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  1. auto-attack, cruise missiles etc
  2. Cannot start freeciv server
  3. SDLclient on win98 machine?
  4. Map size limit
  5. Freeciv now has AI diplomacy
  6. freeciv 1.14.0. and Suse 8.2
  7. No wonders modpacks
  8. Worklist doodle
  9. freeciv in trouble?
  10. Multiple clients in one installation
  11. Status of 1.15
  12. 1.14.1 first beta is out!
  13. CTP2 code and Freeciv
  14. Slow Gtk2 client?
  15. Global worklists -- How do you use them?
  16. An error on loading a game: "did not find required token: entry_name"
  17. How install freeciv on intranet, comment fait on pour installer freeciv en intranet??
  18. New win32 builds
  19. Building civworld from CVS source
  20. Guide to r-hires tileset's city grfs
  21. "CVS" and "GTK-client"?
  22. Modpack Fanasy question
  23. General strategy
  24. I would like to inform you all of a game in development
  25. Changelog in 1.14
  26. SDL Problem Building 1.14.0 on Mac OSX
  27. Dialog pop-up problem when running Freeciv under Metacity
  28. A Freeciv OCC debut
  29. Execute server in background
  30. Security problem in server?
  31. why are there so many freeciv-like projects
  32. Statisticls like at http://pubserver.freeciv.org/
  33. Missing Techs
  34. Are there too many freeciv projects?
  35. New client seems slow
  36. New ``Worms'' tileset for freeciv.
  37. why are there so many threads asking why there are so many freeciv projects
  38. cvs install issues
  39. space ship - when?
  40. suggested techs
  41. Switch between 1.14 and 1.1499 devel
  42. 1.13 Loading Games
  43. buildings.ruleset effect
  44. How do I make it run?
  45. Embarrasssing question.
  46. CVS and SDL ¿not working?
  47. Adjusting Freeciv; National flags?
  48. Feature: a demographics chart
  49. port 5555 won't work
  50. Uh, let's step back and take a look at game-editing
  51. More leaders
  52. Police and corruption
  53. A question and a suggestion...
  54. Windows Snapshot Broken?
  55. A quite difficult problem...
  56. AI strategies
  57. look
  58. Advancing, Technologically
  59. when
  60. map editor
  61. help
  62. ai
  63. New Release 1.14.1
  64. Playing against the AI
  65. Mac OS X FreeCiv 1.14.0?
  66. New Flags
  67. arg list too long
  68. CivWorld and/or other map tools for Win32
  69. Could not find a readable "techs" ruleset file
  70. sweet ideas
  71. Z-lib and stuff
  72. q
  73. game improvements
  74. :confused:
  75. 3 missing units?
  76. Newbies
  77. How to join a game
  78. Compiling error... please help
  79. tilesets
  80. fvwm-src does not compile civclient.exe !! DUH
  81. W32 version with CMA?
  82. 1.15
  83. Compiling error... AGAIN!!!
  84. Installing Freeciv - very new to linux
  85. freeciv with a "heightmap"
  86. transfering ocean in freeciv
  87. multi language
  88. 1.14.1 win32 gtk-2.0
  89. Units promotion
  90. Freeciv GTK
  91. Help!
  92. Locales
  93. problems compiling cvs with --enable-client=sdl
  94. Patches...
  95. Compiling the GTk Client...
  96. Palace
  97. Freeciv - Win95 - no sound
  98. New LongTurn (SlowCiv) game
  99. Uninstalling Freeciv
  100. Mapview Zooming
  101. FreeCiv Website Down....
  102. Watch/study AI
  103. Help me running freeciv
  104. Question on setting up a Server
  105. How to make scientists?
  106. CVS client can't connect to server
  107. 'arg list too long' when serving (w32)
  108. compile fails; OS X 10.3.3
  109. Sounds on OS X
  110. Comments and detailed strategy guide for diplomacy version
  111. Civserver problems
  112. Moving strait
  113. server config file
  114. libesd required
  115. how to rename my freeciv server ?
  116. GTK2 client don't work!
  117. Reform of trade
  118. New game ending idea
  119. Improving FreeCiv
  120. freeciv server?
  121. Freeciv Forums
  122. Freeciv 1.15 - When?!
  123. event ?
  124. Clans!
  125. Improving FreeCIV...
  126. Freeciv MacOSX 1.140 Binary
  127. A new picture...
  128. How can we play Freeciv SDL client Online?
  129. New player question
  130. Graphic test: better or worse?
  131. Freeciv 2.0 2nd beta
  132. Freeciv for windows
  133. Ports and PBEm
  134. damned hard
  135. Server setup.
  136. Nation of Barsoom for Freeciv
  137. Freeciv hawked in PC Gamer
  138. you got your own forum
  139. CivIRC Freeciv Challenge 2005
  140. Spherical maps for freeciv
  141. Warning--Trojan Horse
  142. Still Not PBEM ?
  143. XP Freeciv: No sound?
  144. Freeciv 2.0.8 released!
  145. Freeciv 2.1-beta1 released - Win32 executables available!
  146. Civ3 tileset for Freeciv
  147. feedback, queries plus beetles and moths
  148. Civ2 map conversion to Freeciv
  149. Freeciv 2.1-beta2 released
  150. The Mongols for Freeciv
  151. Freeciv 2.0.9 released
  152. Third beta of Freeciv 2.1.0 has seen the light of day!
  153. Freeciv on Longturn servers, up to 30 players!
  154. Experimental graphics for Fantasy modpack
  155. Unit pack for Ancients modpack
  156. Nobody play freeciv?
  157. Freeciv 2.1.0 Golden Release
  158. Freeciv 2.1.4 out
  159. Freeciv old-style CivWin/Civ2 tileset (beta version)
  160. How do I run Freeciv
  161. Modify the tech tree?
  162. Freeciv.net - play Freeciv online now