Apolyton Civilization Site Forums
  Civ3-General/Suggestions
  POLL 18: Are you worried about bugs in civ3? (Page 2)

Post New Topic  Post A ReplyPost A Reply In A New Window

This topic is 2 pages long:   1  2  profile | register | preferences | faq | search next newest topic | next oldest topic bottom of page
Author
Topic:   POLL 18: Are you worried about bugs in civ3? Format for Better Printing
drake
King
of the Massholes
Oct 2000
posted May 01, 2001 14:16   Click Here to See the Profile for drakeClick Here to Email drake  send a private message to drakeSend a Message to UIN: 92965309 Visit drake's Homepage!
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
+++++++++++FIRAXIS LISTEN TO THIS+++++++++++

I agree with markus. I'm worried about bugs in multiplayer games.

Reasoning is that I'm playing a game in which 3 late game bugs have put a damper on a great game.

1) Apollo program building crashed the game repeatedly. We had to complete the turn in single player and than reload in multiplayer.

2) Money from taking enemy civs cities went to the enemy themselves, rather than the person who just took the city. Not cool.

3) The biggest slap in the face- when a civs cap who had launched a ship was captured, rather than having the ability to move their cap and save the ship as they should have, the ship returned. This caused a huge issue. Civ might have lost a very fine player over this.

This kind of crap is un-acceptable. Either put a cap on certain variables so the game doesnt get retarded at the end, or actually play test it a few times and work out the bugs......

I'd be happy to help playtest

Dimorier Maximus
Settler
Marets
May 2001
posted May 01, 2001 14:54   Click Here to See the Profile for Dimorier Maximus   send a private message to Dimorier Maximus
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
Bugs are inevitable. As long as there is a patch that fixes them, I'm happy.

------------------
Ex Fide Vive

Admiral PJ
Chieftain
Southeast England , UK
Dec 2000
posted May 06, 2001 06:15   Click Here to See the Profile for Admiral PJ   send a private message to Admiral PJ
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
One issue which i see as a kind of bug, is how trade related values are rounded up or down, I think it would be better to use Fractions (decimal fractions/float variables)
when caluclating percentage of gold you get from trade, sometimes you'd get more money in one city if you reduced the tax amount, and it would jump to the science rate.. it didn't seem to make much sense.
( though it looks like buildings can have support in half values, if that half coin isn't a mistake in the sup. city list)

Admiral Pete

Kc7mxo
Chieftain
Walla Walla WA USA
b.02-15-99
posted May 06, 2001 15:09   Click Here to See the Profile for Kc7mxoClick Here to Email Kc7mxo  send a private message to Kc7mxo Visit Kc7mxo's Homepage!
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
Bugs. Bugs are bugs. they're always there in just about any modern product. They're not due to the size of a program they're due to market pressures. But I'm confident that Firaxis would fix any bugs in their product. I'm not worried.
MarkG
Apolyton CS Co-Administrator
Macedonia, Greece
b.02-15-99
posted May 07, 2001 11:09   Click Here to See the Profile for MarkGClick Here to Email MarkG  send a private message to MarkGSend a Message to UIN: 2865183 Visit MarkG's Homepage!
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
Civ3: Are you worried about bugs in civ3?
OptionVotes / Percentage
No, I have trust in Firaxis and Sid 39 / 14%
Civ3 will have some bugs but Firaxis will be committed to fixing them 104 / 38%
Civ3 will have some bugs, some will be corrected other not 69 / 25%
The SMAC disaster will happen again 19 / 7%
I dont care, I love discussing bugs anyway 3 / 1%
I dont know, I can only hope for the best 35 / 13%
Total Votes: 269
View Comments | Forums Discussion

[This message has been edited by MarkG (edited May 07, 2001).]
[This message has been edited by MarkG (edited May 07, 2001).]

Apolyton Civilization Site Forums
> > > Civ3-General/Suggestions Forum

This topic is 2 pages long:   1  2 
next newest topic | next oldest topictop of page

All times are EDT

Administrative Options: Close Topic | Archive/Move | Delete Topic | Top
Post New Topic  Post A ReplyPost A Reply In A New Window
Hop to:

Contact Us
Apolyton Civilization Site

Powered by: Ultimate Bulletin Board, Version 5.44a
© Infopop Corporation (formerly Madrona Park, Inc.), 1998 - 2000.

AltaVista Type or paste text or Web address (beginning with http://) here:
Powered
by Systran
Translate from: 

Front Page | Civilization III | Dinosaurs | Civilization II | Call to Power | Call to Power II | Alpha Centauri | Alternative Civs | Misc | Links | About ACS | GameStats
GameLeague | Scenario League | HAC | Civilization Scenario Collection | Spanish CivII Site | Clash of Civs | CtP Maps | Art of War | WesW's Ctp1/2 Site