfriend really ties my life together.

Theseus
September 24, 2004, 14:45
3850 BC sent

Rommel2D
September 24, 2004, 19:54
to Trip

Jon Shafer
September 24, 2004, 20:06
Sent to Moonbars.

Moonbars
September 25, 2004, 04:56
-->> onwards to the biased of self

snoopy369
September 25, 2004, 08:55
Just out of curiousity ... are we ever going to hit our "2 a day" slots?? It'd be nice one of these days ...

Rommel2D
September 25, 2004, 11:20
Yeah, its the weekend now, but it was made pretty clear that we should be on more than off during the week.

For one thing it seems AU junkies can't resist the lure of a pure hit of Civ... ;)

self biased
September 26, 2004, 00:20
i work in a restaurant, so things'll never be certain. last minute schedule changes are all too commonplace. i most likely won't be able to hit my 4am-6am slot saturday or sunday, but given that it's the weekend, i should be able to play my turn around seven.

Moonbars
September 26, 2004, 05:40
the weekend is always going to be touch and go for me... sometimes i'll be sat here with the mail client open, other times i'll not be at home except to get clean clothes :)

self biased
September 26, 2004, 11:24
boink.

snoopy369
September 26, 2004, 12:02
sent to Theseus

Theseus
September 27, 2004, 00:28
Turn sent

Rommel2D
September 27, 2004, 09:45
...and here goes the workweek... :expect:

Jon Shafer
September 27, 2004, 11:30
Turn sent on to Moonbars.

self biased
September 27, 2004, 12:19
i should be able to play on time until friday.

Moonbars
September 27, 2004, 13:24
on to Selfbiased.

Rommel2D
September 27, 2004, 23:23
Reporting in for my slot...

Originally posted by self biased
i should be able to play on time until friday.
:confused: Your first slot ended 5 hours ago.

This isn't supposed to be that difficult... :rant:

Jon Shafer
September 27, 2004, 23:30
You people suck! :rant: :doitnow!:

Rommel2D
September 27, 2004, 23:51
con, try keep your d/ls a little civil- this isn't Balderdash (http://apolyton.net/forums/showthread.php?postid=3294904#post3294904)... ;)

Jon Shafer
September 27, 2004, 23:57
Hard for someone's DL to register before them. :p

snoopy369
September 28, 2004, 07:27
Sent on, in my slot. :D

Rommel2D
September 28, 2004, 11:04
Attention Theseus: We have you surrounded. Put DOWN the AU game and come play PBEM for a short break. We promise you will not be harmed (for a few centuries at least). :doitnow!:

I'm headed out to the links- be back in time to harass self-biased about his slot... ;)

Theseus
September 29, 2004, 18:55
Sorry... you are quite correct, what free time I've had has been for the AU game. :D

Turn sent

Rommel2D
September 29, 2004, 23:25
to one of con's spoofed dls...

Jon Shafer
September 29, 2004, 23:37
Well, at least it's almost my time slot... :hmmm:

Sent on to Moonie.

Moonbars
September 30, 2004, 01:49
That's Mr Moonie to you thank you Mr Day Tripper!

->> onwards 11 minutes early :)

snoopy369
September 30, 2004, 07:29
Not seeing a save in my time slot :(

self biased
September 30, 2004, 10:50
sorry. i've been sick. i'll play the save and send it on as soon as i can get into gmail.

snoopy369
September 30, 2004, 22:24
no prob

sent on a while back to theseus

Rommel2D
October 2, 2004, 20:12
and the 6 player 2-a-week format grinds on... :crook:

Jon Shafer
October 2, 2004, 20:20
Sent on...

:zzz:

Rommel2D
October 2, 2004, 21:31
Snoop- have you/will you be making the barbarian fix?

self biased
October 2, 2004, 21:45
shush. we're easily one a day.

Rommel2D
October 2, 2004, 22:01
The turns per day number is supposed to refer to complete turn cycles, not individual players' saves... :-p

snoopy369
October 2, 2004, 22:54
I made the fix, Rommel. :)

snoopy369
October 2, 2004, 22:54
And it's supposed to be *2* a day, last i checked ... as in 2 turns played per person per day... :p

Rommel2D
October 2, 2004, 23:08
I've updated the first post with:
NoAIPatrol=0
to indicate that barbarians will now attack from all directions...

Moonbars
October 3, 2004, 05:10
onwards.

snoopy369
October 3, 2004, 22:32
and on to theseus ...

Why do you keep calling Trip con, Rommel? Am I missing something?

Rommel2D
October 3, 2004, 22:44
Did you follow the link to the Balderdash thread and read about the accusations of duplicate log-ins?

Theseus
October 4, 2004, 00:08
Turn sent

Rommel2D
October 4, 2004, 00:16
...be Trippin'

Jon Shafer
October 4, 2004, 02:23
It may be like pulling teeth, but at least it's starting to move faster...

Sent on to Moonhead.

Moonbars
October 4, 2004, 02:36
to self biased.
--->>>

snoopy369
October 4, 2004, 07:26
Originally posted by Rommel2D
Did you follow the link to the Balderdash thread and read about the accusations of duplicate log-ins?

Ahhhh... Thanks :)

Rommel2D
October 4, 2004, 11:52
End of my Monday morning time slot... :(

Moonbars
October 4, 2004, 16:15
end of my Monday evening Time Slot..

Rommel2D
October 5, 2004, 01:05
Another slot bites the dust...

Jon Shafer
October 5, 2004, 01:06
Methinks people should have surveyed their commitments before joining this game...

self biased
October 5, 2004, 01:34
sorry dude, i wasn't planning on falling ill and spending my time sleeping off the fever that i wasn't at work. we're not far into the game: restart with a computer player in my place, i'm sorry to be such a burden, but thinly veiled insults aren't all that cool.

to a certain degree you're right, but 4-6 isn't exactly the most convienent slot to try to fill, and the way my work schedule is, if i don't get my turn by 4:30, i have to leave for work. not to mention i'm on a shared computer.

so i leave this decision to everyone: we've played an handful of turns thus far, and if i continue to be sick, i will miss slots. last year i was sick like this for nearly ten weeks. it's up to you.

Jon Shafer
October 5, 2004, 01:48
Not a thinly veiled insult, just an observation. This game was advertised as a 2-a-day game, and the thing about PBEM is that if one person doesn't play it stalls the whole group.

So no, not an insult, just upset that a game that was intended to be 2-a-day is closer to once-every-two-days, especially at a time when the turns only take about 20 seconds to play.

Do you think it's fair to be slightly disappointed by that?

snoopy369
October 5, 2004, 07:28
I got 3700bc, but i've already played that turn ...

self biased
October 5, 2004, 12:46
trip, i'm disappointed too, but my desire to be healthy exceeds my desire to burn the candle at both ends for the sake of a thirty second turn. 3650 resent.

snoopy369
October 5, 2004, 19:58
On to Theseus.

Rommel2D
October 6, 2004, 01:49
to Trip

I'm just trying to give this game a few kicks to see if it will fall into a good rhythm. S/b, if you think this bug is a rare thing and once you kick it you'll be able to take care of 'business' regularly, I wouldn't mind going easy for a few weeks. But if it will be a continual struggle to make 8 or 9 of the weekly slots, we should look for a replacement. I don't know what kind of processor and connection you have, but downloading, playing, and sending a turn is about two minutes sitting down and clicking a mouse at a desk for me, and its hard to imagine how this could qualify as "burning the candle at both ends"...

Jon Shafer
October 6, 2004, 02:00
Sent on to the Moon Goon.

(10 minutes)

Moonbars
October 6, 2004, 03:32
I would mirror what Rommel is saying, I'd add that Trip appears to need to get out more if he is sitting there waiting for a trun to arrive :P

To Self Biased

Jon Shafer
October 6, 2004, 03:34
Studying upper division Comp Sci and History at the same time (and the homework that comes with them) while having a real job outside of all the class and homework means I'm pretty much tacked in the same place all the time except on the weekends. :(

So it's not as though I'm waiting for the turn to come, just that I'm shackled to where I am (which happens to have an internet connection, luckily ;)), and I enjoy refreshing every few minutes to see if there's anything which can distract me from what I'm doing... :zzz:

self biased
October 6, 2004, 12:28
i concur, moonbars.

Jon Shafer
October 6, 2004, 12:51
Boo hoo. :(

Moonbars
October 6, 2004, 13:15
ah, I use www.evernightgame.com for those moments whilst at work.. I have C3C on my work PC but that's just for night shift :)

snoopy369
October 6, 2004, 19:48
on to theseus, after mail.yahoo.com was down for a half hour almost ;(

snoopy369
October 7, 2004, 20:13
Resent just in case yahoo ate it ... :)

Theseus
October 7, 2004, 23:28
Nah, I got it, and sent 3550BC on.

snoopy369
October 7, 2004, 23:46
okie ...

Rommel2D
October 8, 2004, 01:03
to Trip

I work an early shift tomorrow and am going straight out of town from there, so I won't be playing any turns until late Sunday...

Jon Shafer
October 8, 2004, 17:24
Since Rommel is gone now anyways, I took my time on this one.

Sent on to Moon Goon.

Moonbars
October 9, 2004, 05:20
Onwards to SB

Rommel2D
October 11, 2004, 01:14
I'm back, and sorely missed I see... ;)

Jon Shafer
October 11, 2004, 02:36
Well, the turns are flying by in any case.

Moonbars
October 11, 2004, 03:30
SB emailed me to say that I sent the wrong save.. I had to replay my turn as the save I sent rompted for japans password, but I resent it yesterday at 1:30pm

self biased
October 11, 2004, 15:18
boing. i should also note that i'm not the only one that uses this computer...

snoopy369
October 11, 2004, 20:30
on to theseus, a little late, i apologize :)

Rommel2D
October 13, 2004, 11:30
> Trip

Rommel2D
October 13, 2004, 11:51
Sorry, just actually sent it now...

Theseus
October 13, 2004, 13:15
Turn sent

Jon Shafer
October 13, 2004, 14:38
Sent on...

Moonbars
October 13, 2004, 15:12
onwards.

snoopy369
October 13, 2004, 21:11
Sent an hour or so ago.

Theseus
October 14, 2004, 17:26
Turn sent

snoopy369
October 14, 2004, 18:40
That delay was my fault, btw, I forgot to attach the firs time :)

Rommel2D
October 15, 2004, 00:46
-> Trip

Jon Shafer
October 15, 2004, 01:30
Sent on to Moon-Loon, with the taste of shock of getting 2 turns in 48 hours still fresh in my mouth...

Moonbars
October 15, 2004, 03:44
--->>> onwards to SB

self biased
October 15, 2004, 13:08
snoop doggeigh

snoopy369
October 15, 2004, 18:30
to The Theseus

Theseus
October 15, 2004, 23:18
Turn sent

Rommel2D
October 15, 2004, 23:39
--> Trip

Jon Shafer
October 16, 2004, 00:30
On.

Moonbars
October 16, 2004, 07:30
ON!

self biased
October 18, 2004, 13:10
OFF!

snoopy369
October 18, 2004, 23:57
to Theseus. Sorry for missing the slot, had Poker Night tonight. Should be on tomorrow...

Rommel2D
October 21, 2004, 00:40
From Theseus this morning, to Trip just now...

Jon Shafer
October 21, 2004, 01:07
Sent on.

Moonbars
October 21, 2004, 04:09
Onwards

self biased
October 21, 2004, 12:19
to infinity!

Theseus
October 21, 2004, 23:41
Turn sent

Rommel2D
October 22, 2004, 02:23
-> Trip

Jon Shafer
October 22, 2004, 12:06
Sent on.

Moonbars
October 23, 2004, 14:23
onwards

snoopy369
October 24, 2004, 13:28
and upwards!

self biased
October 25, 2004, 01:04
i'm going on vacation this week, and have five games i need covered, preferably by someone i'm not playing against.

Eliminatus Illuminatus (http://www.apolyton.net/forums/showthread.php?s=&threadid=123246)
Snakegurl's PBEM (http://www.apolyton.net/forums/showthread.php?s=&threadid=123464)
mercy, severity (http://www.apolyton.net/forums/showthread.php?s=&threadid=100124)
One Armed Bandits (http://www.apolyton.net/forums/showthread.php?s=&threadid=122066)
War, what war? (http://www.apolyton.net/forums/showthread.php?s=&threadid=124068)

Theseus
October 25, 2004, 18:21
Turn sent

Rommel2D
October 25, 2004, 23:55
onto Trip

Jon Shafer
October 26, 2004, 00:24
Sent to the Moon on a cow.

Rommel2D
October 26, 2004, 00:49
Trip, how come you had so much trouble playing Iron Civer turns within 24 hours? :cute:

Jon Shafer
October 26, 2004, 01:08
Well, it is my time slot...

Rommel2D
October 26, 2004, 01:18
And a broken clock is accurate twice a day... :hmmm:

Jon Shafer
October 26, 2004, 01:24
And how does that relate... :hmmm:

Rommel2D
October 26, 2004, 01:34
You can make a slot once every 12 hours but a generic turn takes more than 24...? :rant:

Jon Shafer
October 26, 2004, 01:41
Uhhh, last turn took me 35 minutes. Turn before that was 9.5 hours (and recieved after my slot when I was asleep). Before that was 27 minutes. Before that was 41 minutes. Before that was 44. Before that was 2 hours and 40 minutes.

So what's this talk about 24 hours... :hmmm:

Rommel2D
October 26, 2004, 02:01
Back in the Iron Civer D game when you were 'purple carded' for missing the 24hr window three times in a row. That doesn't seem to fit with your current MO... :)

Jon Shafer
October 26, 2004, 02:02
I didn't have a stable internet connection, so sue me...

Moonbars
October 26, 2004, 12:26
Turn was sent to SB at 6:30AM GMT this morning (received at 6:15ish)

Paddy
October 26, 2004, 13:26
Moonbars

my apologises for not logging in sooner

I am standing in for SB for a week

please send the save to me at:

paddythescot ATPARTY vtown DOTPARTY com DOTPARTY au

Paddy
October 26, 2004, 14:02
thanks Moonbars

3250bc to SnoopCat :)

snoopy369
October 26, 2004, 19:49
Woot, actually got one in my time slot ;) Sent on to Theseus.

Theseus
October 26, 2004, 20:05
Turn sent... how's that for time slot? ;)

self biased
October 26, 2004, 21:41
turn sent. this will be my last turn until november third, unless a replacement is found.

snoopy369
October 26, 2004, 23:49
* pokes self biased ... you found a replacement already, as far as I can tell ... :)

Rommel2D
October 26, 2004, 23:55
Tripward

Originally posted by Trip
I didn't have a stable internet connection, so sue me...

How much are you worth? :p

Jon Shafer
October 27, 2004, 00:08
Qwest thought I moved out and it took 3 weeks to get them to convince them I hadn't.

Sent.

Paddy
October 27, 2004, 00:15
Originally posted by self biased
turn sent. this will be my last turn until november third, unless a replacement is found.

/me enters the twilight zone

Jon Shafer
October 27, 2004, 00:30
You are obsessed with PBEM games, I swear...

Rommel2D
October 27, 2004, 00:46
Ah, it's all good... :)

Paddy
October 27, 2004, 00:58
Originally posted by Trip
You are obsessed with PBEM games, I swear...

not quite sure what ya mean old chap :D

Moonbars
October 27, 2004, 01:52
Onwards. Obsession is such a strong word. Hyperactive might be better!

Paddy
October 27, 2004, 02:03
hahahaha

well the Missus calls me an addict - not quite sure what she means at all :D

then she has had to put up with civ for many many years now

3200 to SnoopCat :)

snoopy369
October 27, 2004, 06:49
2 slots in a row ... am I dreaming?

Perhaps I am ... then i'm going to be late for work ... sigh.

On to theseus

Theseus
October 27, 2004, 08:35
Onward... snoop's dreams continue :)

Jon Shafer
October 27, 2004, 17:23
Recieved a few hours ago, but I didn't bother to check until now since the sending wasn't posted...

Sent on to the Moonhead.

Moonbars
October 27, 2004, 18:19
onwards.

snoopy369
October 27, 2004, 19:31
Originally posted by Trip
Recieved a few hours ago, but I didn't bother to check until now since the sending wasn't posted...

Sent on to the Moonhead.

:(

No save during my slot :(

Paddy
October 27, 2004, 19:56
sorry about that

I believe that I am no where near the times SB was at

something about timezones :D

3150bc to SnoopCat

snoopy369
October 27, 2004, 20:30
Not your fault paddy, it was a certain someone before you who doesn't know how to check his own email ;)

Sent on.

You're actually 3 for 3, assuming you get the save before your timeslot. 4-6 "US eastern time" (GMT-5 or something) which basically means what, 6 to 8 your time? (both sides of the AM and PM) That's probably perfect for you i'd think :)

Paddy
October 27, 2004, 20:33
yeah they are pretty good times :)

Jon Shafer
October 27, 2004, 21:17
Originally posted by snoopy369
Not your fault paddy, it was a certain someone before you who doesn't know how to check his own email ;)
Considering the only use I have for that particular email account is PBEM turns, and considering that the sending of all turns are required to be posted, I don't think I'm the one to blame here...

Rommel2D
October 27, 2004, 22:56
Originally posted by Trip
Considering the only use I have for that particular email account is PBEM turns, and considering that the sending of all turns are required to be posted, I don't think I'm the one to blame here...
Sorry, wasn't aware it was required. Next time I'll wait until after work so I have time to do the turn and the post... :rolleyes:

I don't remember mentioning send posts at all, but the basic idea would be to check for a turn as late as possible in your slot, then post here ridiculing the player who missed their slot... ;)

Jon Shafer
October 27, 2004, 23:24
We are going by Iron Civer rules, which requires it, do they not?

snoopy369
October 27, 2004, 23:31
As far as I'm concerned, you should post, but sometimes people forget or don't have time, and I'd rather you play a turn and not post than not play. I'd expect everyone to check once at the beginning of their slot, and at least once later in their slot, for a turn, even if nothing is posted.

That's what keeps this sort of game working on clockwork - each and every one of us trying to help things along as best we can. :)

Jon Shafer
October 27, 2004, 23:41
Oh well, nothing lost. Well, except a couple hours. ;)

At least the game is moving faster now.

snoopy369
October 28, 2004, 00:00
Yep :) I highly doubt anybody'd have said anything three days ago ... ;)

Rommel2D
October 28, 2004, 00:06
The Iron Civer 'rules' state that turn posts are "expected". An occasional lapse due to technical or schedule problems shouldn't cause trouble, as long as the turn makes it out...

The IC rules are specific to the tournament and only enforceable if there is a moderator anyway. Non-tournament games are supposed to refer to the Etiquette and Exploit list (http://apolyton.net/forums/showthread.php?postid=2908175#post2908175), which is meant to be a mutual agreement on how the game should be played 'inside the save', and has nothing to do with meta-rules about set-up or passing on the save...

Moonbars
October 28, 2004, 01:40
FIGHT!!

Theseus
October 28, 2004, 08:35
Turn sent

Rommel2D
October 28, 2004, 10:48
Trippin...

Jon Shafer
October 28, 2004, 11:30
Sent.