PDA

View Full Version : Civ2-Strategy-Archive


Pages : 1 [2] 3 4 5 6 7

  1. Where can i find..
  2. Incas.....Arabs
  3. Level Climbing: Emperor to Deity
  4. guerilla warfare.
  5. abandoning cities?
  6. Spy/Dip question
  7. Historic date
  8. The Art of War Returns!
  9. What is Capitalization?
  10. 475bc
  11. Pros & Cons of Giving Techs to the AI
  12. Will the AI nuke my nuke before I launch?
  13. Books?
  14. When to go from Perfectionist to Conqueror?
  15. Does Sun Tzu + Leo = veteran untis?
  16. Help in Emperor-Deity...
  17. A Challenge
  18. Odd happiness
  19. How do I beat a better civer?
  20. What Was Your Most Massive Strike Force?
  21. Spaceship frustration
  22. Hey Mr. AI - take this unit - and you get tech too?!
  23. What do you trade when nobody wants anything?
  24. Civ Militaries : a recycling theory
  25. Poisoning (w/Spy)
  26. Give this a try.
  27. Supermarkets
  28. A Lousy Score
  29. Disabling Dips
  30. OCC for latecomers
  31. How are Percentages calculated?- and what is your end game routine?
  32. A question about ICS
  33. Anti-Strategy - making the game harder
  34. Here's 1 for all U "unhappy" deities: what are...
  35. Using Diplomats Effectively
  36. Does anyone play "flat world"?
  37. POLL. Releasing civ2 FW exe.
  38. Diplo-style MGE game beginning Sat.
  39. Is OCC easier than regular games?
  40. Booty Calculation
  41. Collection of Civilopedia Errors (undocumented features)
  42. The Deity Level...
  43. OCC bbeginner questions
  44. I finally won a occ!!!
  45. A guide to ICS
  46. Fortnight OCC - Second Edition - Results and Logs
  47. Cash Flow Strategy
  48. Early Game Problems
  49. A slight problem
  50. Top Five Milestones in a Typical Game
  51. Collected Economics Threads
  52. Pushed into a new and unusual strategy
  53. Ohhh, I'm a warlord....
  54. An interesting observation...
  55. Science Factors
  56. WAR!!!
  57. AI always goes Fundy at end of game. Grr.
  58. Do you use Einsteins?
  59. First OCC Win -- City:3200bc AC:1968
  60. Is it MGE or me?
  61. Can you live without leonardo's workshop?
  62. Occ mp
  63. Abandoning cities once more
  64. What year do you...???
  65. Why Computer attack so easy?
  66. Rush-building early in the game
  67. Exchanging Maps
  68. Screen Shots
  69. Does this work?
  70. occ questions
  71. Another little cheat -- that extra move
  72. Quicktime to AC
  73. Submarines, pre-rocketry
  74. Smsh's 2 whale/2 gold OCC comparison game
  75. ottok's challenge
  76. The free the world challenge
  77. Just wonderin
  78. Am I missing something?
  79. Why is Warriors Code bad?
  80. ICS Question
  81. SS Statistics
  82. Productivity improvements
  83. starting tech allocation: how it works
  84. Producing the same trade commodity more than once
  85. The AI can bribe a Democracy?!
  86. Thoughts on a different strategy
  87. Wither Aqueducts?
  88. What 'feature' is most helpful for your playstyle?
  89. Civ2 and CtP
  90. A New Challenge
  91. How to handle 5 fronts all at once?
  92. The First Space Odyssey Challenge
  93. Great Wall question from a newbie..
  94. A List of Challenges?
  95. What is the most useful strategy you've picked up here?
  96. cruise missile cheat
  97. Naval Warfare.
  98. Rules.txt changes you have made
  99. Game mods to discourage ICS
  100. OCC fortnigth #12 - discussion and logs
  101. Great Library: Player Cheats
  102. Excellent new scenario available for Civ2-Strategy lovers
  103. Blitzkrieg - armoured columns and mobile and positional warfare
  104. "we are richest,sciencse #1,happiest,powerest
  105. Want real civ2 strategy? Here is Red Front by Nemo and Alex Mor!
  106. No Cities Challange
  107. DC's OOC Challenge #2: Plains People
  108. Cities! Cities! Cities!
  109. OCC questions
  110. Commodity Detial
  111. Insight or insanity--you make the call--combining OCC and ICS strategies
  112. Once upon a time a city was bribed...
  113. I can't fight!!!
  114. Could this be news?
  115. Shrinking Cities
  116. AI civ personalities <--Sp
  117. Differences between the empires
  118. Self-handicaps
  119. If you could build every wonder but one...
  120. Pet Barbarians
  121. Toying with the enemy
  122. BC conquest.......finally !
  123. Diplos defend at .125
  124. End turn keyboard shortcut
  125. Barbarians
  126. Some OCC Questions
  127. World Conquered - 750bc - No Cities
  128. Automating Settlers/Engineers - Anyone do it?
  129. Gwantesh the Terrible has landed on Alpha Centauri!
  130. Huts Pattern
  131. Beware... I have spilt the blood of the innocent!
  132. Happiness
  133. How Odd! I've Run Into a Unit Wall
  134. A game I'm playing...
  135. Great maps for large empires
  136. Another AI advantage in Diety
  137. information "cheats"
  138. A rare Greek gift?
  139. I Am Praying For a More Intelligent AI
  140. micromanaging the science/tax rate
  141. hut knowledge
  142. the Gigamap
  143. DC's OOC Challenge #1- Island Warfare
  144. DC's OOC Challenge #3: Sea of Barbarians
  145. Second best defensive unit?
  146. A is for Alphabet
  147. Proposed OCC rule change
  148. heres a new prog, with better stuff than the last i gave you-nimrod
  149. Good place to find beginnner help?
  150. The Hides Caravan
  151. Sucking at OCC
  152. Research planner (reference)
  153. An alliance hypthesis
  154. Pheasants VS Buffalo
  155. Nuclear War
  156. Play from the same start position, compare results
  157. Establishing trade / Exploration techniques
  158. More results from nearly pointless studies
  159. How much can automated Settlers/Engineers do?
  160. I'm bananas about you, Babe!
  161. Why do players find Deity so difficult?
  162. World conquest end-game: what would you do?
  163. "White Civs" and other game starters
  164. Is Leo worth losing veteran status?
  165. Virus in my civ2 disk
  166. Which technology is available when?
  167. bribe costs and city capture payoffs
  168. Trade route bonus for Super Highways?
  169. PC riot factor?
  170. If I want a normal game...
  171. the conquest of the Egyptians(????)
  172. Perfectionists Anonymous
  173. List of AI Struggles: Can't ___ to save its arse.
  174. How do you handle cities that produce lots of food, little else?
  175. We make City in desert if there!
  176. Why not a separate forum for OCC?
  177. ICS bonus
  178. Giga random maps !
  179. Fortnight OCC Competition Proposition
  180. Just a few things about OCC
  181. smart use of helicopters
  182. Tribe nationality affecting stats?!
  183. Change to Republic
  184. Info: Diplomats and Spies (reference)
  185. Capitalization
  186. How do I launch the spaceship?
  187. All Out AI Attack
  188. New OCC Help Is Here!
  189. The barbarians are my friends. (Well, sort of...)
  190. Demanding tribute in OCC
  191. The Site of 'Lady Liberty'
  192. The AI Always Beats Me To (fill in the blank)
  193. Demographics: Family Size
  194. Civ2 strategy discussion in Civ3
  195. One can bombard the shore; but can we bombard from the shore?
  196. To Chairman Mao
  197. Many questions
  198. City Viewbox
  199. OCC "fortnight" #24 - no wonders
  200. A disaster recovery challenge.
  201. The -$32,000 Jackpot
  202. Starting Location Study
  203. KhanMan's Nomads Challange
  204. Civil unrest/civil war
  205. Girlfriend Trouble?!?!
  206. Planning Ahead
  207. Do you conduct Economic Warfare (theft of trade routes)?
  208. revolution
  209. Bird's OCC Comparison game
  210. trade routes
  211. empty huts
  212. OCC Fortnight #9: Discussion, Logs etc...
  213. Cheap-way-of-finding-out-if -a-city-has-SDI-not-using-spies
  214. The dreaded alpine horde
  215. Current turn number
  216. Speed Civ
  217. List of AI cheats for Apolyton GL
  218. Technology improvements vs. trade routes
  219. Twice used squares on time line : what do we really know ?
  220. Vanishing Wonder
  221. Too much vodka, Stalin, my friend
  222. Restarting Civs
  223. Dealing with Attacks on Deity
  224. Demographics: Military Service
  225. Help with inadequate food supply
  226. Map size and game difficulty?
  227. Most important learning for improving my game
  228. Strategic Bombing?
  229. OCC fortnight #22
  230. "Tired" Units
  231. Hit Points and Firepower
  232. research handicap and MP
  233. Does anyone actually build Gararies in civ2?
  234. Barb cities in OCC
  235. Most underrated Wonder: Marco Polo
  236. In OCC, When to stop sharing science with AI?
  237. Defense Multipliers
  238. Beginner's guide to Diety.
  239. Problems with revolutions
  240. NAVAL WARFARE/Who made me a settler?
  241. Jack's OCC Question
  242. Airbases in OCC?
  243. City-state
  244. Playing SOC as OCC
  245. OCC fortnight #18 - discussion and logs
  246. OCC fortnight #17
  247. Another boring Comparison Game - NOT!
  248. The best order to Win. Have a GO
  249. Tax men and scientists in food cities; good?
  250. Where do you build your first city?