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  1. Wringing the last bits of obscure info from Civ3.com
  2. culture and cities and buildings
  3. Easter Eggs
  4. Civ3 desktop themes?
  5. What the heck is "organic terrain"?
  6. October 17, 2001
  7. Subtle variability of language in a screenshot
  8. Luxuries
  9. Analyzing the city names on the map...
  10. Pillage! Pillage! Pillage!
  11. Black Greeks?
  12. Is it me, or do the leaders change appearance/background with age?
  13. # of civs in one game
  14. When does Civ3 end?
  15. CSU's versus abilities and golden ages
  16. Multiple Maps?
  17. unit workshop
  18. opponent attitudes
  19. City View
  20. GAMEKILLER! = Only 16 Civs + No Ability to ADD CUSTOM CIVS to playable mix
  21. Irrigation, minning and roads
  22. Classic Civ Modpack
  23. What's up with the city walls?
  24. Lack of terrain improvements???
  25. Perhaps a little modification?
  26. The art of destroying a game-upgrade
  27. No Liechtenstein?
  28. AI The ESSENTIAL ingrediant...
  29. How much longer until the site is up?!?
  30. Can we get Details/Screenshots on Editor?
  31. I am very concerned about the advisor and wonder movies
  32. Characters: Where'd they go?
  33. Is the Graphics Tail Wagging the Game Playability Dog in Civ 3's Design?
  34. Espionage
  35. You can disable unique units in setup screen! good :)
  36. QUIT COMPLAINING people!
  37. Hero Units
  38. Is Joan of Arc a questionable choice for French leadership?
  39. DVD Civ CTP
  40. Feb 2002?!?!
  41. Random!
  42. High resolution in Civ3?
  43. Massively Multiplayer CIV3
  44. Non-english and bad-spellers: click here
  45. Can we put out special units?
  46. mathematics prereq for currency?
  47. funding of city improvements
  48. The great big "Realism vs. Fun" Debate Revisited
  49. Another cryptic back-answer from Chris Pine
  50. c181# CHARACTERS / GRAPHICS
  51. Historical color detail
  52. Civ3.com Wallpapers. What are they?
  53. Has Civ3 mets your expectations as of yet?
  54. *DING* I think I have spotted how early military cost problems are resolved!
  55. Ideas on how to implant the endless hords of ideas
  56. Readiness Slider
  57. Arabs
  58. Can the Fancy Leader Graphics Be Turned Off?
  59. Civ 3 MP
  60. The Definition of "Fun": Understanding Our Differences About Civ3
  61. Hah! Now I'll profit off your death...
  62. If Civ3 lets you use WinAmp on top of itself, what should be in the Civ3 Playlist?
  63. Borders
  64. researching things you don't want
  65. A third state between anarchy and order
  66. Governments ...and....Nuclear Strikes ??
  67. Sire, your fame exceeds even that of Dan Quayle
  68. Preordering civ3??
  69. Workers? NOOO please!!
  70. Once again...a STRATEGY GAME needs Strategy....Insert Missile Targetting like in CTP2
  71. Dan: It is a minor typo in Civilization III: The Civ Legacy: Civ III
  72. 15 weeks till release?
  73. Well I for one am happy! (The ultimate PRAISE civ3 thread)
  74. Map viewing
  75. Mercenaries
  76. Civ III exists?
  77. Langoliers
  78. Happiness Pool
  79. Entertainer - the unit
  80. walls as TIs
  81. E-Mail from FIRAXIS on the matter of the newly released civ3 units
  82. anyone else worried about the exclusion of Brian Reinolds??
  83. Please Stop The Insanity
  84. Game inbalance through limited resources?
  85. Wonders of the World - the list of those that are in
  86. Diplomacy and City names
  87. Release
  88. Top: The Civ team answer questions about pillaging, the city view, unit status & more
  89. How about the unfinished city walls?
  90. Does anyone know about city donations?
  91. Civ3 researchable technologies/advances
  92. And what about politics ?
  93. Civ of the week. Which day does it change?
  94. For the sake of discovery, I'm leaving. Anyone with me?
  95. Pillage of cities
  96. Gamespot has a few new screenshots
  97. The *Complete* Tech Tree - Discuss
  98. different turn #s to discover techs
  99. the Nature of scenarios
  100. Civ3 LE releases 15 days earlier!
  101. Brand New Screenshots (Check 'em out)
  102. The complete tech tree...what do you think??
  103. I think the animated civ III advisors look very pudgy and dorky
  104. Ancient Times: changes in causality
  105. UK civers only thread
  106. How are Nuclear Weapons going to be applied in Civ3?
  107. Provinces
  108. Middle Ages: changes in causality
  109. Industrial Ages: changes in causality
  110. Will the AI be able to grovel?
  111. Modern Times: changes in causality
  112. AI: what can we expect?
  113. Is Civ3.com down?
  114. Where's Buzz?
  115. Autorun Suggestion
  116. Will we have ability to create MORE techs? MORE units? MORE civs?
  117. I think this is a new screen...
  118. List: City Improvements
  119. "Smart" Empire Management
  120. Multiplayer Game Hosting
  121. City Build Notification
  122. One more new screen?
  123. Multi-monitor support?
  124. Any more news on CIV3 LE???
  125. Where are the old screenshots form www.firaxis/civ3?
  126. What do we know about ZOC?
  127. Any news on stacked combat?
  128. Gamespy Science advisor pictures
  129. I have a Q about domestic politics in CivIII
  130. A question about Civ-3 combat-model
  131. So whats the deal gonna be with barbarians?
  132. Diplomacy - trades
  133. about cease fire.
  134. Firaxis: Bug I Want Fixed.
  135. Change menu...change. Following advisors' advice
  136. Why the wall paper is 1280X900?
  137. Hey Firaxis! SDI doesn't work!
  138. Beta test?
  139. We should add natural disasters to the game too!
  140. shuttles
  141. yin26 was a hypocrite: Civ3 and revolutionary games
  142. Buying military units from other civilisations...
  143. Annoying Tactics of Civ 2 enemys to continue in Civ 3?
  144. What's that ???
  145. And what about all that stuffs...
  146. Multiplayer Culture (?)
  147. My God!!!!!!!!!
  148. I think I figured something out!
  149. Unit Power.
  150. Praise to Korn469 & to Apolyton!
  151. Armies of Settlers / Workers?
  152. The Poor Chariot
  153. Is it just me, or is the newspaper back?
  154. Civ-style research vs MoO-style research vs SMAC style reseach
  155. Can units be upgraded?
  156. Governors in civ 3
  157. Air Units -- How will they work?
  158. Questions about AI, Cheating and DIfficulty
  159. Hebrew Civ,
  160. Only 7 civs tops no changing it.:(
  161. Idea for Unit Customization/Creating
  162. Unit I think should be in the game and be fun to use
  163. Earth Maps Included?
  164. !!!
  165. Will custom colours be available?
  166. Thanks Firaxis!
  167. HEY!!!! (action trip screenshot)
  168. new info in action trip preview
  169. Government Types
  170. Tech tree listing, let's fill it in people!
  171. Are Wonders going to be creatable??
  172. c182# FEAR AND LOATHING IN BACH'S CATHEDRAL
  173. In-map city info
  174. Wen changing construction middle-way
  175. Not beeing able to cancel pact: shish
  176. Totally different researching model (the more realistic I found)
  177. Civ III, the later years....
  178. Interview with Sid Meier
  179. ok, this is really cool!
  180. Limited Edition Civ Box
  181. Col Ed - What would make you happy?
  182. Unexplicable pop loss in Civ/SMAC
  183. Strategic Unit Choices
  184. whats better, ctp or civ3?
  185. Demo BEFORE Civ3's Release?
  186. game versions
  187. buying Civ3 in Asia
  188. Free Trade between Civs
  189. Civ3 Limited Edition
  190. I am BROKE, BROKE, BROKE
  191. Culture and information
  192. The small "O" and dynamic menus
  193. What do we know about art?
  194. Landmarks?
  195. rise and fall of empires
  196. Civ-3 released simultaneously in US & Europe + elsewhere?
  197. Canals
  198. Scary CTP !! Boooh !
  199. Exit "We love the king day"?
  200. EB rip-off
  201. I'm probably wrong.
  202. J'accuse!
  203. We want our forum and we want it now
  204. Idea on Unique Civs (game play)
  205. ASK The CIV TEAM 8/22/01!
  206. Thats How They Work!
  207. Dan, after-release plans for civ3.com?
  208. Windows ME compatibility?
  209. Thoughts on the replacement of Fundamentalism with Nationalism
  210. Custom Music?
  211. Embargos
  212. Marre de la gruge ?
  213. "this site on the web dedicated to Civ II...."
  214. Question about colonies
  215. Prévisions
  216. Graphics requirements - no go for notebooks
  217. it's Official: CIV3 IS NOW IN BETA!
  218. Mark or Dan: Apolyton Civ3 Release Party?
  219. What to do with leftover sheilds?
  220. Civ3 Release Date! October 16!
  221. AAARGH! Why no collector's edition pre-order in the UK???
  222. New Civ3 Screenshots
  223. Collector's edition?
  224. Civilization Leaders, changing clothes?
  225. Scenario's?
  226. Civ 3 GOLD or Expansion?
  227. Civ 3 Public Beta Comming Soon!
  228. What kind of architecture is that in the new palace screen shot?!
  229. Civ3 Combat is unbalanced?
  230. screenshots
  231. Mark or Dan: How about selling Civ3?
  232. Realistic WAR
  233. How many cities in an empire?
  234. Available site for Future Fan Created Civ3 Mods/Scenarios
  235. How has Civ3 been in development?
  236. I'm worried about more than the higher resolution...
  237. Stacked units vs. Armies -- what are the differences?
  238. What about the Aliens
  239. What will your strategy be in your first Civ3 game?
  240. Is windowed mode a good thing?
  241. Interesting observation...
  242. A complementary peaceful trigger for "Golden age" is needed.
  243. AI-civs must adjust to allowed victory-conditions
  244. Hitpoints/Firepower?
  245. Scientific and Commercial?
  246. Crusaders?
  247. So, what we haven't seen yet is....
  248. The Colossus
  249. Guerilla?
  250. Rise and Fall of Empires in Civ III