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Topic:   Why not let us edit som handmade maps? Format for Better Printing
Ralf
Chieftain
Sweden
Mar 2000
posted October 22, 2000 12:20   Click Here to See the Profile for Ralf   send a private message to Ralf
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Computer-generated maps can never be as good as handmade maps. They usually stinks compared to a well-balanced human-edited earth-like maps, for example.

Why couldnt Activision make a limited demo pre-release of the CTP-2 mapeditor, so that Apolyton CTP-2 visitors could download it, and then edit some really good and nice looking handmade maps that that we all can pick and choose from?
Think about it! If only 20 (or more) of us CTP-2 visitors contribute with perhaps 2-3 really nice looking well-balanced maps, we should end up with 40-60 earth-quality maps.

It would be free unpaid work for Activision, and at the same time, it would be fun editing work for us, while we vaiting for that CTP-2 release-date (which in the worst-case-scenario (maybe) can delaid from mid november to mid december, or even later).

neblig
Activision
Santa Monica, CA, USA
Oct 2000
posted October 24, 2000 20:44   Click Here to See the Profile for nebligClick Here to Email neblig  send a private message to nebligSend a Message to UIN: 9544558 Visit neblig's Homepage!
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You will be able to construct maps in any bitmap graphics editor (such as Photoshop or Paint Shop Pro) and then convert it to a text file which can be imported into the game and then saved as a CTP map. The color palette and the conversion utility will probably be released as a download on Apolyton after the game ships.
deleted
Chieftain
formerly of Jack
Oct 2000
posted October 25, 2000 02:03   Click Here to See the Profile for deletedClick Here to Email deleted  send a private message to deleted
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Very good news.

Will we be able to convert Skorpian59's CTP and Civ2, maps over to CTP2?

MarkG
Apolyton CS Co-Administrator
Greece
b.02-15-99
posted October 25, 2000 02:39   Click Here to See the Profile for MarkGClick Here to Email MarkG  send a private message to MarkGSend a Message to UIN: 2865183 Visit MarkG's Homepage!
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ah, yet another activisioner caught the apolyton disease...

wlecome neblig, please introduce yourself

Atahualpa
King
of my castle (somewhere in at)
Mar 99
posted October 25, 2000 02:50   Click Here to See the Profile for AtahualpaClick Here to Email Atahualpa  send a private message to AtahualpaSend a Message to UIN: 19992362 Visit Atahualpa's Homepage!
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Maybe the Map Editor is still undergoing changes.

Ata

I c e d a n
Prince
New Zealand
Nov 1999
posted October 25, 2000 16:52   Click Here to See the Profile for I c e d a n   send a private message to I c e d a n
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Good idea!! love that..
Maccabee2
Settler
Jacksonville, FL, USA
Sep 2000
posted October 25, 2000 17:35   Click Here to See the Profile for Maccabee2   send a private message to Maccabee2
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Sounds good. A little technical, but still good, so long as there are good walk-through instructions posted for those cartographers who know more geography than file converting.
neblig
Activision
Santa Monica, CA, USA
Oct 2000
posted October 25, 2000 20:44   Click Here to See the Profile for nebligClick Here to Email neblig  send a private message to nebligSend a Message to UIN: 9544558 Visit neblig's Homepage!
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In answer to the Skorpian question above:
CTP1 (after the patch) has an export map feature. The format for the exported maps hasn't changed, with one exception: CTP2 doesn't have Space. Space in CTP1 is terrain number 13. So to use a map exported with CTP1, you would have to manually edit the resulting text file to remove all instances of 13 and then shift all numbers above 13 down by 1. Some of the env bits aren't going to match either. I cannot guarantee this will work as I have not tried it myself.

Answer to Maccabee's comment:
Though drawing a map and importing it into CTP2 requires several steps, it is not difficult, just procedural. I'll try to make sure there is an accompanying readme when the conversion utility and color palette are released on the web.

Introduce myself? Well, I'm just the friendly neighborhood scenario designer on CTP2. :-)

MidKnight Lament
Prince
Melbourne, Australia
May 99
posted October 26, 2000 07:12   Click Here to See the Profile for MidKnight LamentClick Here to Email MidKnight Lament  send a private message to MidKnight LamentSend a Message to UIN: 16823806 Visit MidKnight Lament's Homepage!
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Hey there. Welcome.

Can you tell us if the WW2 scenario was delayed because you weren't sure if you could do it justice in time for the release?

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