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  1. Map Transport Relationships
  2. A brand new Scenario
  3. John, @SECONDARY_MAPS?
  4. Escape from Sol Scenario V1.0 Alpha Now available
  5. can we get alternative terrian1 and 2 files please?
  6. They're Baaaack!
  7. Why so few triggers in the event language?
  8. Links for scenarios
  9. Patch Problems
  10. Where is the Fort pic in TOT?
  11. have questions....need answers!
  12. Is it Possible?????????
  13. ToT Scenarios
  14. Its going,,,,,,,going....going...darn it missed the Garbage
  15. John, a civilopedia bug
  16. Colonizing Centarus
  17. Help with Native Transport
  18. A Bug or A Blessing?
  19. Tribe colors, its driving me crazy??????
  20. Another bug-like thing-Midgard
  21. ModifyReputation changes?
  22. how do you make a scenario?
  23. Fortified Sorcerors in cities fly up and attack enemy fliers; how does this work?
  24. Questions about Buteo fliers and huts (fantasy game)
  25. The Last City Style
  26. Would I get much out from tot?
  27. John! I have a problem!
  28. MicroProse, can you release the source code for the *.scn format (MGE & TOT)?
  29. Midgard II ?
  30. Time Threat Paradox Bugs?
  31. A SOLUTION TO THE HISTORICAL MAP PROBLEM!!!!
  32. A little trick for all you Rules.txt haters!!!
  33. ToT, Solution patch for Stacking
  34. Attention, please!
  35. S. League's first ToT Design Tip
  36. Request from me to Mighty Microprose...
  37. GameLeague--YES!!!
  38. To Micropose crew and TOT Scenario designers.
  39. Help, can't find the city-supports-units map in new city display
  40. John, a bug, I think.
  41. I'm a bit confused....
  42. Is ToT worth it?
  43. Looking for Advice/Aritists/Etc for my next scenario "Rising Sun"
  44. Is there a limit on units?
  45. Do the names of trade goods matter at all?
  46. Did Ultrastring get fixed by the patch?
  47. I can't turn off the sprites
  48. John, a minor, annoying bug (supply and demand)
  49. About Wonder Movies
  50. Fantasy Game: Do you like it?
  51. Please provide info about the research wins
  52. Why won't Civ names go away?!
  53. great patch idea i have
  54. I need help in making civ scenarios for tot
  55. ToT Graphics Mod V0.1 Alpha
  56. ExtendedOriginal modpack available for playtest
  57. John, another small multi-map bug (status report of terrain)
  58. The Buteo Hawkman Finesse
  59. Updated Modpacks now available
  60. AVI Files
  61. John, what's up in Microprose?
  62. John, Micropose, anyone who can help.
  63. Bug or sec: Can't BOTH irrigate and mine hills!
  64. *** Apolytoner of the Season Contest ***
  65. Are we to expect a Patch v1.2?
  66. How does one get to the Underworld ?
  67. TOT Extended game maps?
  68. &$%§"###*°%$##!!!!!!!!!!!!!!
  69. Transcribing units & terrain
  70. What is this "Junior Civer" thing?
  71. Problem with Midgard scenario
  72. Is anybody besides deities PLAYING the fantasy world?
  73. Is anyone playing the science fiction world?
  74. I want scenarios!
  75. TOT SCENARIO, WHAT AND WHERE?
  76. Understanding sprites, the TOT kind??????
  77. Help with some scenario stuff?
  78. Historical Scenarios?
  79. Multi Linked World Map Project !!
  80. Rules.txt @Initial_Settings
  81. Goto madness
  82. Events seem not to support the concept of "current location"
  83. Ocean Terrain Question
  84. Tech Paradigm
  85. A few questions
  86. The unti stops to blink
  87. What th'! Merfolk wildness
  88. Have you tried selling all your X in the fantasy game?
  89. ToT: extended game
  90. Can't build caravans??
  91. Barbarian Problems
  92. who wants to write a design tip on events?
  93. Make new Maps (Scenarios)
  94. Another Happiness Thing...
  95. Need help with RULES.TXT
  96. John, take a look: Sorceror handling in ToT (fantasy) - killer bug or clever tactic?
  97. How do I change the terrain when Map Making?
  98. Thinking of buying ToT
  99. Crazy Native Transport
  100. Game Center Sid Meier's Sand Baron 10 outa 10
  101. You guys are putting me on.
  102. Who plays multiplayer with TOT??
  103. Kyokujitsu Preview in One Week
  104. An interesting fantasy game -- tunnel blocking
  105. Playing in High Res
  106. What happens...
  107. SCI FI game -- experienced players, please review
  108. unable to build...
  109. ToT: Graphics Editing
  110. I need to remove a map
  111. eer John, Microprose dead?
  112. How can I develop the "new" techologies by the Extended Game?
  113. is there a way to hide city names?
  114. network ToT: cant hide starting locations!
  115. FIRST(?) TOT SCENARIO!! TIME TRAVEL INCLUDED!
  116. Need Campaign!
  117. The death of Scenarios ?
  118. Sci-fi issues...
  119. The Sorceror Network
  120. I just got ToT!
  121. Unit Sabotage by Spies
  122. Problems downloading 1.1 patch
  123. Initial position and extra advances, in the fantasy game
  124. Problem with CivConverter
  125. HELP! Can't play ToT online... Any ideas?
  126. ToT and Win2000
  127. Refresh those borin,
  128. Fascism Patch for ToT?
  129. Huge Letdown at end....
  130. Slow Buttons
  131. Midgaurd scenario, please help
  132. First OCC with ToT?
  133. Wierd MP experience.
  134. More help with RULES.TXT
  135. A German Patch?
  136. John, important note about roads and trade in ToT
  137. John P, Major City objective flag question
  138. Newbie question(s)
  139. Help! I dont know how to use the scenarioes for Test Of Time
  140. What is TOT?
  141. ToT events chat ...
  142. Preview of my scenario
  143. AI and Units
  144. Causality Timeline
  145. John, a small but annoying bug (multi-map)
  146. Railroads on impassable terrain
  147. prob with extended game
  148. ToT and linked maps, is it possible to......
  149. Diplomat Graphic
  150. Is there a way to make flying transports?
  151. None of the scenarioes work for me.
  152. Is ToT worth it?
  153. I can't play SciFi-style games!
  154. Civil War Question???????????
  155. I'm having trouble with the events
  156. Spies useless for defense?
  157. Semi regular weekend game starts Sat
  158. Historical scenarios?
  159. Question about TOT
  160. Multiple Linked World Map Project (MLWMP)
  161. John, a research win in 3550 BC (score 42) !!
  162. Will someone please explain flags to me?????
  163. Question...
  164. A few questions for the ToT scenario designers out there.
  165. Arrrrgghhh!!! Bloody Animated Units
  166. problem with scenario
  167. Sprite Workshop
  168. Aliens!!!!!!!!
  169. A little question, John
  170. Yet another use for flags
  171. A question about missiles.
  172. TOT Fantasy MP Game
  173. hot seat poll
  174. Civilization TOT: First Diplo Game
  175. Bedrock--Transform?
  176. Transport, oops, I mean Beam me up Scotty?????
  177. Caravans
  178. TOT Map editor ?
  179. ToT: How do I add a unit to the Fantasy game?
  180. Should I get it?
  181. I need help in editing Civilization Test of Time
  182. Aargh, unique units. . .
  183. Any files for ToT
  184. Event Flags
  185. Shield Colors
  186. Africa War
  187. John will be Back
  188. Trade bonuses and calculations for intermap routes
  189. MODManager V1.0
  190. A scenario doing an error
  191. Lazy programmers!!!!!!!!!!!!!!!!!!!!!!!!
  192. Exchanging maps in games with several maps
  193. Comments on new graphics.
  194. Can Someone help me fix this
  195. ToT Scenarios?!
  196. Test of Time Terrain BMPs are too dark also
  197. Help!
  198. To Microprose:
  199. I need help one last time
  200. T.T. Paradox installation...
  201. Civconverter?
  202. Time Threat Scenario: Reviews
  203. some questions about TOT
  204. Playing w/o the CD in?
  205. Barbarians open huts
  206. The "Flag Unit": unused? (Fantasy game)
  207. A Rather Strange Error
  208. Can anyone fix this problem for me?
  209. Differences in TOT
  210. Where are the wonder movies? Why's it so ugly?
  211. A SOLUTION TO THE HISTORICAL MAP PROBLEM!!!!
  212. A bug or not a bug? That`s question!
  213. Different Sound Quality?
  214. Map Naming
  215. Anyone want to playtest?
  216. The game manual.
  217. New Scenario / Modpack available for Playtest
  218. Civ 2 mods for TOT
  219. More than four maps?
  220. I think someone at MPS is lying.
  221. Does anyone else have problems in the City Management Screen?
  222. Space conquer modpack
  223. Meddler sees strange icon effects
  224. TOT Problem and comments - Need Help!
  225. New Advanced MOD for Download
  226. Test of Time
  227. Spaceship bug???
  228. Nukes - Mutually Assured Destruction ?
  229. How can I import a "Flat World" map into ToT?
  230. Helliams WW2 scenario.
  231. Random events in Midgard
  232. ToT problem: NO SETTLERS ON CENTAURUS!!
  233. Goto function & automated settlers
  234. http://www.finnishgames.com/allgames/strategy.shtml
  235. Alimentary canal
  236. My girlfriend hates Civ2
  237. ToT not functioning at 640
  238. Those stygians can really pop huts!
  239. Ri-Res for TOT
  240. John's Vacation
  241. Balance
  242. Tribute to John Possidente
  243. Volunteer playtester = me
  244. What cheats does the AI use?
  245. Changing the game files
  246. A Native transport problem of interest to scenario designers
  247. Can I play Multiplayer Test of Time
  248. Playing as the Barbarians
  249. Is it possible to transport a caravan in the sky?
  250. Can't Transform Terrain