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  1. Scenario Creation --problems with saved games
  2. Basic Modifications List
  3. Scenario Loading
  4. Adding descriptions to GL. How??
  5. Diplomacy strings in dip.str
  6. GL entries..never mind I now know how
  7. how do you?
  8. Help with modifications
  9. changing trade goods (Nordicus')?
  10. Created Scenarios in Multiplayer games
  11. Slic
  12. Using Created Maps
  13. Cradle of Civ map
  14. CTP to CTP2? or even RT2?
  15. Gigantic World map is here !!
  16. Movement rates
  17. AI Attack files
  18. Stupid Question
  19. Omni's Earth Map Finalized with Scenario files
  20. Anarchy Tweak?
  21. I making the maps for game larger but getting weird results
  22. The Impossible Maps v0.1
  23. tut2_main.slc makes pretty entertaining reading...
  24. The scenario start problem...
  25. Strategies and Goals
  26. Strategies' goal effects
  27. Organizing what we want and where we are...
  28. PowerPoints attribute in Units.txt
  29. How do I add Zulu Mod pack?
  30. Help needed! Adding unit categories.
  31. How productive should the seeas be?
  32. citysize?.txt
  33. Number of Civs vs. Map Size
  34. Sprites and World Maps
  35. Map Settings- Const.txt
  36. Map.txt and its uses
  37. Dune Mod
  38. beautiful picture of the Earth
  39. ZFS Unzipper
  40. To WesW
  41. description of the MAP FORMAT
  42. North America Map
  43. Omni Project II - The North Atlantic
  44. NEW!!! Scenarios and Maps Posted
  45. Adding New Advances
  46. Dumb AI
  47. The Goal and Strategies Files
  48. Gossip?
  49. Changes to AI Advantages
  50. File Question- HELP PLEASE!!
  51. About FOOD sliders... (to you, WesW)
  52. Strategies' goal effects
  53. Questions Comments on the North Atlantic Map
  54. Scenario Solution??
  55. Building his first scenario...
  56. Civilization 2 Mod?
  57. Well I'm happy now... I had a revolution
  58. Revolution limits?
  59. Rising Sun Map
  60. MinMOD
  61. New Wonder?????
  62. Anti-Ballistic Missiles
  63. While we wait for WesW medmod...
  64. Is it possible to put a CTP map into CTP2?
  65. Earth map beta available - 14 civs 210x150
  66. Citysize limit
  67. AI city placement
  68. can we make a scenario ?
  69. I highly recommend Omni's world map!
  70. Activision, please provide.......
  71. Play problems with gigantic maps
  72. Activision Expansion Pack--would YOU pay for one?
  73. Need help finding files
  74. Dawn of Civilization scenario by...ME!
  75. Making Maps. Plain and simple?
  76. AI - only tech tree?
  77. Static defense - an AI weakness?
  78. Need help editing Battleship to carry nukes
  79. new world map needed
  80. Combat Resoloution Engine vs. Randomness? and autosave's too!!!
  81. Scenario builder
  82. Custom Terrain improvements?
  83. The Production Model Unveiled
  84. ANyone begun work on ww2 senario
  85. No Problems??
  86. Harlan's New Graphics
  87. New Advance Graphics
  88. enemy alliances?
  89. Zip units/make units/Scenario/Request
  90. Battlescene Sprite Animations
  91. Revolutions
  92. City expansion mod (normal game)
  93. Huts/Ruins
  94. Revese Physology against AI
  95. Question about unit updater
  96. Bringing barbarians back to the oceans of CTP2
  97. What file is used to alter level's of Happiness?
  98. Increasing # of Cities recognized & named?
  99. CTP1 .tga files yet?
  100. I hope someone is doing one like 2194 days
  101. Diplomacy AI Sucks
  102. how can i edit the terrain and city graphics?
  103. Armor changes
  104. New Advances
  105. Whats it going to take to export the terrain files and import them back in?
  106. Automatic unit upgrades to end phalanx-tank
  107. Omni Project III ???
  108. Barbarians Color
  109. Modifying Goverments
  110. City unhappiness
  111. How to make AI consider Naval Power?
  112. The Backgrounds For Advances?
  113. Wonder bug still there
  114. What good thread will let me modify my game files?
  115. Unit Request I BEG OF HELP
  116. Oh my God!!!
  117. Does anyone know how...
  118. Omni's World
  119. Adding Feats of Wonder
  120. Question on CTP legion sprite
  121. an off-world map or scenario? anyone?
  122. WELCOME (what to post here)
  123. Problems with Frenzy Mod
  124. It's the end of the world as we know it:)
  125. number of players
  126. Question on Thaddeus Alexander 28 Civ Map
  127. Upgrading the AI
  128. So you want to create a bridge? or a town?
  129. Adding tile improvements???
  130. 2225 Max City Challenge is DEAD in Water!..GRRRR
  131. Question about alliances in scenarios?
  132. Help getting AI to use new strategy!!!
  133. cREATING LAKES AND EXTENDING SHORELINES
  134. Giving the AI a Production Bonus
  135. List of Wonders and ikdeas
  136. Suggest to moders ...
  137. adding a unit and using none of the existing text in the game
  138. I step out and everything is fixed?
  139. Hey Omni . . . .
  140. Ctp2 editor
  141. Help for new mod
  142. Rome Map?
  143. FYI - Range settings
  144. Maxexec values in ai
  145. My modified thoughts on AI and games
  146. Alternate Sci-fi Mod completed!
  147. bmp2ctp2
  148. who wants to help, mod with land & sea mines
  149. New setup..(AGAIN!) for enhanced gameplay
  150. 9 City start, Exclusions of Settlers, Sea Engineers
  151. Maps
  152. Harbors for seaside towns only?
  153. North America Map Review
  154. Civilization 2 Mod?
  155. News maps of China, India, and Europe posted
  156. Changes in WesW's MedMod
  157. Roads in Scenearios
  158. Tons of new graphics coming soon
  159. New Scenerio Idea(Need help)
  160. Interesting terrain idea
  161. Tentative Project - New Buildings
  162. Tentative Project - New Wonders
  163. Tenative Project - Part Two
  164. Tentative Project - New Units
  165. Always the same Civs
  166. Where are the Patrol Boats?
  167. Info & Comments on Europe 1750 SG Scenario
  168. Begining of Time Scenario
  169. Rebellion with SLIC?
  170. Ctp2 Sprites in Ctp1
  171. New Idea!
  172. Two unit sprites/pics needed for immigration
  173. Anyone has M113 personal carrier sprite?
  174. Post-Apocalyptic Scenario
  175. Units.txt- valid or not???
  176. Map size and turn length
  177. Help with EnableAdvance for units
  178. Whats being planned?
  179. Complete Worldmap for CTP2
  180. New Unit: Comanche (copter)
  181. Omni's Final Preview
  182. Map sizes!
  183. An Opinion On Created Maps
  184. why my unit health only half?
  185. Maximum size of maps...
  186. Help with creating new civ
  187. Is there any way to add new units?
  188. Ctp2 class definitions needed!!!
  189. Limits
  190. Huge Map of Europe
  191. Amazon Mod Pack completed!
  192. News maps of China, India, and Europe posted
  193. Crashing?
  194. Would Call to Power I unit (spr file) work in 2?
  195. Unit function info need
  196. Adding City Improvements???
  197. Has anyone created a world map with the "bmp2ctp2" programm?
  198. New pollution problem?
  199. help with new tile imp. ??!!
  200. Technology ideas for Med mod II
  201. Tentative Project
  202. HELP! New Terrain problem...
  203. Units.txt help
  204. Need help with mod prob
  205. Sprite Numbers
  206. Help with EnableAdvance for units
  207. diplomode question
  208. Need help with slic for mod
  209. Reply to Ralph (Unit Creation)
  210. Modder's Guide ver 1.0
  211. About modswap (wes)
  212. C17 Transport
  213. Making changes to diplomatic relations the hard way
  214. Some help with scenario-making?
  215. Need Help- Very Wacky uniticon problem!!
  216. colonization?
  217. Choices?? Choices? Let me know...
  218. Calling all sprites....
  219. SLIC error when loading Fenzy AI Mod
  220. Cradle - 1.1
  221. what's the best? where do I get them?
  222. Compete in the One City Challenge!!!
  223. Do you hate that the computer uses your PW?
  224. Does anyone know...
  225. MedMod II: SLIC code
  226. Common and rare goods
  227. How do you change map sizes?
  228. Help needed...
  229. Weak AI? Give him more time!
  230. Changing Units questions
  231. Graphics (*.til *.zfs *.tga)
  232. error on Med Mod II
  233. More than 8 Civs
  234. What do you want in Mod Guide?
  235. Another Problem
  236. Waterworld Scenario
  237. Improved ? World War 2 Scenario
  238. How to determine government type in SLIC
  239. Values
  240. FAQ and Mod Tips ??????
  241. creating natural disasters via SLIC????
  242. Need help with basic slic functions
  243. Historical scenarios
  244. TGA Load errors
  245. MOD IDEA: Immigration......
  246. DiploFrenzy madness...
  247. using new maps in multiplayer
  248. New units
  249. SLIC problem
  250. Playtester needed