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Topic: Goto Home City... |  |
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Chris Pine FIRAXIS Firaxis Hunt Valley, MD Apr 99
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posted May 26, 2000 11:52
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I was just wondering how many people regularly (or ever) used this command?Your vote does matter! |
Seeker King Canada(UWO) b.02-15-99
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posted May 26, 2000 14:02
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I use it for ships. |
John-SJ King of Silicon Valley since Aug 1999
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posted May 26, 2000 14:13
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I use it often enough, especially for ships. Probably a specific Goto Home City command is not needed as long as there is a general Goto City command to replace it.My 2 cents. John-SJ
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pris Chieftain
Oct 1999
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posted May 26, 2000 14:22
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There are situations where I want to send units to their home cities so it needs to be easy to do but a specific command isn't required. |
OrangeSfwr King Pennsylvania Feb 2000
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posted May 26, 2000 14:42
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Yah, for me I use it for ships. I found that units often got 'confused' in the game if you told them to go to a home city. Once in a while they would just go back and forth between two squares. So I stopped using it. I think it should have a specific command.------------------ ~~~I am who I am, who I am - but who am I?~~~
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raingoon Prince Los Angeles Aug 1999
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posted May 26, 2000 18:07
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When I want a unit to return to its home city, I usually make that decision from within the city itself, calling the unit back home. Otherwise, for the unit itself, the general GoTo is what I always use. |
Par4 Prince Los Angeles Aug 1999
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posted May 26, 2000 19:09
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Wow I didn't know there was a command like this I gotta use it in SMAC now moving those ships across the map is tedious, man I can't believe I didn't know this it would have made being the Pirates a lot easier in SMACX. *Par4 walks off mopingly and talks in a depressed voice*------------------ I use this email (stupid cant use hotmail) gamma_par4@hotmail.com Don't ask for golf tips Your game will get worse |
Private Viper Chieftain Land of Nod Jan 2000
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posted May 27, 2000 03:48
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Yeah, I use it quite a bit for ships and units that are just out on scouting routes around the city. I also use it sometimes when finding a new unit in a goodie hut (eg a legion) which I want to use for defense in the city. Saves me a fair bit of time. Please don't remove it, if that's what you're hinting on  ------------------ Viper viper@cnc.net.nz Command & Conquer NZ |
Atahualpa King of my castle (somewhere in at) Mar 99
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posted May 27, 2000 04:38
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Does that mean that Support of Units again is handled not globally but by each city individually? bahh I hope not.Ata |
civiii.dk Settler Farum, Denmark Apr 2000
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posted May 27, 2000 05:23
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I also use it very often. It's mostly later in the game, where I have lots of units, in this way I don't need to micromanage so many units! Keep up the good work Firaxis, but please focus on Civ3, not Dinosaurs, I have waited since I was 10 for a Civ3! |
Father Beast Warlord American Fork, UT USA Feb 2000
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posted May 27, 2000 05:49
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I've never actually used this command. I have occaisionally used the "go home to nearest city" to change the support for a unit, though. |
Anunikoba Chieftain Michigan,USA Sep 1999
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posted May 27, 2000 09:42
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I had used it a few times in Civ II, but because of my fear of the AI's pathfinding inconsistencies, I won't use it anymore. |
korn469 King the construct of slavery Apr 99
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posted May 27, 2000 10:14
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i play SMAC and i use the goto city feature but i never use goto home city (i'm not even sure if it's in SMAC) and i think as long as you can pick which city you want your unit to goto then there is no need to clutter up the interface with rarely used optionskorn469 please give us units supported by the civ and not by a city! |
Theben Emperor Nowheresville, U.S.A. b.02-15-99
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posted May 27, 2000 10:15
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I don't think I've ever used it. Usually I'll click/hold on any square I want the unit to go to (often NOT the home city).Oh yeah, I'll chime in against city-supported units UNLESS you plan to incorporate a city-state government construct. Modern civs should support units on the national level. [This message has been edited by Theben (edited May 27, 2000).] |
Daniel Frappier Prince Montreal, Quebec, Canada b.02-15-99
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posted May 27, 2000 11:43
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I use it from times to times.CTP's goto command to any sqare of the map is much better and I do hope that support for units will be on a civilization basis and not a city basis, you need to cut down the amount of micromanagement. |
Smash King Vancouver Canada PST Jul 1999
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posted May 27, 2000 13:10
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Because of severe unreliability the "go to" is rarely used by me.Perhaps later between cities that are railroaded.Its' just not reliable.I may use it more if it worked properly. |
Hugo Rune King Vancouver Canada PST Jul 1999
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posted May 27, 2000 13:17
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See, that was my first reaction. Will the support model still be city-based? But the question is, how realistic is a whole-civ support model? Maybe a region-based model could be worked? How about a "go to nearest city in home region" command? |
markusf Prince
Oct 1999
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posted May 27, 2000 13:42
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I think its a stupid command. I just hold down the mouse where i want it to go and then release it. Then the unit moves there. Way better then the go to command and its faster. |
Nemo Chieftain Norman, OK - US Apr 99
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posted May 27, 2000 14:01
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I esp. used it when having to temporarily reinforce a city thats under attack, or a new city building defense units. I found it very useful. Using the mouse to go back home (or anywhere, for that matter), or picking from a list of cities (esp. when you are conquering the world) is annoying. |
L o k i Chieftain Norman, OK - US Apr 99
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posted May 27, 2000 14:22
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I sometimes used it (ships mostly) if I got sick of moving my units, but sometimes its also a bit risky to use it because a lot of the times the unit will go the wrong way or take a long route. So it can be quite a gamble to use the GoTo.One of the big bugs was when you told a unit to go from one city to the other, it wouldn't use the damn roads!! It goes over mountains or something! It worked good when railroads were built though. |
Joe Bourque Chieftain Trantor Feb 2000
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posted May 27, 2000 19:07
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No, I've never used the feature. But then, I never automate any units, so I might not be a good sample. But, if it matters at all, (it's not what you were asking), I'll throw my vote in on the side of civilization wide support for units. Especially for the modern age, it just makes sense. Here's a weird idea: Maybe it could become possible to support a unit from the national treasury, with gold instead of shields. That way you could keep low maintence `national guard' type units supported by each city and support your more expensive stuff from your bustling economy.  Joe |
Daniel Frappier Prince Montreal, Quebec, Canada b.02-15-99
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posted May 27, 2000 21:27
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I have made the same suggestion, using gold for support would have many advantages among them realism and the fact that to afford a big army you would need a big economy, as it is anibody can have big army. |
Atahualpa King of my castle (somewhere in at) Mar 99
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posted May 28, 2000 11:32
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The Problem with city-based support is that even your cities not next to the enemy border have to produce units, or else the cities next to the border run out of shields. For example you have a size 30 city far away from the border and there is a size 10 right next to it. Now, I would prefer to build all my units in the size 10 cause then I dont have to care so much about moving (=less micro). In Civ2 with railroads it wasnt much of a problem (except when it was on a different continent/island then it _was_ a problem). Having units to move to the frontier is really lame and boring work. I like it more when there are wars right next to my border. There is a lot more action then.I really dont like to see a city-based support model. aTa |
Jon Miller Warlord
May 99
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posted May 28, 2000 11:48
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HiI just clicked and held the mouse button don't use anything more (takes too much time) I am sure youo at firaxis will make a fun game but the national support idea does sound interesting (here we say I want I want of course, but it is you guys ob to make a fun game) jon Millre |
StormLord Settler Bloemfontein, OFS, South Africa May 2000
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posted May 28, 2000 12:38
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Hi,I never use that command. In fact, when I right click on a unit to get a list of orders I see the command and then I think: "Wow! What a useless command. HaHa! " Sorry, but that's just the way it is. Bye |
Temudschin Settler Stolberg, NRW, Germany Mar 2000
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posted May 28, 2000 15:17
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I donīt need this feature because I use the normal GOTO CITY command. Thatīs the way it is. But if it isnīt too much work keep that command.------------------ The ruler of the known world Temudschin Dschingis Khan |
Christantine Settler
May 2000
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posted May 28, 2000 21:32
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I only use it if the unit is far away and has one movement point but there is a straight path so I don't have to move it every turn.------------------ I came, I saw, I conquered...my allies!! |
Mongoose Prince Harrisburg,PA USA Apr 99
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posted May 28, 2000 23:29
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Never used it. Never will. |
Tiberius Warlord though I'd prefer Tradelord Jan 2000
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posted May 29, 2000 00:06
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I never used it. (I'm talking about CIV2, because I don't like SMAC and I never finished it) I usually use the "Goto" command, except when it doesn't work. |
Dalgetti Warlord Haifa , Israel Apr 2000
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posted May 29, 2000 00:35
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-1- quote:
 Originally posted by Atahualpa on 05-27-2000 04:38 AM Does that mean that Support of Units again is handled not globally but by each city individually? bahh I hope not.Ata
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from your mouth to the ears of Firaxis. -2- about the topic : I used it but I would use it more often if it's AI would be improved . .... |
UltraSonix Prince Melbourne, Australia May 2000
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posted May 29, 2000 02:16
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I've never used the GOTO Home shortcut. But this is because in SMAC the generic goto command was very good - the pathfinding was execellent and only rarely did units get stuck.
And if Firaxis is reading this... What do we want? Civ3! When do we want it? Now! (Ok Ok - just don't do a Blizzard and delay it too much...) ------------------ No, in Australia we don't live with kangaroos and koalas in our backyards... |
pris Chieftain
Oct 1999
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posted May 29, 2000 03:27
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Clicking to move a unit's fine is you can see the destination but it's too slow when the city's on the other side of the map. Being able to popup a list of cities (& waypoints) and selecting one with the keyboard is the most efficient way to do things. |
Atahualpa King of my castle (somewhere in at) Mar 99
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posted May 29, 2000 06:54
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Dalgetti:  Ata |
Adm.Naismith Prince Milano - Italy Oct 1999
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posted May 29, 2000 08:07
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1. I'm for a regional unit-support, then country level. Home city level can be kept only on early level of nation development (in SMAC term, for basic S.E.)2. I rarely used GOTO Home. In SMAC the common GOTO work fine. I always used GOTO nearest city for Planes, but I hate when during a transfer flight (to the limit of plane autonomy) the computer, at the start of second turn of moving, compute that there is a nearest base than mine target and switch the destination  Please "address" that! On GOTO city subject, when I list the available cities (for CIV trade caravan or SMAC Alien artifact) I would like to have some hints about cities on the same continent, cities only available by sea transport, cities with specials transfer available (CIV airport link, SMAC psi gate, etc.) for quick unit movement. The distance shouldn't be the main number showed, you should instead show turn of movement needed (taking into account available road/railroad and one turn shortcut (airports). And please take count of special unit movement (in SMAC, air unit GOTO show number of turn needed by ground unit - counting terrain movement reduction and the like). Thank you for asking, sorry for extended answer! ------------------ Admiral Naismith AKA mcostant |
Imran Siddiqui Emperor Heaven, aka New Jersey b.02-15-99
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posted May 29, 2000 12:49
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I use it time to time, but not too often. |
Valen Settler Sunnyvale, CA May 2000
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posted May 30, 2000 00:24
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I have never used the Goto Home command, but I tend to move each of my units individually and rarely use any extended movement commands (except possibly for caravans/freight when grouping them to assist in later Wonder construction). |
Slingshot Prince Alberta, Canada Jun 99
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posted May 30, 2000 13:07
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Does home city = the city that supports the unit?Does this mean that CivIII will have city-supported units, instead of civilization-supported units? If units are still city-supported, I think that Firaxis is missing a great opportunity to advance it's version of the Civilization game. Units should not be tied to a single city. |
Joseph Settler Napa, Ca. USA Feb 2000
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posted May 30, 2000 16:39
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I use it after I'm through exploring. If the unit jerk around, I will move him serveral square, and then if he has a strait shop at his city, I will used the goto command. I also used it for ship when tranporting trade.------------------
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MidKnight Lament Prince Melbourne, Australia May 99
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posted May 30, 2000 20:59
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Good pick-up, Slingshot.I'd prefer civ supported units too. - MKL |
Slingshot Prince Alberta, Canada Jun 99
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posted May 30, 2000 22:52
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There are a lot of good reasons to have civ-supported units, the best of which is the fact that units are more portable.I would love to have a feature wherein units are still given a home city, but leave out the support/happiness dependance. Maybe then we could expand the power of the Goto Home command. Variants could be enabled with a right click, and they could include: - scout/defend home, where a unit would patrol the city borders and go home if enemies are detected. - defend home trade, where a unit follows a trade line (or whatever CivIII has) between home city and partner city. - |
Tiberius Warlord though I'd prefer Tradelord Jan 2000
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posted May 31, 2000 00:43
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Defend city, defend trade route Nice ideas. I'd like to add "defend (patrol) border" also. But how could you defend trade route (?caravan?) outside borders? |
FinnishGuy Warlord Finland Jun 99
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posted May 31, 2000 01:01
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I've never used this feature.Oh, and here's one more vote for national level unit support. |
Hasdrubal Warlord Carthage May 2000
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posted May 31, 2000 11:36
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I've never used it. Throw it out. The 'goto city' command will suffice.------------------ Ceterum censeo Romanem esse delendam. |
Spekter@Home Warlord Carthage May 2000
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posted June 03, 2000 02:07
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