View Full Version : Clash of Civilizations
- Settlements
- Scenario editors
- An "across all topics" issue :: Screwing it up
- Still no release? What are you doing?
- A new start(official Clash of Civilizations forum)
- If you guys can do it ...
- Documentation for the code so far...
- The Rise & Fall of Civs (V. Long)
- Programmers: macro possibility
- Arrays VS linked-lists
- Research system draft
- New Web Master for Clash Project Desperately Needed, Apply Within
- Shucky ideas
- * The need for further Organization... Please Read *
- marketing your game
- Demo Test . . .
- Military/Combat System - Whatcha Think?
- XML macro language?
- Macro language description
- ICQ Meeting on macro/scenario stuff vs. code structure; JimC, Blade Runner, you in?
- Map draw
- Program structure for an easy to modify game
- Thread Jerkiness
- Clash Combat system, a quick sketch.
- 2D (Civ1) vs quasi-3D (Civ2) map graphics?
- Threads for RT.
- AI: Programming what you want....ummmm.. What *DO* you want ?
- The causes of war - an interesting (to me anyway) argument
- Version Alpha 1 ... Stripped down models
- I need some Answers.
- combat and map lag
- Telescoping Time Scales - Like in Civ
- Logo
- * EVERYONE - New High-Level Models Need Your Approval/Criticism Now * Lock-in 6/5 *
- * Hey Everyone there are some new high-level models we need feedback on... *
- Irrigation
- Stout Souls wanted to see if they can get the Clash Demo to Run
- Old Graphics thread got clobbered, but we will have archived version available
- Why is there no wallpaper on the Clash site?
- Timescales , Mark , Timescales ...
- Graphics - how to do it
- Scenario Scripting idea?
- Web based game?
- What do we want our user interfaces to be like?
- Number of Major Cultures
- Post 999
- Gov idea
- Suggestion
- Clash Web Site moves to Apolyton!
- Clash Version Alpha -1 --- [drumroll please!!]
- Military / Combat Model
- Java Games
- We need pictures for the Logo - historical rulers in profile... Contribute if u can.
- New web site
- The Programming of this Project
- Good Job, We're thru Step 1 (high-level specs)
- Clash of Civs Demo 3 is Now Available... Comment on it here
- Questions
- Clash Old BB URL - Some good stuff left there.
- I'm back
- A VERY dumb question
- Coding Problem: I can't get a KeyListener to work... Suggestions?
- Java Jock Wanted to help me figure out Best way to distribute the Clash Demo v2
- Proposed modifications for demo 3 - Opinions Requested
- Is this game going to cost anything?
- Technology System E-Mail Archive
- Social model proposition
- I'm outa here... vacation, then a conference
- Technologies
- Disease in Clash
- Been away awhile...
- New Clash Web Site - Comments Please
- New Design Suggestion.
- Tech
- General Feedback on Clash
- Proposed Technology Modification
- good thing clash is simultaneous
- Disease Model
- Should there be an Optional Tactical Combat System?
- This forum is a chaos
- RT v. Turn based.
- Trade model 0.0
- Yagga: The Philosopher's Stone for Clash!
- Government Model v.2
- History Graph
- Website request
- Phalanx vs tank solved
- so is clash going to be a multiplayer game?
- Characters
- Hey! Team members read this!
- Demo 5 Military model
- The Map Generator
- Requesting Input on Design of The Clash of Civilizations
- Cultural Attributes (long) - Feedback Desired
- Diplomacy ideas
- Short Diplomacy Proposal
- Numbers Available to players vs Hidden Numbers, a Poll
- I would like to help but I don't know what I can do
- Intelligence / Espionage
- Provincial Sizes
- Tech Tree Discussion
- The Gov.Model (long)
- 'Puzzle' v. 'Game'
- New Website Design
- Demo v2 Map Scrolling
- Demo 5 Tech Tree
- CivII Evolution
- Just a thought about diplomatic negotiations
- an advisor system could be a good idea to limit micromanagement
- Comments on Demo4
- Clash Hardware Requirements
- Game and Turn Length
- General Questions about civs
- How war should be waged
- Clash Grapics - New Thread
- Please use New Clash web site URL Rather than the old one...
- Enhanced Govt. Model - Need Your Input
- Technology System Version 5.1
- IF YOU ARE INTERESTED IN THE CLASH PROJECT IN GENERAL, READ ME...
- Cultural model/alternate design (long) - feedback desired
- Clash Coding
- Map AI so far....
- Dukes who would like to have Clash assn. added to their names, let me know here.
- New Web Site
- The Clash Web Page
- Merger with OpenCiv3
- Modified macro language description
- Combat in Clash, etc.
- Duke (coordinator in charge) and Goals List
- 'Official' Architecture: The Clash of Civilizations (read-only, please))
- Overall Project Issues -- A Proposal for how to Proceed
- The Manual
- * Dukes, Please update info for your areas, send to Dominique for the new web page *
- Leaders
- Ooa/ood
- Military Units
- Gameplay Considerations
- Clash Coding Standards Discussion
- Why Civilizations Collapse
- graphics thing
- There are a Lot of good ideas in the new Civilization III Forum...
- Graphics style
- Do you want FIRAXIS to hear your ideas for Civ3? Here is the best way...
- Team members, please read...
- Graphics for discoveries?
- Ways to Victory
- (OT) Game company looking for beta-testers
- java
- Model Leaders Request Thread
- Grafix for Military Units
- Need a few team members to check pre-release version of Demo 4
- What makes a govt form a good one?
- Clash Demo 4, with Isometric Graphics, Is Now Available!
- Help me
- What I could offer to the project...
- World Shape ?
- Government - Economic models interconnections
- JRE is too slow! Use m$ JVM instead!
- Our Website Manager is gone.
- CVS repository
- Clash Demo 4
- Curremt Character/Dynasty Model
- Proposal for a Complete Infrastructure Model
- Tech Research Chart 2
- History of Warfare: A link between tech and mil models?
- Macro language, scenario and map editor.
- Please, please could someone check to see if this API will handle TIFFs OK in Java?
- Clash Web Site - Team Member Requests
- Attn: Coders -- Govt Model -- OOA
- Characters II
- Hello All, I'm the new mil model guy
- Workshop
- Newbie question
- War
- Attn: Code warriors -- Social Model -- OOA
- Your Web-Site
- Request for Java Mac user to help in specs for running demo
- I have some questions, if I may
- Asynchronous multiplayer
- Java Games
- Scenario making and system design
- General AI
- Social Projects- a very interesting idea
- The democrasy question
- will this be Mac-able?
- Vacations... If you are going to be away for a while please post it here
- I'm interested .. but
- Infrastructure system, or Why You don't have to build stinkin' Libraries any more
- Pleeeze try to Keep Threads On Topic....
- A Crude Map/Army Graphics Proposal - Please Evaluate
- 50+ pc players, More realistic UNITED NATIONS, larger more realistic maps
- Open Source vs Quasi-Open (what we're doing now)
- Map Size
- Object Builder: Bug Reports
- Coding organization for Clash
- version control / code consistency
- Ideas for Clash Web Page Layout?
- Idea for gaining new techs
- Thoughts About Demo 4
- Anyone out there interested in drafting a set of units and their values?
- Paths to glory
- About the Mil model...
- old threads?
- Important news
- Coding Issue: Java 1.1 vs. 1.2
- Game modify
- Coding question: Good way to handle TIF or TGA grafix in Java?
- Strategic Games Mapping
- Question
- Mil Model discussion thread
- Guerilla activity model
- So where's Demo5?
- The script language and the Clash program engine.
- Quick Poll: Download time
- *!* Guide to current design status of Clash of Civilizations - comments anyone? *!*
- Best Way To Get Your Suggestions Implemented in Clash
- Character/Dynasty Model IV
- Demo 5 Plan - Attn. Mil., Econ., Tech., Diplomacy, AI and Interfaces Leads and Coders
- Map graphics
- Endgame options
- Game Startup Options
- Check this out!
- Military OO Design
- Name Change
- Economic Model II
- Govt Model v.2 (contd.)
- Revolutions
- New social model. Feedback wanted
- Provinces - political units
- Military operations idea
- Javadoc Documentation for current source / + current source code
- Map views
- MapSquare Class OO discussion
- Who is the player and what is the player controlling?
- Social Technologies
- Java engine
- Economy and foreign trade in Clash
- Terrain and Improvements to it
- What about a Status Table?
- The Social, Government and Riots models are finally here...
- Comprehensive Animals Modeling
- Clash Demo v2 now available for Download - See parts of the alpha-1 Mil. Model
- Clash Graphics Demonstration up on the Web site
- Unit recruiting idea
- Near-Term Coding Plans -- Coders please sign in
- a general suggestion
- Check out my article...
- Hey, what's new?
- Hi Clashers, introduction to OpenCiv3
- Lurkers: Clash needs Java coders, artists, and military model ideas, + more!
vBulletin® v3.8.2, Copyright ©2000-2009, Jelsoft Enterprises Ltd.