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  1. Two Suggestions
  2. Pillaging too easy
  3. Unofficial poll regarding shields, goods, labour...
  4. I'm deleting Civ3 and reinstalling good ol' Civ2
  5. Simple Request
  6. Question
  7. Tidbits from GamespotUK-civ3 preview
  8. Firaxians, PLEASE READ!!!!!
  9. My Opinion
  10. A Slice of Civ3 Feedback From The Official MOO3 Forum
  11. sid or whoever programmed this game is a chump. I will make my own game.
  12. Why?
  13. economic growth
  14. Do harbors give a resource connection or not?
  15. the best game yet or not?
  16. CIV3 cheaftain OIL
  17. CIV3 cheaftain WASTE of shields
  18. HOw does blockade work?
  19. What's this??
  20. Scenarios that should come with the package?
  21. What should we expect in the way of technological requirments?
  22. Dumb AI
  23. Pollution woes...
  24. World size settings are suboptimal
  25. Another look at combat
  26. Column #125; By Father Beast
  27. My 2 cents worth...
  28. Short(!!) conversation with Mike B.
  29. Are there any other games like CIV3?
  30. Uranium for nukes
  31. What contain AI armies?
  32. Chess vs. Bridge
  33. What about Amphibious Assault Ships?
  34. Make peace ... not war!!!
  35. Garbage (Civilization 3 up two...)
  36. Civilization 3 up two on NPD
  37. The Value of Critics
  38. Civ3 Europe Map?
  39. Beta Testing Speculation: Where is Korn?
  40. Negativity is all too common
  41. Sid Gives Patch Info!
  42. Let's Help Firaxis (No, I'm Being Serious!)
  43. Is it (or should it) be possible not to advance a space after victory
  44. What civ you like best? Why?
  45. Gamers complain ... always?
  46. A Change of Heart
  47. A Few Capital Suggestions?
  48. A Possible Civ 4 - Corruption
  49. A treiste on traits
  50. expansion pack ETA ?
  51. More suggestions
  52. Difficulty Levels
  53. Bitter wars, bitter enemies...
  54. prereq's
  55. why is this game so complicated!
  56. Criticism
  57. favorite civ redux
  58. $worth and good game?
  59. Civil Wars???
  60. Civ 3 Magazine
  61. Playing Civ3 makes me ask....
  62. When does the AI ask for peace(Soren?)
  63. Restarting civs?
  64. Corruption in Capital??
  65. I like Civ3.
  66. [DiEw] Tryouts!
  67. allowed units?
  68. Practical solution to worker tedium!
  69. What should be in the next patch? (Realistic Ideas Only)
  70. they keep raiding the cities instead of keeping them!!
  71. Battle of Immortals: A Massively Multiplayer Idea
  72. Combat Blues
  73. How do you rate the Civ's?
  74. Article Concerning Flaws in the Rules
  75. I'd like to thank the geezers here at Apolyton
  76. An idea for the CIV III X-Pack.
  77. CZ Magazine Issue #1
  78. Great Idea, Please Read!
  79. just a begginer question
  80. Why Save The Camel: A game perspective.
  81. Making maps before mapmaking?
  82. New Civilizations
  83. Cities in Disorder succeed from the Union
  84. Whats your best start posistion ever??
  85. Reversed Apolyton cliché s
  86. Stacking units
  87. How many players should civ3 support?
  88. Absorbing another civ's colonies...
  89. Civilization = Van Halen
  90. I've been away and I need help...
  91. How come this happens?
  92. Lib banned? What the.. ?
  93. an ai cheat:city building
  94. Combat and Firaxis
  95. Hello
  96. Military Advisor Screen
  97. Argh!
  98. The lack of "strategic depth" in Civ3
  99. Unit Recruitment
  100. Advanced Tech Tree
  101. God-mode cheat code
  102. Should I Buy CivIII?
  103. What's wrong with 99% of Diplomacy (IMO)
  104. Headed for a crash
  105. Worker Holidays?
  106. If Firaxis is kind enough...
  107. Thoughts on improvements for the end game...!
  108. Can somebody please
  109. New gamesite need help
  110. I dont know how to win :(
  111. Patch v1.17f
  112. A question about the pop up windows in Civ3
  113. v1.17f better have player starting loc's
  114. Happy birthday Mr.!
  115. bic file setup help needed
  116. Some ideas from a new user
  117. State of Relations
  118. What's the deal with Cheaters?
  119. Patch arriving on Friday
  120. I am cursed!
  121. Diplomacy screen
  122. Things I wonder...
  123. New gamesite need help
  124. v1.17f Reaadme
  125. STACK MOVMENT in 1.17f YEEEEEEEES!!!!!
  126. Price of Techs, Resources, Cities
  127. What do you like?
  128. Stealing tech bug - it's a new bug ?
  129. Interesting...
  130. Spank!
  131. Ideas for v1.18f?
  132. Horse-units too powerful (even with 1.17f)
  133. Planes can't sink ships, DEAL WITH IT
  134. Intercept Missions
  135. Wise Words From Jeff!
  136. So Bombardment is all right or have ppl at Firaxis not decided for a change yet?
  137. Questions about 1.17f
  138. Stack Movement clarification
  139. Should planes be able to sink Ships?
  140. Late game freeze
  141. Winning the space race - help needed
  142. pop-rushing and tech trading...
  143. Its 7:18 on Friday, wheres my Patch :doitnow!:
  144. First reaction to patch 1.17
  145. Patch now available
  146. Is this even close to what you wanted for 'Stacked Movement'?
  147. 1.17f Bug Reports
  148. 1.17f patch mirror at Apolyton?
  149. 1.16f patch removal?
  150. Undocumented chages in 1.17f
  151. How about an undo command?
  152. Smart Move by FIRAXIS
  153. Updated Editor
  154. Should Firaxis now work on Patches or an XP???
  155. Cannot start a game with v1.17f installed
  156. Without Criticism, There Would Be No Decent Patching: Agree or Disagree?
  157. City Display screen
  158. City governors still don't work
  159. Food for thought: Does this patch highlight the peril faced by the PC game industry?
  160. I'm lazy tell me the status of scenario support.
  161. Can you place a Specific Civ location any where you want in the new editor?
  162. Warning about new patch
  163. Civ 3 and Infogrames (IFGM)
  164. Science Advisor Screen: Standard game vs Scenarios
  165. missing "binkw32.dll"
  166. So, What Is Your Opinion On The New Stacked Movement?
  167. Just in time
  168. Looking for patch 1.16
  169. Real Cheesy trick against AI.
  170. Useful Keyboard Shortcuts (including 1.17f)
  171. Patch problem: What the hell?
  172. Crapstart (tm)
  173. Mass Movement of Units
  174. Patch 1.7
  175. If planes could sinks ships, should ships have...
  176. Scary: 1.17 or my first time at failure?
  177. This is probably a bug, but I'm not complaining.
  178. I LOVE Civ III!!
  179. Did they fix the static small world map yet?
  180. Downloaded the patch, loaded a save, selected stack, pressed 'j' and nothing happened
  181. large amount of money
  182. What they really should have done with stacking and armies
  183. Air Naval Combat for Firaxis and Modders and You
  184. I'm in the NAVY, and its like russian roulette
  185. Congrats Firaxis
  186. Shorter Military Alliances?
  187. Patch 1.17 not available currently?
  188. Question for Firaxis - More than one AI strategy..?!
  189. Diplomacy a joke?
  190. So, how's the new patch?
  191. Civ3 in windowed mode ??????
  192. Latest Chat Transcript?
  193. Terrain Issues
  194. Resources not very Strategic
  195. The Great Library, mechanics?
  196. Has corruption been improved?
  197. Unbelievable!
  198. I Need A Civization Map Of Europe
  199. AI used a catapult offensively...wow!!
  200. Any changes to....?
  201. resource & army questions
  202. CIV III patch 1.17f - Approaches to STACKING
  203. Will Civ 3 be adapted for Playstation 2?
  204. Still on my HD, and a good thing...
  205. What game should Civ3 have been?
  206. Firaxis: copyright question
  207. thie HAS to be a bug
  208. 1.17 version problem
  209. Possible Solution to ICS (both AI and Human)
  210. Shogun
  211. EXTRA , units and buildings
  212. Chieftain of the Month #1-suggested for beginners instead of GOTM
  213. who won at deity and how
  214. Personalised ideas for making the peace game more interesting!
  215. Barbarians!
  216. Making war less usefull.
  217. UN - mandate
  218. TRADE - resources
  219. Grouped Movement - Step in the Right Direction, but still doesn't work as it should..
  220. If you designed the tech tree for the Stone Age... what would it be?
  221. reduce tech trading, good idea?
  222. leaders
  223. Civ3 Add-ons
  224. Difficulty increased since patch?
  225. Have you or will you ever play CtP2
  226. Irritating rifleman noise
  227. save game cheat
  228. Firaxis likes to pretect the Greeks
  229. THE problems with strategic resources
  230. Does the AI knows about cultural flipping before it occurs?
  231. Should some units be able to intercept planes
  232. 1.17f and the speed of tech advancing!!!
  233. Question.
  234. 3 questions
  235. game mods
  236. Resource depletion
  237. WOW I can't Believe it. I have the one more turn feeling now
  238. What we have here... is a problem with communication
  239. Marines and Paratroopers what are they??!!
  240. more governments
  241. Civ3 patch downloading site
  242. Cultural Victory
  243. Most commonly eliminated (and powerful( civs.
  244. Where would I find transcript of Friday's chat?
  245. AI Seaborne Invasions (and request for AI improvement)
  246. Playing 1.17
  247. why doesn't my military advisor show other civ's units?
  248. Poll: Favourite landform?
  249. Fans are "Fanboys", but what should whiners be called?
  250. speed problems... how are they for you?