Apolyton Civilization Site Forums
  Civ3-General/Suggestions
  Goto Home City... (Page 1)

Post New Topic  Post A ReplyPost A Reply In A New Window

This topic is 2 pages long:   1  2  profile | register | preferences | faq | search next newest topic | next oldest topic bottom of page
Author
Topic:   Goto Home City... Format for Better Printing
Chris Pine FIRAXIS
Firaxis
Hunt Valley, MD
Apr 99
posted May 26, 2000 11:52   Click Here to See the Profile for Chris Pine FIRAXISClick Here to Email Chris Pine FIRAXIS  send a private message to Chris Pine FIRAXIS Visit Chris Pine FIRAXIS's Homepage!
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
I was just wondering how many people regularly (or ever) used this command?

Your vote does matter!

Seeker
King
Canada(UWO)
b.02-15-99
posted May 26, 2000 14:02   Click Here to See the Profile for SeekerClick Here to Email Seeker  send a private message to SeekerSend a Message to UIN: 31178799 Visit Seeker's Homepage!
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
I use it for ships.
John-SJ
King
of Silicon Valley since
Aug 1999
posted May 26, 2000 14:13   Click Here to See the Profile for John-SJClick Here to Email John-SJ  send a private message to John-SJSend a Message to UIN: 8334744
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
I use it often enough, especially for ships. Probably a specific Goto Home City command is not needed as long as there is a general Goto City command to replace it.

My 2 cents.

John-SJ

pris
Chieftain

Oct 1999
posted May 26, 2000 14:22   Click Here to See the Profile for pris   send a private message to pris
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
There are situations where I want to send units to their home cities so it needs to be easy to do but a specific command isn't required.
OrangeSfwr
King
Pennsylvania
Feb 2000
posted May 26, 2000 14:42   Click Here to See the Profile for OrangeSfwrClick Here to Email OrangeSfwr  send a private message to OrangeSfwr Visit OrangeSfwr's Homepage!
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
Yah, for me I use it for ships. I found that units often got 'confused' in the game if you told them to go to a home city. Once in a while they would just go back and forth between two squares. So I stopped using it. I think it should have a specific command.

------------------
~~~I am who I am, who I am - but who am I?~~~

raingoon
Prince
Los Angeles
Aug 1999
posted May 26, 2000 18:07   Click Here to See the Profile for raingoonClick Here to Email raingoon  send a private message to raingoon
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
When I want a unit to return to its home city, I usually make that decision from within the city itself, calling the unit back home. Otherwise, for the unit itself, the general GoTo is what I always use.
Par4
Prince
Los Angeles
Aug 1999
posted May 26, 2000 19:09   Click Here to See the Profile for Par4Click Here to Email Par4  send a private message to raingoon Visit Par4's Homepage!
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
Wow I didn't know there was a command like this I gotta use it in SMAC now moving those ships across the map is tedious, man I can't believe I didn't know this it would have made being the Pirates a lot easier in SMACX. *Par4 walks off mopingly and talks in a depressed voice*

------------------
I use this email
(stupid cant use hotmail)
gamma_par4@hotmail.com
Don't ask for golf tips
Your game will get worse

Private Viper
Chieftain
Land of Nod
Jan 2000
posted May 27, 2000 03:48   Click Here to See the Profile for Private ViperClick Here to Email Private Viper  send a private message to Private ViperSend a Message to UIN: 12989021 Visit Private Viper's Homepage!
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
Yeah, I use it quite a bit for ships and units that are just out on scouting routes around the city. I also use it sometimes when finding a new unit in a goodie hut (eg a legion) which I want to use for defense in the city. Saves me a fair bit of time. Please don't remove it, if that's what you're hinting on

------------------
Viper
viper@cnc.net.nz
Command & Conquer NZ

Atahualpa
King
of my castle (somewhere in at)
Mar 99
posted May 27, 2000 04:38   Click Here to See the Profile for AtahualpaClick Here to Email Atahualpa  send a private message to AtahualpaSend a Message to UIN: 19992362 Visit Atahualpa's Homepage!
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
Does that mean that Support of Units again is handled not globally but by each city individually? bahh I hope not.

Ata

civiii.dk
Settler
Farum, Denmark
Apr 2000
posted May 27, 2000 05:23   Click Here to See the Profile for civiii.dkClick Here to Email civiii.dk  send a private message to civiii.dkSend a Message to UIN: 51131844 Visit civiii.dk's Homepage!
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
I also use it very often. It's mostly later in the game, where I have lots of units, in this way I don't need to micromanage so many units!

Keep up the good work Firaxis, but please focus on Civ3, not Dinosaurs, I have waited since I was 10 for a Civ3!

Father Beast
Warlord
American Fork, UT USA
Feb 2000
posted May 27, 2000 05:49   Click Here to See the Profile for Father BeastClick Here to Email Father Beast  send a private message to Father Beast
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
I've never actually used this command. I have occaisionally used the "go home to nearest city" to change the support for a unit, though.
Anunikoba
Chieftain
Michigan,USA
Sep 1999
posted May 27, 2000 09:42   Click Here to See the Profile for Anunikoba   send a private message to Anunikoba
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
I had used it a few times in Civ II, but because of my fear of the AI's pathfinding inconsistencies, I won't use it anymore.
korn469
King
the construct of slavery
Apr 99
posted May 27, 2000 10:14   Click Here to See the Profile for korn469Click Here to Email korn469  send a private message to korn469Send a Message to UIN: 46450503 Visit korn469's Homepage!
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
i play SMAC and i use the goto city feature but i never use goto home city (i'm not even sure if it's in SMAC) and i think as long as you can pick which city you want your unit to goto then there is no need to clutter up the interface with rarely used options

korn469

please give us units supported by the civ and not by a city!

Theben
Emperor
Nowheresville, U.S.A.
b.02-15-99
posted May 27, 2000 10:15   Click Here to See the Profile for ThebenClick Here to Email Theben  send a private message to Theben
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
I don't think I've ever used it. Usually I'll click/hold on any square I want the unit to go to (often NOT the home city).

Oh yeah, I'll chime in against city-supported units UNLESS you plan to incorporate a city-state government construct. Modern civs should support units on the national level.
[This message has been edited by Theben (edited May 27, 2000).]

Daniel Frappier
Prince
Montreal, Quebec, Canada
b.02-15-99
posted May 27, 2000 11:43   Click Here to See the Profile for Daniel FrappierClick Here to Email Daniel Frappier  send a private message to Daniel Frappier
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
I use it from times to times.

CTP's goto command to any sqare of the map is much better and I do hope that support for units will be on a civilization basis and not a city basis, you need to cut down the amount of micromanagement.

Smash
King
Vancouver Canada PST
Jul 1999
posted May 27, 2000 13:10   Click Here to See the Profile for Smash   send a private message to SmashSend a Message to UIN: 43016264
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
Because of severe unreliability the "go to" is rarely used by me.Perhaps later between cities that are railroaded.Its' just not reliable.

I may use it more if it worked properly.

Hugo Rune
King
Vancouver Canada PST
Jul 1999
posted May 27, 2000 13:17   Click Here to See the Profile for Hugo Rune   send a private message to Smash Visit Hugo Rune's Homepage!
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
See, that was my first reaction. Will the support model still be city-based? But the question is, how realistic is a whole-civ support model? Maybe a region-based model could be worked? How about a "go to nearest city in home region" command?
markusf
Prince

Oct 1999
posted May 27, 2000 13:42   Click Here to See the Profile for markusf   send a private message to markusfSend a Message to UIN: 3852691
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
I think its a stupid command. I just hold down the mouse where i want it to go and then release it. Then the unit moves there. Way better then the go to command and its faster.
Nemo
Chieftain
Norman, OK - US
Apr 99
posted May 27, 2000 14:01   Click Here to See the Profile for Nemo   send a private message to Nemo Visit Nemo's Homepage!
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
I esp. used it when having to temporarily reinforce a city thats under attack, or a new city building defense units. I found it very useful. Using the mouse to go back home (or anywhere, for that matter), or picking from a list of cities (esp. when you are conquering the world) is annoying.
L o k i
Chieftain
Norman, OK - US
Apr 99
posted May 27, 2000 14:22   Click Here to See the Profile for L o k i   send a private message to Nemo Visit L o k i's Homepage!
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
I sometimes used it (ships mostly) if I got sick of moving my units, but sometimes its also a bit risky to use it because a lot of the times the unit will go the wrong way or take a long route. So it can be quite a gamble to use the GoTo.

One of the big bugs was when you told a unit to go from one city to the other, it wouldn't use the damn roads!! It goes over mountains or something! It worked good when railroads were built though.

Joe Bourque
Chieftain
Trantor
Feb 2000
posted May 27, 2000 19:07   Click Here to See the Profile for Joe Bourque   send a private message to Joe Bourque
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
No, I've never used the feature. But then, I never automate any units, so I might not be a good sample.

But, if it matters at all, (it's not what you were asking), I'll throw my vote in on the side of civilization wide support for units. Especially for the modern age, it just makes sense. Here's a weird idea: Maybe it could become possible to support a unit from the national treasury, with gold instead of shields. That way you could keep low maintence `national guard' type units supported by each city and support your more expensive stuff from your bustling economy.

Joe

Daniel Frappier
Prince
Montreal, Quebec, Canada
b.02-15-99
posted May 27, 2000 21:27   Click Here to See the Profile for Daniel FrappierClick Here to Email Daniel Frappier  send a private message to Daniel Frappier
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
I have made the same suggestion, using gold for support would have many advantages among them realism and the fact that to afford a big army you would need a big economy, as it is anibody can have big army.
Atahualpa
King
of my castle (somewhere in at)
Mar 99
posted May 28, 2000 11:32   Click Here to See the Profile for AtahualpaClick Here to Email Atahualpa  send a private message to AtahualpaSend a Message to UIN: 19992362 Visit Atahualpa's Homepage!
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
The Problem with city-based support is that even your cities not next to the enemy border have to produce units, or else the cities next to the border run out of shields. For example you have a size 30 city far away from the border and there is a size 10 right next to it. Now, I would prefer to build all my units in the size 10 cause then I dont have to care so much about moving (=less micro). In Civ2 with railroads it wasnt much of a problem (except when it was on a different continent/island then it _was_ a problem).
Having units to move to the frontier is really lame and boring work. I like it more when there are wars right next to my border. There is a lot more action then.

I really dont like to see a city-based support model.

aTa

Jon Miller
Warlord

May 99
posted May 28, 2000 11:48   Click Here to See the Profile for Jon MillerClick Here to Email Jon Miller  send a private message to Jon Miller
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
Hi

I just clicked and held the mouse button

don't use anything more (takes too much time)

I am sure youo at firaxis will make a fun game but the national support idea does sound interesting (here we say I want I want of course, but it is you guys ob to make a fun game)

jon Millre

StormLord
Settler
Bloemfontein, OFS, South Africa
May 2000
posted May 28, 2000 12:38   Click Here to See the Profile for StormLordClick Here to Email StormLord  send a private message to StormLord
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
Hi,

I never use that command. In fact, when I right click on a unit to get a list of orders I see the command and then I think: "Wow! What a useless command. HaHa! "

Sorry, but that's just the way it is.

Bye

Temudschin
Settler
Stolberg, NRW, Germany
Mar 2000
posted May 28, 2000 15:17   Click Here to See the Profile for TemudschinClick Here to Email Temudschin  send a private message to Temudschin Visit Temudschin's Homepage!
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
I donīt need this feature because I use the normal GOTO CITY command. Thatīs the way it is. But if it isnīt too much work keep that command.

------------------
The ruler of the known world
Temudschin Dschingis Khan

Christantine
Settler

May 2000
posted May 28, 2000 21:32   Click Here to See the Profile for ChristantineClick Here to Email Christantine  send a private message to Christantine
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
I only use it if the unit is far away and has one movement point but there is a straight path so I don't have to move it every turn.

------------------
I came, I saw, I conquered...my allies!!

Mongoose
Prince
Harrisburg,PA USA
Apr 99
posted May 28, 2000 23:29   Click Here to See the Profile for MongooseClick Here to Email Mongoose  send a private message to Mongoose
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
Never used it. Never will.
Tiberius
Warlord
though I'd prefer Tradelord
Jan 2000
posted May 29, 2000 00:06   Click Here to See the Profile for TiberiusClick Here to Email Tiberius  send a private message to Tiberius
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
I never used it. (I'm talking about CIV2, because I don't like SMAC and I never finished it)
I usually use the "Goto" command, except when it doesn't work.
Dalgetti
Warlord
Haifa , Israel
Apr 2000
posted May 29, 2000 00:35   Click Here to See the Profile for DalgettiClick Here to Email Dalgetti  send a private message to DalgettiSend a Message to UIN: 64477545
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
-1-

quote:

Originally posted by Atahualpa on 05-27-2000 04:38 AM
Does that mean that Support of Units again is handled not globally but by each city individually? bahh I hope not.

Ata

from your mouth to the ears of Firaxis.

-2-
about the topic :
I used it but I would use it more often if it's AI would be improved . ....

UltraSonix
Prince
Melbourne, Australia
May 2000
posted May 29, 2000 02:16   Click Here to See the Profile for UltraSonixClick Here to Email UltraSonix  send a private message to UltraSonix Visit UltraSonix's Homepage!
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
I've never used the GOTO Home shortcut. But this is because in SMAC the generic goto command was very good - the pathfinding was execellent and only rarely did units get stuck.


And if Firaxis is reading this...

What do we want? Civ3! When do we want it? Now! (Ok Ok - just don't do a Blizzard and delay it too much...)

------------------
No, in Australia we don't live with kangaroos and koalas in our backyards...

pris
Chieftain

Oct 1999
posted May 29, 2000 03:27   Click Here to See the Profile for pris   send a private message to pris
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
Clicking to move a unit's fine is you can see the destination but it's too slow when the city's on the other side of the map. Being able to popup a list of cities (& waypoints) and selecting one with the keyboard is the most efficient way to do things.
Atahualpa
King
of my castle (somewhere in at)
Mar 99
posted May 29, 2000 06:54   Click Here to See the Profile for AtahualpaClick Here to Email Atahualpa  send a private message to AtahualpaSend a Message to UIN: 19992362 Visit Atahualpa's Homepage!
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
Dalgetti:

Ata

Adm.Naismith
Prince
Milano - Italy
Oct 1999
posted May 29, 2000 08:07   Click Here to See the Profile for Adm.Naismith   send a private message to Adm.Naismith Visit Adm.Naismith's Homepage!
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
1. I'm for a regional unit-support, then country level. Home city level can be kept only on early level of nation development (in SMAC term, for basic S.E.)

2. I rarely used GOTO Home. In SMAC the common GOTO work fine.
I always used GOTO nearest city for Planes, but I hate when during a transfer flight (to the limit of plane autonomy) the computer, at the start of second turn of moving, compute that there is a nearest base than mine target and switch the destination
Please "address" that!

On GOTO city subject, when I list the available cities (for CIV trade caravan or SMAC Alien artifact) I would like to have some hints about cities on the same continent, cities only available by sea transport, cities with specials transfer available (CIV airport link, SMAC psi gate, etc.) for quick unit movement.

The distance shouldn't be the main number showed, you should instead show turn of movement needed (taking into account available road/railroad and one turn shortcut (airports). And please take count of special unit movement (in SMAC, air unit GOTO show number of turn needed by ground unit - counting terrain movement reduction and the like).

Thank you for asking, sorry for extended answer!

------------------
Admiral Naismith AKA mcostant

Imran Siddiqui
Emperor
Heaven, aka New Jersey
b.02-15-99
posted May 29, 2000 12:49   Click Here to See the Profile for Imran SiddiquiClick Here to Email Imran Siddiqui  send a private message to Imran SiddiquiSend a Message to UIN: 15858938 Visit Imran Siddiqui's Homepage!
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
I use it time to time, but not too often.
Valen
Settler
Sunnyvale, CA
May 2000
posted May 30, 2000 00:24   Click Here to See the Profile for Valen   send a private message to Valen
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
I have never used the Goto Home command, but I tend to move each of my units individually and rarely use any extended movement commands (except possibly for caravans/freight when grouping them to assist in later Wonder construction).
Slingshot
Prince
Alberta, Canada
Jun 99
posted May 30, 2000 13:07   Click Here to See the Profile for Slingshot   send a private message to Slingshot
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
Does home city = the city that supports the unit?

Does this mean that CivIII will have city-supported units, instead of civilization-supported units?

If units are still city-supported, I think that Firaxis is missing a great opportunity to advance it's version of the Civilization game. Units should not be tied to a single city.

Joseph
Settler
Napa, Ca. USA
Feb 2000
posted May 30, 2000 16:39   Click Here to See the Profile for JosephClick Here to Email Joseph  send a private message to Joseph
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
I use it after I'm through exploring. If the unit jerk around, I will move him serveral square, and then if he has a strait shop at his city, I will used the goto command. I also used it for ship when tranporting trade.

------------------

MidKnight Lament
Prince
Melbourne, Australia
May 99
posted May 30, 2000 20:59   Click Here to See the Profile for MidKnight LamentClick Here to Email MidKnight Lament  send a private message to MidKnight LamentSend a Message to UIN: 16823806 Visit MidKnight Lament's Homepage!
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
Good pick-up, Slingshot.

I'd prefer civ supported units too.

- MKL

Slingshot
Prince
Alberta, Canada
Jun 99
posted May 30, 2000 22:52   Click Here to See the Profile for Slingshot   send a private message to Slingshot
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
There are a lot of good reasons to have civ-supported units, the best of which is the fact that units are more portable.

I would love to have a feature wherein units are still given a home city, but leave out the support/happiness dependance.

Maybe then we could expand the power of the Goto Home command. Variants could be enabled with a right click, and they could include:
- scout/defend home, where a unit would patrol the city borders and go home if enemies are detected.
- defend home trade, where a unit follows a trade line (or whatever CivIII has) between home city and partner city.

-

Tiberius
Warlord
though I'd prefer Tradelord
Jan 2000
posted May 31, 2000 00:43   Click Here to See the Profile for TiberiusClick Here to Email Tiberius  send a private message to Tiberius
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
Defend city, defend trade route Nice ideas. I'd like to add "defend (patrol) border" also.
But how could you defend trade route (?caravan?) outside borders?
FinnishGuy
Warlord
Finland
Jun 99
posted May 31, 2000 01:01   Click Here to See the Profile for FinnishGuy   send a private message to FinnishGuy
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
I've never used this feature.

Oh, and here's one more vote for national level unit support.

Hasdrubal
Warlord
Carthage
May 2000
posted May 31, 2000 11:36   Click Here to See the Profile for HasdrubalClick Here to Email Hasdrubal  send a private message to Hasdrubal Visit Hasdrubal's Homepage!
Edit/Delete Message    Reply To And Quote This Message
IP: Logged, Admin Access Only
I've never used it. Throw it out. The 'goto city' command will suffice.

------------------
Ceterum censeo Romanem esse delendam.

Spekter@Home
Warlord
Carthage
May 2000
posted June 03, 2000 02:07   Click Here to See the Profile for Spekter@HomeClick Here to Email Spekter@Home  send a private message to Hasdrubal Visit Spekter@Home's Homepage!
Edit/Delete Message