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  1. IDEAS WANTED !!
  2. Yin where is your posted CTP review?
  3. SPACE EXPLOITATION SYNDICATE : MINING PLANETS
  4. Units are people too!
  5. E-mail to Firaxis?
  6. ECONOMICS/TRADE (ver1.1): Hosted by Pythagoras
  7. COMMENTS/QUESTIONS FOR YIN (List Coordinator)
  8. Archive of the "Suggestions for the Wish List" forum
  9. SOCIAL ENGINEERING/GOVERNMENT (ver2.1): Hosted by Bell
  10. Thread Masters Needed for the Following Topics:
  11. TECHNOLOGY (ver 1.5)- hosted by SnowFire
  12. COMBAT: Summary
  13. RELIGION (ver1.0): Hosted by Stefu
  14. GAME ATMOSPHERE (v 1.0) hosted by Dominique
  15. Radical Ideas needs a one week interim manager
  16. A NEW CIVILIZATION III SITE!!!
  17. Questions to Yinshining
  18. replay ? at civ3?!
  19. MISCELLANEOUS (ver 2.1) Host: Ecce Homo
  20. YIN! Mission for you!
  21. hehe here's an idea...
  22. Unit Upgrades
  23. SPACE EXPLOITATION ver 2.0 hosted by Smilo
  24. COMBAT v3.0 (hosted by Theben)
  25. IMPROVEMENTS ON GAMEPLAY
  26. I'm sorry, but I can't do it anymore.
  27. UNITS (ver 1.2) hosted by JT
  28. COMBAT (ver 1.2) hosted by CyberShy
  29. VALID POPULATION COUNTER: hosted by angry perfectionist
  30. You guys are nuts - Three cheers for the thread masters
  31. ECONOMICS/TRADE (ver1.0): Hosted by Pythagoras
  32. Can't make it too complicated IMO
  33. Two sugggestions.
  34. RELIGION (ver2.0) Hosted by Stefu
  35. UPDATE (...a weak one...)
  36. MP feature request
  37. I proabably can post a new topic:)
  38. SOCIAL ENGINEERING/GOVERNMENT (ver1.1): Hosted by Bell
  39. JT is now JT3
  40. Is it just my computer...
  41. RADICAL IDEAS SUMMARY
  42. COMBAT (ver 2.0)hosted by Redleg & Theben
  43. DOWNLOAD: List 2 "Beta"--Last minute check before going to Firaxis on Wednesday...
  44. Slavery
  45. Production
  46. CIVILIZATIONS (ver1.1): hosted by LordStone1
  47. SIDGAMES.COM: Their List (released Aug. 5)
  48. Ideas for Civ 3 - comments? suggestions?
  49. Going away for week-will someone take over UNITS?
  50. Civ3 Ideas List Looking Great!
  51. LIST 2 UPDATE...
  52. Globalism!
  53. I'm Back!
  54. Big long list of suggestions
  55. UNIT LOOKS !!!
  56. Arms Trade
  57. Choice of flat or round world maybe?
  58. The Essential Civ3 - New Ideas
  59. The Essential Civ 3 - Fixes
  60. EC3 Fix #20 - An Age-Relevant, Immersive Soundtrack
  61. Suggestions for CivIII
  62. unofficial GAME OPTIONS, PREFERENCES, & UNIT OPTIONS
  63. Make civ3 a multiplayer game
  64. Some questions of Religion thread answered. Raingoon, M@ni@c, read!
  65. RELIGION 2.1 (Hosted by Stefu)
  66. All List/Summary Links
  67. FAQ: What is the list? What is a 'Thread Master?' How do I help? Will Firaxis really read this st
  68. Today is the LAST day to submit your Idea in the EC3 List
  69. EC3 New Idea #15 - Simultaneous turns of play
  70. Unit History
  71. WONDERS (ver1.1): Hosted by EnochF
  72. Random events
  73. CHEATS (ver1.0): Hosted by Ming
  74. RELIGION (ver1.1) hosted by Stefu
  75. Brian Reynolds on ICS...
  76. FORUM UPDATE
  77. AI (ver1.0): Hosted by mindlace
  78. CITY IMPROVEMENTS (ver1.1): Hosted by CyberShy
  79. UNITS (v. 1.3): hosted by JT
  80. GRAPHICS (ver1.1): Hosted by evil conquerer
  81. City Razing
  82. VERSION 2: Thread Managers Needed...
  83. What should user able to modify -everything
  84. CUSTOMIZATION v.1.0 by mindlace
  85. LIST ver 2: Download Here!
  86. The Final Voting Results of the EC3 List
  87. PRODUCTION = LABOUR + MATERIALS
  88. THE MAP: TILES, VIEWS, SIZE
  89. A MORE CUSTOMIZABLE RULES.TXT
  90. OPTIONS AT THE START OF A GAME
  91. MISCELLANEOUS IDEAS
  92. Krylloan: I closed your threads because...
  93. SPACE EXPLOITATION (ver1.0): Hosted by Smilo
  94. WONDERS (ver 1.2): Hosted by EnochF
  95. please, make a thread terrain/ terrain improvements
  96. Civ2 is an awesome game, but what would make Civ3 perfect is...
  97. EC3 Fix #12 - EACH CIV GETS ITS OWN FOLDER
  98. EC3 New Idea #10 - CIVilians
  99. MOVEMENT, SUPPLY, ETC. (ver1.0): Hosted by don Don
  100. BORDERS (ver1.0): Hosted by Lancer
  101. COMBAT (ver 1.1) hosted by Redleg
  102. PLAYER INTERFACE (ver1.0): Hosted by Frank Moore
  103. TECHNOLOGY(v1.6)- hosted by SnowFire
  104. EC3 Email List - Sign Up Here!
  105. improving the research system
  106. Nature's Wrath - Random Natural Disasters
  107. How bout first person view ala Dk2?
  108. THE MANUAL/HELP FILES (ver1.0): Hosted by Travathian
  109. EC3 New Ideas #32 - Customizability
  110. EC3 Fix #5 - DECLARING WAR & PEACE
  111. EC3 New Idea #18 - Space Cities
  112. EC3 Fix #1 - TRADE
  113. The Essential Civ 3 - Guidelines
  114. EC3 Fix #7 - ESTABLISHED BORDERS
  115. EC3 New Idea #26 - LASS/CLAS-D combat
  116. EC3 Fix #21 - Implement Ranged Attack
  117. EC3 Fix #9 - IMPROVED AUTO-SETTLER
  118. EC3 New Idea #11 - NEW DIFFICULTY LEVELS
  119. OTHER (ver1.0): Hosted by JT
  120. The Hurricane
  121. EC3 New Idea #3 - DETAILED REPLAY
  122. EC3 Fix #2 - ICS
  123. EC3 New Idea #4 - REGION BOUNDARIES
  124. EC3 Fix #13 - BRING BACK NEWS REPORT
  125. EC3 New Idea #30 - Trade effects diplomacy
  126. DIPLOMACY (ver1.1): Hosted by Jeje2
  127. Military handling suggestion
  128. TECHNOLOGY (v2.0)- hosted by SnowFire
  129. Thanks Guys, It's Been Great, But..... Goodbye(temporarily)
  130. One Last Thought on the Conduct of War
  131. se model poll: we have 4 of them right?
  132. EC3 New Idea #6 - AMAZING CITY VIEW!!
  133. EC3 New Idea #14 - Introduction of Tourism in the game
  134. EC3 Fix #19 - FASTER, SMOOTHER GRAPHICS/INTERFACE
  135. EC3 Fix #22 - MULTIPLAYER STARTUP OPTIONS
  136. EC3 Fix #8 - IMPROVED "ROLE" SLOTS
  137. EC3 New Idea #8 - COMPREHENSIVE SCENARIO EDITOR
  138. EC3 Fix #16 - MAKE IT HARDER FOR CIVS TO LAST
  139. EC3 New Idea #35 - Domestic Politics
  140. EC3 New Idea #1 - OPEN SOURCE AI
  141. EC3 Fix #3 - MULTIPLAYER SUPPORT
  142. EC3 New Idea #36 - Different Levels of Cities
  143. A criticism and a suggestion to the threadmasters
  144. Thread Masters: Please Don't Forget to Collect the Names of People in Your Threads.
  145. UNITS (ver1.0): Hosted by JT
  146. Diplomacy upgrades
  147. I think youhould be able to customize your units....
  148. I think you should be able to customize your units....
  149. Combat and Tactics:TO THE DEATH!!!
  150. Play as the Barbarians!!
  151. 3rd part of Sweep of Time, unofficial (Ver1.0)
  152. EC3 New Idea #25 - Improved Trade
  153. EC3 New Idea #16 - Rise and fall of empires
  154. EC3 Fixes - Final Drafts
  155. EC3 New Ideas - Final Drafts
  156. EC3 Fix #14 - NO MORE INSTANT CITY CONVERSIONS
  157. EC3 New Idea #19 - New modes of Victory
  158. EC3 New Idea #37 Disease
  159. TECHNOLOGY (ver1.1): Hosted by Octopus
  160. Why it is everyone's moral duty to post in this forum
  161. Firaxis, listen to the people!
  162. UBB Codes: I need some help...
  163. A Question to Yin and all others.
  164. ***I'll be out of town until June 3--Computer access a potential problem.***
  165. Forum Disorder?
  166. GAME COMBAT AND UNIT MOVEMENT
  167. RADICAL IDEAS (ver1.0): Hosted by Rong
  168. Ideas
  169. The OLD List of Thread Masters and Their Topics
  170. It's true! Borders will be in the game! And they will be affected by tech, etc.!
  171. Cross Platform
  172. A new civilization concept ?
  173. I NEED YOUR HELP! Phase 2
  174. is it only me who thinks that, or is there really not much going on here?
  175. "YinShining"
  176. Building suburbs?
  177. EC3 New Idea #29 - Religion
  178. EC3 New Idea #9 - REAL COMBAT SCREENS
  179. EC3 New Idea #24 - Expanding City Radius
  180. MASTER LIST LAUNCH PAD
  181. DIPLOMACY (ver1.0): Hosted by Jeje2
  182. AGES and Technology
  183. UNITS summary
  184. So when do we drop Poly, Yin?
  185. Comments from Brian Reynolds about The List
  186. An Idea: Using governing points to prohibit unlimited expansion
  187. Status of The List 2
  188. More flexible rules.txt
  189. SOCIAL ENGINEERING/GOVERMENT (ver1.0): Hosted by Bell
  190. ATTENTION: How should the final suggestion-list VOTING-PROCESS be executed??? Let’s
  191. GAME ATMOSPHERE (ver 1.1) hosted by Dominique
  192. New Jeff Briggs Interview Up
  193. EC3 Fix #15 - ROAD & RAIL
  194. CITY INTERFACE (ver1.0): Hosted by Shining1
  195. Delay of universal benifits
  196. A Quick Note of Encouragement...
  197. WONDERS (ver1.0): Hosted by EnochF
  198. make a fair price
  199. CIVILIZATIONS (ver1.0): hosted by LordStone1
  200. TECHNOLOGY (ver1.2): Hosted by Octopus
  201. CONURBATIONS - Hosted By Robert
  202. SOCIAL ENGINEERING/GOVERNMENT (ver 2.0): Hosted by Bell
  203. DIPLOMACY (ver2.0): Hosted by Jeje2
  204. VERSION 2: End of August Deadline: TMs Please Check-In
  205. How to integrate the FIRAXIS forum wishlist
  206. LIST Version 2: Coming this Week (...info inside...)
  207. RESOURCE MANAGMENT (ver1.0): Hosted by ember
  208. Standardizing the List Process
  209. TECHNOLOGY (ver1.3): Hosted by Octopus
  210. Are you sure this is the way to do it?
  211. UNITS (ver1.1): Hosted by JT
  212. CROSS-PLATFORMS (ver1.0): Hosted by monolith94
  213. THREAD MASTER'S WAR ROOM: Suggestions for Making the List/Running the Forum
  214. But, do we really need this many topics?
  215. Official Civilization III Wish List @ Firaxis.com
  216. 50+pc Players-More Realistic UNITED NATIONs, larger realistic maps,
  217. ECONOMICS/TRADE ( vers 1.3 ) HOSTED BY: HAREL
  218. UNITS v3.0 (hosted by technophile)
  219. RADICAL IDEAS (ver 2.0): Hosted by korn469
  220. CITY IMPROVEMENTS (ver1.0): Hosted by CyberShy
  221. CANAL BUILDING
  222. My list of improvements:
  223. Suggestions for Making the List/Running the Forum(ver1.1)
  224. I need help for the next few days
  225. AAAAAAAAAHHHHH!!
  226. Units + Terrain + Diplomacy
  227. units, only notguns.
  228. Units, Before know "natives".
  229. units, only in new world as america...
  230. Now Yin, about these autographed copies of Civ3...
  231. REGIONAL MENU & CITY MENU IDEAS - hosted by Shining1
  232. MOVEMENT, SUPPLY, ETC. (ver 2.0) hosted by don Don
  233. My Letter to Brian About A Public Alpha/Beta: Your Thoughts...
  234. Many more civ3 suggestions on other page
  235. TECHNOLOGY (ver 1.4) - hosted by Shining1
  236. CIVILIZATIONS (ver2.0): hosted by LordStone1
  237. TERRAIN & TERRAIN IMPROVEMENTS (ver 1.1): Hosted by EnochF
  238. Could we standardize that version number?
  239. Military & Espionage 1.0
  240. Gowernements? what change? what new?
  241. I have some ideas for Units, Terrain & diplomacy Tell me what you think.
  242. EC3 New Idea #20 - Stacked Combat
  243. EC3 New Idea #34 - Automatic Patrolling
  244. THE SUMMARY THREAD: All Topics Summarized Here (updated 5-21-99)
  245. THREAD MASTER'S CREED: Thread Masters, Please Sign (again). Everybody, Please Read
  246. Don't make it anything like Civ:CTP
  247. capitalizing all topics make them hard to read
  248. BETTER CITY APPROACH
  249. Time for another CTP review, Yin...
  250. RADICAL IDEAS (ver1.1): Hosted by Rong