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  1. Historic dates for Civ3 ages
  2. Tips on altering corruption?
  3. We should all be ashamed!
  4. civ 3 sucks
  5. Still no solution to spearman vs tank problem.
  6. Lethal Bombardment Survey
  7. Specific Start points??
  8. Colonies improved in 1.21f!?
  9. Friday chat : my translation script
  10. Prisoners of war
  11. Crashing when selecting production!
  12. Just a few 1.21f questions...
  13. Patch 1.21f civ3mod.bic changes from 1.17
  14. Unit animated movement
  15. Science rate in Low Corruption
  16. Aqueduct question?
  17. civ3mod.bic file
  18. Musket Man/ Pikeman combo
  19. withdrawing from territory
  20. Barbarians in 1.21
  21. Stack Movement in 1.21 Tidbit
  22. Fixed starting positions
  23. Angry
  24. [/rant]
  25. v1.21 is it worth it?
  26. Editing the civ3mod
  27. which patch ?
  28. The proof is in the pudding
  29. Remember This Animation?
  30. Out of turn AI trading is back!
  31. 1.21f Unit Upgrade Problem
  32. Unit and city edit in CIV3Edit.exe?
  33. Additions/Changes <I think> would make civ3 truly civ -3-
  34. How do you rate the new patch?
  35. Civ 3 1.21f interception crash bug?
  36. Two fundimental problems with Civ3
  37. 1.21f crashes
  38. Stupid DEL interface bug still exists.
  39. Civ3 AI does Rock
  40. I want the Senate back!! - with improvements
  41. Why So Slow? What's the Bottleneck?
  42. Where Is the Patch
  43. How to test mods
  44. Add/Remove Program Entries
  45. Im a convert
  46. Conceed damn you
  47. Minor bug with workers' appearance
  48. AI expansion in v1.21f
  49. AI "Tech Whoring"
  50. What do you do with your Golden Age?
  51. Firaxis: why is there NO OIL in my game?
  52. In Defense of Galleons sinking Submarines
  53. Pollution
  54. Food production from Grassland
  55. Please fix the govenors
  56. Damn Annoying Culture Problem
  57. New Game Concept: Predetermined Victor
  58. Is MP possible with edited versions of Civ3?
  59. How To Make Modern Warfare Realistic
  60. Peculiarity of culture flip
  61. Suggestion: Revolutions in highly-corrupt empires to form new nations a la America?
  62. Question on Unit Graphics
  63. Artillery is strong enough
  64. Random Combat
  65. Mpp
  66. What's with Civ3 in the small box???
  67. Fighters not upradable anymore?
  68. Cavalry Movement 3?
  69. Sistine or Bach's?
  70. Is it possible to choose which unit the "draft citizen" becomes?
  71. Lost'o'Keyboard short cuts
  72. Napoleon
  73. what did you change for the Lethal bombard thing?
  74. Firaxis, please, for modder's sake !
  75. Samurai
  76. Urgent: My destroyers won't move!
  77. What's the best way to use city governor?
  78. Oracle or Pyramids?
  79. Chat transcript?
  80. Simple Patch Request
  81. I fear multiplayer could get too long
  82. Errors. Anyone had these?
  83. Monarchy or Republic
  84. the white lines underneath the hit point meter?
  85. Where did the goody huts go???!!
  86. Lets bring back the cavalry defense bonus
  87. can't lose/can't win
  88. ATTN Firaxis: Worker tedium solution - change the way orders are given!
  89. Difficulty levels & AI skill ability
  90. WTF? I canīt win??
  91. NEW MOD and help with Sig...
  92. The Money Shots
  93. Do you ever turn off the civ-specific abilities and units?
  94. help
  95. CD not recognized in 1.21F
  96. FIRAXIS! Please fix this in your next patch!
  97. Whats with the little White spots on the land??
  98. grrrrr, spawnings
  99. Bug ?
  100. New Marine Ability Idea: Land + Move
  101. 1.21F PATCH
  102. A few ideas and a question or two
  103. Interface
  104. In defense of culture
  105. civ3 in march 2002 top20
  106. A Question for all
  107. Civ 3 Oddities
  108. Bugs in 1.21 patch
  109. When can we expect ol' sid ta' roll out th' CiC for Civ3?
  110. it's my birthday!
  111. map request
  112. Looking For Leaderheads
  113. Stupid civ3 mod question
  114. Firaxis: Infinite Range and Helicopters...How to?
  115. How do I make bombardment lethal?
  116. The hardest game possible
  117. Happy with anarchy!
  118. fun again
  119. I need help!
  120. HUGE bug , someone reply and help ASAP (1.21 patch)
  121. What happened to my stealth aircraft?
  122. Airlifting workers
  123. Rate the game
  124. SAM Batteries and Coastal Fortresses?
  125. A little different aproach to lethal bombard.
  126. The brilliance of lethal bombardment!
  127. AI don't build Knights/Cavalry
  128. Canal building
  129. Most valuable resource?
  130. Which civs could be replaced by a worthier civ?
  131. "Out of turn" tech trading is back (was always there?) --> AI fast reasearch
  132. Question about Foreign Advisor
  133. How to plant Spies????
  134. FIRAXIS: a frequent problem, a major bug, and a minor bug (all with 1.21)
  135. Most Useful Advisor
  136. Civil War
  137. can u have more than 1 leader ? cont'd
  138. Poll at GameSpot
  139. Annoying: Destroyer auto-attacks enemy sub!
  140. Why Can't I install new governor
  141. best standard earth map?
  142. Are improvements worth the money?
  143. Why does thE AI insist on Paratroopers instead of Tanks!?!
  144. Suggestion for Peace Negotiation
  145. Workers driving me nuts!
  146. Pollution Bug
  147. AI is stupid
  148. Whats the best patch to use?
  149. Meltdown!!!
  150. Something quite odd, any thoughts?
  151. Aaargh! Quit blaming me for your own incompetence!!!
  152. Stupid Workers
  153. Nuclear Subs/Stealth fighters
  154. Trade by sea?
  155. No roads connect to my capital city??! Please Help
  156. wonders realism and peaceful civs - some thoughts
  157. What does the AI know?
  158. Era suggestions
  159. Three wishes
  160. Your most humbling moment or your greatest escape..!
  161. i hate mining grasslands!!!!
  162. actual tile size in miles
  163. Upgrading to samurai.
  164. 9 New Maps at Civ 3 Official Site
  165. Should the XP come with a new Modern Era?
  166. Random Units & Leaders
  167. Joan of Arc Problem
  168. Am I the only one who misses the ToT Multi Maps?
  169. I am not paying for multiplayer Civ3.
  170. Volunteers for a research team
  171. Can I still complain about AI border violations?
  172. Simple solution to containing ICS
  173. Any ideas on editing leaders and armies?
  174. Should there be catastrophes?
  175. Research Cancer..not Civ3
  176. Disbanding Cities
  177. AI research priorities - a problem?
  178. Stack movement key not working
  179. Time for new polls...
  180. Strangest thing on Deity... bug in AI???
  181. Tell me if I am right
  182. Is the air mission system good?
  183. Captured Wonders
  184. When does UN open?
  185. Taking over the world.
  186. You know, I hadn't noticed it till now but...
  187. Paperclips
  188. Why are people being gay and calling th expansion pack XP even though XP is MS's word
  189. Divining
  190. Important military idea
  191. Opinion on the throne room
  192. suicide workers
  193. Civ3 Units
  194. Scen Editor Problems
  195. c#157: CIV3 MEETS CHAMPIONSHIP MANAGER!
  196. Radar Artillery... what settings?!
  197. Difficulty Level
  198. Key setup
  199. Governors
  200. Restarting Players in 1.21
  201. Upgrading 1.17 games
  202. Save the camel !!!!
  203. I smell a conspiracy
  204. Option: blgd prereq for certain units?
  205. When Will Firaxis Fix This!!
  206. Donnie Darko: total ****ing GENIUS!
  207. AI attacking itself?
  208. Are your Governors' French?
  209. A persian sucession game. come play!!!1
  210. War time
  211. Ethnic Orientation to Minor Powers?
  212. Suggestions...
  213. How will trade work in Civilization 3?
  214. Equality for Wonders?
  215. Unit Stacking
  216. Later game ICS
  217. Auto-Raze
  218. Nationalism in civ
  219. Do i need to have all patches in stalled for all the effects or does the newest patch
  220. Marla's World Map
  221. May tourney game
  222. When is Official Release date for UK?
  223. trade deficit?
  224. Unofficial POLL 4: Predifined Games
  225. Cheating in multiplayer games?
  226. two (graphic) bugs found
  227. sidZaourus
  228. Black market
  229. How do Civ3 sales compare to Civ2 sales?
  230. Unit support - handled globally or by city
  231. What's wrong with unrealism?
  232. Excellent Tech Support
  233. Disease
  234. Gamespot has new preview
  235. Civ the BoardGame
  236. Open Civ Trade/Unit Support.
  237. Climate, topography & disease improvements
  238. question about bombardment....
  239. Too Many Workers
  240. More ideas about stacking...
  241. One settler
  242. My kind of legions!
  243. Argh, not CTP again (city-management)
  244. City tile production with 1.21f patch
  245. How can I maintain peace?
  246. More AI tricks
  247. New screeshots @ Firaxis, check that city view!
  248. FMV - Bink
  249. Looks like there will be civ specific units!
  250. Culture Combat