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- Combat Resolution Revisited
- Push the Envelope, Firaxis...
- The “lost interest in continuing playing, then halfway trough the game” phenomena
- Culture and Government change
- Borders
- supply
- Civ3, Apolyton and Unwashed Villagers
- Question about diplomacy
- a Military Unit Model
- Predefined Games
- CivIII is in E3
- totally new engine?
- Units and Democracy
- Corporations
- Culture and nationality !
- Survey: How many Sid games have you played?
- I don't get the feeling that multi-players are being catered for
- Fanatics/Partisans
- Remember its Civ3 not Civ2.5
- Sorry S. Kroeze
- Yin26 is that 1 thread a day thing in the OT applied to all of apolyton??N/T
- Make world trade important
- The Civilization feeling
- Scenario editor - What does it need?
- City Specific "Build List"
- Army Size
- Off-Map Civilisations
- Diplomacy
- Civ Differences
- Should civ3 look like this?
- Pollution
- Tech Effect by Age
- Tech Leakage
- Diplomacy Screen
- Civ3 for Mac OS X/Unix flavors?
- Help needed! Top 5 old topics according to YOU
- Diplomacy idea
- Engineers and Building cities
- Future Tech
- More Ages
- This topic is likely to be closed or moved soon
- Barracks Create Veterans?
- Maps and historically accurate
- Regions, States, etc.
- Be Careful . . .
- Back to the Basics
- Trade and El Sid
- All hail the great Turywenzo!
- Unique civs
- The avarage lifestile
- Will there ever be a MMOCRP?
- More Government Discussion
- What gives?
- AI changing strategies?
- Do you think units should Auto-Upgrade?
- A plea from the optically challenged
- I can relate
- Colonization Pop Model
- A Fully 3D, RTS Version of Civilization
- Was Civ 2 Ever Finished?
- Animated Units Graphic Editor
- AI "cheating" is necessary and welcomed!
- How shall the AI-units defend and attack?
- Clarifying Some Confusion
- Will There Be a Macintosh Port of Civ III?
- Suggestions for upgrades??
- Scenario conversion from Civ 2
- Underground Resistance Movement
- Bases/outposts
- Cool AI's
- City and unit limits
- Civ 3 Needs Much Better AI - would help with Micromanagement too...
- More on Civs... More Specifity
- Civ 3: New Game . New Rules & New Feelings?
- New Commands
- New Types of Trade
- Civ-3 is installed and you about to doubleclick that shortcut...
- "Improvements" that would stop you from buying the game.
- Vehicle Chassis, Ship Chassis, Chassis Ideas
- Millitary Design Modules
- MP3 Music in Civ3?
- A Problem with Conquest
- Governments vs. Economic systems.
- 255 City Limit
- Wonders
- How many units can stay on one tile?
- Is Firaxis Listening to us?
- Tech List 0.1
- Can;t access last page of civs included. Mark Dan do something
- Hye Mark, how do you...?
- Unofficial Poll 7: Acts of Nature
- Trade and Diplomacy connected - Wow
- I can't believe civ doesn't have this #1: Technology decreases cost in shields
- Intercepting
- The Role of Air Units in Combat
- NEW screensshot found by Al'Kimiya
- How Many Built In Civs Do You Want?
- Weak AI-city locations? Check out screenshot
- Greek special unit
- why i dont want realistic movement and combat
- Which of the following 10 Civs NOT included in Civ II do you most want in Civ III?
- Palace, Throne Room, or other?
- Firaxis, are units going to be built like in Colonization?
- Buildings should be able to research techs and produce units
- Do you support the idea of a dynamic number of civs?
- Unofficial Poll 7: Whats your Age (poll open for 20 days)
- Unofficial Poll: How important is multi player?
- I Can't Believe Civ Doesn't Have This #2: techs without preqs
- I'm tired of Civ
- Anyone else underwhelmed by the unit graphics?
- This is paiktis22 signing off
- Disease
- 2 Naval Ideas I always had
- SimGolf *shudder*
- Which is better, Civ or sex?
- One more age after modern?
- I Win!
- Why no new E3 info?
- Box Formation Out?
- The "I'd do Anything for a Beta" List.
- The importance of Exploration
- Peace Symbols
- different capital buildings
- Two Questions
- Deep City Radius
- Wonders in Civ III
- A slave-alternative to the free worker?
- Any news about Civ-3 government-types?
- perhaps it's this
- Soccer in Civ!
- OMG, theyre strategizing already
- Random Barbarians
- Reminder on Firaxis' promise
- Let us play MP3's in Civ3!!
- The Apolyton addict is back.
- Where are the snow capped mountains?
- animated units?
- TRULY Civilized Civs
- Release date announced?
- Randomise city naming?
- New Civ3 preview @ pc.ign
- Idea: Propaganda and Loyalty
- Eliminate repeated city name
- Plug a new era into your otherwise normal Civ III game
- Manipulating the Tec Tree
- What about Democracy?
- City Improvment After Effects
- Goody-huts replaced with ulcer-huts?
- Do we need these?
- Trade and diplomacy
- Science and advances - a suggestion
- Stacked Units
- Abandoning a City
- Scornful AI
- Gamespot Names CivIII as E3 Editor's Choice
- The rise and falls of empires
- Liberating civilization
- Nukes
- The instant return of troops paradox
- Stra-tee-guh-rey
- How would you like it?
- Unique Units
- How many People used Nukes
- Why all those steps backwards?
- Concerning Special Military Units
- I have Civ 3 on my computer!!! I played it too!!!
- 16 civs at the same time?!
- Borders and new possibilities
- Civ Iii Advice
- POLL: For or against Exhausting Resources
- War Spoils
- Military Superiority
- Extending your borders. - or - Land a commodity?
- War settlement treaties
- Minor Civs
- unique civs
- Villages
- Units Causing Unhappiness
- Map Wrap-Around
- How long should one civ 3 game go for?
- Advanced Combat
- avatar???
- What's with these 'minor civs'
- Release date in October?
- 10-minute Civ3 Video
- Types of Nukes
- Civ-3 will have 82 techs in 4 ages
- Civ4
- I think I got a new review
- Diplomacy Model
- Message log
- Firaxis, some questions about resources
- A Simple Combat Model
- c168 WHY CIV-SPECIFIC UNITS ARE A GOOD IDEA
- Which games have better graphics
- On updating obsolete units
- New review?
- Unions
- Multiplayer Specs?
- ::cough cough wink wink::
- The Satanic Video
- another preview
- World Wars
- Hey you nay-sayers! (number of civs)
- 16 civs, yet only 5 cultures???
- Trade
- pic looks wrong and suggestion
- The Cheating AI
- civs that must be included
- Map Mode
- STOP PRESS: a very important question
- civ3, civ2, civ1 and history
- New great leader-update from video!!
- MULTYPLAYER in CIV III
- Naval Resources: Proof
- New way to win
- Tech Tree Question
- HOWIES: tiny change => BIG benefit
- Back to the future...III
- Please Clarify!!!
- Screenshots from the video. for Lazies=)
- Am i obsessed?
- Can I Get A Little Support
- Civ 3 AVI Movies
- Citizen Loyalties to Government Types
- Slavery
- Armchair Empire Preview
- What do you want to see in the menu?
- Idea regarding building of units/improvements/wonders
- Evolution
- Five implementations of Generals and their foreseen problems
- Settler ability
- Whats the target market
- I'm back!
- errors in armchair empire preview
- Problem with video
- ADD model to CivIII
- korn's BIG BIG list of questions and debatable topics
- The Covert Action Rule: Or What We Can Guess About Civ3
- Harem for the sultan, and a PARADE!
- Mark Asher is right.
- Are you using the Civ 3 style?
- The official verdict: NO "unit workshop" in civ3!
- Civ3 Endgame and trade.
- System specs???
- Radar
- So what about customibility?
- Borders
- Unit revolt
- Wonder, who build them, you our the AI?
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