PDA

View Full Version : Civilization II


Pages : 1 [2] 3 4 5 6 7

  1. Converting Anstieg
  2. Terrain in Fantasy
  3. Civ 2: Test of Time English version needed
  4. new mod pak
  5. Refresh those boring or abandoned "Original" Saved games.
  6. Unable to download the German patch!
  7. Test of Time Versions
  8. Playing as the Aliens in Extended game
  9. Scenarios
  10. Title.bmp?
  11. Animated units transferring
  12. Gadzooks batman, another delay!
  13. Civ2: TOT modem, multiplayer
  14. Aussie TOT multiplayer game
  15. John, bug: City display uses wrong map (with patch 1.1)
  16. John, an annoying little (GUI) bug in ToT
  17. Civ 2 TOT Bug questions
  18. The creation of a TOT scenario?????
  19. how do i change the graphics?
  20. Anomalies in ToT
  21. Several Things
  22. John, a possible problem with Fell Wraiths
  23. New users of TOT, need help
  24. Marco Polo's Embassy
  25. Midgard : veni vidi vici
  26. Why no mapeditor?
  27. Civ II: Tot Map format
  28. (John) or anyone, What happens when the AI opens a goody hut?
  29. Designing ToT scenarios ?
  30. John (or someone), please explain how automatic upgrades work in the fantasy game
  31. Can't seem to keep myself or other civs from researching restricted technologies!
  32. MOOjr 0.0 Alpha for ToT
  33. Unit editing
  34. Problem with game: rules.txt problem
  35. Problem with Extended Orig. Game. Little help?
  36. Playtesting needed!
  37. Kestrel's Background Graphics
  38. Millenium
  39. Railroads do not boost trade...
  40. Help!!!
  41. Civ:ToT and Gold multiplayer problems..
  42. Is it really worth it?
  43. I AM MAKING A ToT EDITOR - SCREENSHOT HERE!
  44. Pictures of upcomming ToT Earth-Space scenario
  45. Test of Time GUI problems (using the keyboard)
  46. Hagibborim may not take cities? But they do!
  47. John, a technical question
  48. Morocco's Foreign Office
  49. Yet another ToT Modpack Available.
  50. Multiplayer Extended Original?
  51. A question about Fantasy World
  52. Hall of Fame
  53. OCC and the ToT fantasy game
  54. Forum Strategies for Captain Nemo Scens
  55. Not Exactly Goodbye
  56. TOBYR -- A Question
  57. debug.txt
  58. A better idea for selecting map in ToT (John, please note)
  59. Tinkering with rules.txt in the fantasy game?!
  60. Possable units?
  61. So John ....
  62. I Need Help With A Problem
  63. New research?
  64. Map Jumper Bug of TOT!
  65. Something's wrong here...
  66. New Modpack/Scenario for Scifi "Scifi-Plus" available for play-test
  67. why do i suck?
  68. Is it ok to re-order the list of trae goods in rules.txt?
  69. John, please, EXACTLY what are the auto upgrades in the fantasy game?
  70. Question about Midgard
  71. Updates And Add-ons
  72. New Earth Map
  73. ToT: worth while buying for an Alpha Centauri fan?
  74. Dumb Newbie Qs
  75. Riverwar Strategies
  76. ToT Microprose chokes
  77. Transporters
  78. converter
  79. Coming soon...
  80. So whats new in fantasy, I mean TOT land???
  81. Renaissance techs?
  82. Civ Converter questions and issues
  83. Sci-fi: How to build SSTO pads?
  84. Crossing the Rubicon...
  85. what is you liked civ, play every or same game to game?
  86. Question about the sys requirements for ToT,....
  87. General Rules.txt questions.
  88. Sprite editor?
  89. What determines whether a road adds to trade?
  90. Help! Can't get Plasma Chamber!
  91. No CD play with test of time...
  92. CivConverter V1.3
  93. A bug and a question: checking happiness
  94. Calling William Keenan or John P - Need help with flag masks
  95. How would you like to have an airplane sitting in a field?
  96. Colonizing AC in extended TOT game
  97. ToT problems
  98. Case of the missing unit indicator
  99. Playing ToT MP with 2 computers at home ?
  100. Forum Strategies for Alex Mor Scens
  101. No scenarios yet???
  102. Hack and slash has begun
  103. A Question of Limits
  104. Where is a collection of all of the TOT stuff to date?
  105. Is there a Map Editor for TOT?
  106. Pollution Bug?
  107. Error, please help me
  108. Changing Hagibborim's AI
  109. Another Scenario Idea
  110. Test of Time on MSN
  111. How about a detailed readme on the rules text?
  112. Advances for certain civs
  113. TOT Multiplayer
  114. questions about Redfront
  115. CivConverter: starting new version
  116. ToT Event bugs
  117. missiles units, IA dont use it
  118. TOT questions and observations
  119. Need advice for fantasy game
  120. no arial view of city
  121. Fantasy Game Questions.
  122. What existing ToT graphic would work well for the Hovertank in the alien scenario?
  123. Transforming the untransformable... but how???
  124. Help with space scenario
  125. Smaller Trade bonus in ToT than in Civ II ?
  126. Unit Pay????
  127. Maybe I'm nuts
  128. Concerned Consumer
  129. DOH! I've already asked this but.......
  130. Playing as the aliens
  131. Request for patch version 1.2
  132. Map transport relationships
  133. Dreadnoughts in Sci-Fi games
  134. ToT for Mac?
  135. how do I port MGE graphics into TOT?
  136. Anyone interested in Playtesting my first TOT Scenario
  137. CivConverter V1.0
  138. Cursor causing glitches ?
  139. AI production not functioning properly
  140. ToT Game This Weekend?
  141. Hispaniola: Spain Strategy
  142. Where to find patch
  143. CivANZACs - Aussies and Kiwis look here!
  144. Adding more units
  145. Newbie questions about Civ: TOT
  146. Quick query...
  147. John, I can't build trolls!
  148. Whatever happened to...
  149. Imperial Rome Strategies?
  150. Sprite editor???????????????
  151. CivIITTP.exe ....
  152. Mick Uhl, a Barbarian Question
  153. Why I havn't posted in ages and a semi-update
  154. Colonization
  155. Playstation Civ2?
  156. for whose who search scenarios for ToT...
  157. Aggressive AI
  158. Help with Midgard
  159. Help with CivConverter
  160. Tales from the Diplomatic TOT front I
  161. Info: Settlers/Engineers (GL)
  162. Change Wonder to City Improvement?
  163. How do I place civs in extended game?
  164. Animated Resources Help
  165. Changing techs on a dime!
  166. My senario still doesn't work
  167. Info: Diplomats and Spies
  168. citypref.txt?
  169. Screenshots
  170. How do you add a custom government to Civ2: Test Of Time
  171. John, Trade: a bug, a touch of realism (fantasy world)
  172. How do I add a customized government to Civ2: Test of Time
  173. Random gigamaps patch available for ToT
  174. New to TOT
  175. Barbarian's city style
  176. Problem with map
  177. Info on TOT
  178. 2 scenarios converted with Civconverter
  179. Editing for scenario-building
  180. Test of Time contest results soon!
  181. Succession Game Anyone?
  182. Lost tresaures of ScottoCom...
  183. Should I Keep Working On This?
  184. 17 crusaders (MP report)
  185. Two capitals!?!?!?!?!?!?
  186. Could I get the TOT units for original game please
  187. AI and gold exchange rate
  188. Scenarios?
  189. How do you use Spaceports?
  190. Civilopedia Error in Fantasy Game
  191. The Key to Tech Gifting
  192. CSPL... The wait is (almost) ended...
  193. MP TOT Fanatsy ?
  194. Wanted: TOT Gurus
  195. Does anyone else get this?
  196. The WW2 scenario from cradle of Civ
  197. Europe in Flames
  198. ToT and .GIF files
  199. Fascist Patch
  200. why does noone post here?
  201. TIME THREAT PARADOX SCENARIO??
  202. i have test of time!
  203. ToT Earth modpack
  204. Time Threat Paradox Events.txt bug?
  205. random scenarios
  206. Can you edit .spr files?
  207. OH POO - please help!
  208. 2 Simple questions on TOT
  209. ToT Succession Game Commentary
  210. Wonder Bug In TOT
  211. big bug in French version of TOT
  212. Official patch for ToT?
  213. Extended Original Succession Game
  214. tot graphics
  215. ToT scenario title pics
  216. Info: Combat (GL)
  217. the fasicts (if only i could sp'l) patch
  218. Midgard Scenario, Rot question
  219. bug with city names?
  220. Help me!!! Why my test of time doesn't work well under Windows ME?
  221. How to creat/edit map in Test of Time?
  222. TOT Graphics
  223. Silly Midguard question...
  224. A word with you John...
  225. Crossing those green ocean squares
  226. Game length
  227. score penalties
  228. Midgard
  229. Just what is known about .spr files?
  230. John or anyone, request addtl info about @sec map params
  231. Alexander the Younger Scenario
  232. CRADLE OF CIVILIZATION Joins ACS
  233. Savegame Converter
  234. Autoplay/registry problem in ToT
  235. Hotseat Multiplayer Cheat Enable
  236. Have I just wasted ten quid?
  237. The Crusades
  238. Who is easier in the Jules Verne scenario
  239. TOT Scenarios
  240. Flag trouble
  241. UltimaX ToT Scenario
  242. TOT Question
  243. Help wanted
  244. Dracula Fire Sale (everything must go!)
  245. So, is this Dracula contest still on?
  246. Magic Vs Science?