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  1. Join my small but growing SMAC ICQ multiplayer community
  2. SMAC Multiplayer ICQ Active List - Join Today!
  3. specialist and city radius
  4. Battle Units?
  5. Random Personalities / Random Agendas
  6. Capital
  7. Peace in our time victory
  8. What happened here while I was gone?
  9. Help balancing these factions
  10. Official SMACX v2 bug list. READ ONLY PLEASE!
  11. How many bases in a standard planet?
  12. Map size problems
  13. Changing txt-files / Different Versions
  14. Patches?
  15. Base Number, Efficiency, Control, and Conquest
  16. Bureaucracy
  17. which difficulty level should I play?
  18. Who's fighting who?
  19. can probe teams fight probe teams when the Hunter seeker algorithm is in effect?
  20. No Unity Scattering
  21. When do you build SPs?
  22. Initial Expansion
  23. Old Unit Graphics Still in Game...
  24. Tectonic Missiles?
  25. Research cost formula - how does it work?
  26. Odd screen res
  27. Armored Probe Teams Revisited:
  28. atrocities and eco-damage
  29. fungus towers below crawlers
  30. SMACX Without Aliens
  31. Custom faction troubles...
  32. Combat
  33. Do Busters cause eco damage?
  34. How does Domai get other revolting drones?
  35. Supply Pods not entirely random?
  36. Air defense vs Drop Pods
  37. Really large map sizes...
  38. Specs for SmacX factions
  39. Reverse Engineering
  40. Important armour/weapons question! Lives are at stake!
  41. Anyone play Stars! (OT)
  42. Overlapping Base Production Squares
  43. Refugee Pods
  44. Disbanding cities
  45. A list of all SMACX SP's plz
  46. The Finer Details of Alpha Centauri
  47. What's a "Population Boom"?
  48. Column #115 TERRAFORMING ALPHA CENTAURI
  49. Unfair Voting advantage
  50. Now this is interesting.
  51. damn gamespy
  52. damn gamespy
  53. Is this a cheat ? (crawler users only)
  54. Wierd units
  55. Beta screenshots
  56. Terranx error
  57. Wait! Stop! This is all just too silly.
  58. Echelon mirrors
  59. Fast transcend strategy summary
  60. Pollution problem
  61. Poaching with crawlers
  62. Request
  63. Dune scenario/Modpack/TC
  64. whats the largest pop you've had for 1 base
  65. Transcendence difficulties
  66. Farms and Mines
  67. What's Your type of victory?
  68. Questions about SMAC (thinking of getting it)
  69. ter1.pxc
  70. New Faction Question
  71. I finally ordered smac for mac
  72. Fungal & Tectonic: any real use ?
  73. what does nessus canyon do?
  74. Sid and Brian factions...
  75. Plague
  76. SMAC Movie - who would play who?
  77. The pact-brother I never knew
  78. Pentium IV?
  79. What happened to the bug list?
  80. I found it!
  81. Good place to find PBEMer's?
  82. question about chassis names in alpha.txt
  83. SMAC in Windows 2000!!!
  84. Flechette
  85. Two formers for one job
  86. Alpha Centauri.. hurts eyes..
  87. Fixing SMAC/X thread
  88. Problems with loading saves....
  89. A bit of humor for a midweek boost
  90. SMAC Resume
  91. A question; what actually is the Pholus Mutagen?
  92. Planet-Buster Syndrome
  93. AC/Chtorr crossover?
  94. Anyone use Submarines successfully?
  95. Things that make you go UNH: strange things in SMAC/X
  96. Factional Strategies
  97. What's the deal with...
  98. Atrocities! (Why does nobody like me?)
  99. Faction specific Secret Projects
  100. Anybody want this game?
  101. What was your most enjoyable game of Smac?
  102. Jaded
  103. REVIEW SMAC now!!
  104. will it work?
  105. What are 'map animations,' anyway?
  106. Map Sizes
  107. Transcended in MY.2172 by Gaians
  108. bunkers - do You build them?
  109. Remember moi?
  110. Nethack Terminus on existing units
  111. Playing styles
  112. ac or civ2
  113. smacx pics
  114. OCC: A Fresh Perspective
  115. Purposely recycling headquarters
  116. Favorite Units
  117. Anything special about dealing with spore launchers ...
  118. My working Cha Dawn Strategy.
  119. Cha-Dawn: what to do?
  120. Energy Parks
  121. Starting Units
  122. Unit ratios?
  123. Echelons and Tidal Harnass
  124. SMAC on Trial
  125. Version Number Location
  126. SMAC on a laptop?
  127. 2 Questions
  128. Democratic, Green, Wealth + GA
  129. aliens attacking aliens
  130. Factions With The Best Base Names
  131. Unit Limit
  132. Blink
  133. Direct Connection games
  134. Me against the planet
  135. Quote please.
  136. Add on for SMAC?
  137. Lal cheated me :(
  138. Uh, I Musta Missed Something...
  139. Morgan
  140. Custom Facilities//Projects/Techs
  141. newbie
  142. Combat Modifiers
  143. Tech Stag ???
  144. how much does the +2 research do?
  145. Council Votes
  146. Conquest Vistory MY2100 !!! (Spoiler Bug)
  147. Different Armor Types?
  148. Aliens/Diplomatic Victory
  149. Multifaction games?
  150. archives?
  151. Colony pods on Needle jets
  152. alien artefacts on water - what do you do? (& use of them)
  153. post links to good complete guited here, please
  154. Carrier deck?
  155. Earliest transcendece with double blind research
  156. repair facilities
  157. Disabling native life/fungus
  158. SMAX bug - is it know?
  159. Spartans???
  160. The AI
  161. need help on probe team calculation - txt
  162. What are your standard options?
  163. The SMAX factions and SE
  164. Is The Planetary Transit SP Worth It?
  165. Purchasing SMAX directly from EA?
  166. Favourite unit?
  167. Upper Size Limit for a Single Base
  168. Giving Surrendered factions all techs
  169. Soporific gas pods?
  170. Hive and Zero Efficiency??
  171. Turn based newbie
  172. VERY humorous win :)
  173. Crawlers?
  174. Re-Balancing SMAX Factions
  175. Terranx Error
  176. Tech cost v. Tech trading
  177. Anti-aircraft artillery
  178. The planet attacks...
  179. Lack of X
  180. A very weird patrol bug
  181. Switching Sides --The Ultimate Challenge
  182. Bye...
  183. Q on Comparative Turn Advantage
  184. Final Version of SMAX Guide in the works....
  185. Battle Plans
  186. Is it Over?
  187. Actually Used Artillery (Game Story)!
  188. High-Speed Internet
  189. SMAC playing area?
  190. Terraforming Faction
  191. Running SMAC/x in a window
  192. Cracks for SMAC:PP
  193. Terraforming questions
  194. More than 7 factions
  195. LAN Games
  196. Thoughts about garrisons for sea bases
  197. What does the "convoy" option do exactly?
  198. Poll about expected CPU-speed around christmas 2001
  199. We are on the threshold...
  200. Extra Drones I've never seen
  201. Favourite Faction
  202. New resources popping up
  203. Repeating turns bug
  204. Vote Here: Convict or Acquit?
  205. Believers and Probe Teams.
  206. A Newbie question and more
  207. will the AI out base me?
  208. I just won, but...
  209. Two Rush Builds per Turn?
  210. Using blurbs to reconstruct the official SMAC story
  211. Is PBEM cheating possible?
  212. Status of the SMAC 5 and SMAX 3 patches?
  213. The base limit calculation is *completely* wrong
  214. Stupid pop up ads
  215. Multiplayer etiquette question.
  216. The "Where's my tech?" Bug
  217. Alpha Centauri Scenarios - can they have more than 8 factions?
  218. really really weird
  219. Most AI freindly game settings?
  220. Two Faces of Lal? (and AI diplomancy)
  221. Strange Bedfellows...Me and Yang
  222. Alien Crossfire: Bizarre Corrupt Colors?
  223. Angels' "Datalinks"
  224. Gifts from non pactmates?
  225. Let's keep this forum going!
  226. Alien Victory Condition
  227. Marr Challenge
  228. Pops
  229. Random Events
  230. Where are the aliens?
  231. advantage of certain types of armour
  232. Battle Ogres Mk2 and 3?
  233. SMAC classic hanging under Windows 2000?
  234. MP question
  235. Where to find Good Strat Guides
  236. How do you transcend in the early 2200's?
  237. Asteroid strikes: Ouch, that really hurts!
  238. Hmm, weird
  239. Do you terraform rivers?
  240. The UBC
  241. Best mix of factions
  242. eco damage
  243. A couple MP questions for y'alls...
  244. A base revolted *again*!
  245. The Alpha.txt
  246. Thinkin' out loud....
  247. Where is my tech? The sequel
  248. GURPS Alpha Centauri now in playtest
  249. Your thoughts, please....:)
  250. Universal Translator and secrets