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Topic: Suggestions for a new poll |  |
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Atahualpa King of my castle (somewhere in at) Mar 99
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posted March 26, 2000 03:29
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501 votes for the old one. Well, I guess hes nearing his end.I would suggest this poll: Q: How would you react to the release of CtP2? A1: Head for the car and speed to the store! A2: Wait for better weather to go to the store! A3: Wait for detailed Reviews and Player-comments. A4: Wait if someone recommends it you. A5: You dont care at all. ATa |
Slingshot Prince Alberta, Canada Jun 99
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posted March 28, 2000 14:48
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Good idea, Ata!I wonder what Activision is thinking these days, anyways? Maybe they're saying: "That Apolyton site! They always seem to have it together - it's like they don't even need us!" Yeah, that must be it. Maybe some good opion polls will inspire them to see how much we do want their input. Here's one: Q: What is the most essential element to improve between CTP1 and 2? A1: Stacked Combat A2: Public Works A3: Animated Units A4: Interface A5: Wonder Movies A6: "Mod"-ability |
MarkG Apolyton CS Co-Administrator Greece b.02-15-99
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posted March 28, 2000 14:55
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thanks for the ideas, a new poll will be up tonightbeyond we have something quite interesting coming up in a couple of days |
Chuckles Prince Burnaby, BC, Canada b.02-15-99
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posted March 28, 2000 16:14
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Whooo-ooo.The suspence. |
Atahualpa King of my castle (somewhere in at) Mar 99
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posted March 29, 2000 00:03
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Jesus, the headline today really shocked me!! CtP2 released, what do you do? For some seconds I really thought they have released CtP2. My heart is still beating like hell! Good work Markos.  Ata |
Slingshot Prince Alberta, Canada Jun 99
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posted March 29, 2000 12:09
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quote:

beyond we have something quite interesting coming up in a couple of days
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Hmmmmm..... High-level meetings between Apolyton and Activision Thanks for the heads up! |
Paul King Zwolle, The Netherlands Mar 99
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posted March 29, 2000 14:17
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Ata, you're not the only one. I was already almost on my way to buy it.  |
Slingshot Prince Alberta, Canada Jun 99
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posted March 30, 2000 00:42
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Here's another poll suggestion:Q: What is the one CivII element you would like to see in CTPIII? A1: Engineers for tile improvements A2: City Window Screen A3: City View A4: Throne Room A5: Caravan Units for Trade Routes A6: Keep CTP2 Distinct / Other Personally, I think that engineers are an indispensable part of any good sim  |
Paul King Zwolle, The Netherlands Mar 99
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posted March 30, 2000 02:20
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A7: the research goal button |
Atahualpa King of my castle (somewhere in at) Mar 99
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posted March 30, 2000 03:16
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A1: thats a step backwards! A2: argueable A3: would be cool yes, but would be even better if it has more functions than just "watching" A4: already in CtP (but not named Throne Room) A5: thats a step backwards again! The CtP trade system is soooo much better than the Civ2! A6: Definetly! A7: Yep!! |
Glostakarov Settler York, Yorkshire, England Feb 2000
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posted March 30, 2000 08:23
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I'm going to have to agree with Ata on all counts. The different trade and public works systems were part of what helped distinguish CTP as a new game, rather than the same thing with a new interface and graphics. A possible poll could be:"What game system in CTP most needs to be advanced/revised/redone" A1: Combat A2: Diplomacy A3: Scenerio/Map editor/Modability A4: Tech Tree/Wonder balance A5: Timeline A6: User Interface We know a number of these are being worked on, but it'd be interesting to find out what people thing needs work the most desperately. I suppose a less kind way of phrasing the question would be "What part of CTP sucked the most jimmy." On the other side of the coin, a poll could ask what game system in CTP "worked" the best. ---Glossy "De maximus ni curat lex"--The law does not apply to giants. |
wheathin Prince columbus, oh, usa Apr 99
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posted March 30, 2000 11:13
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Good idea glossy, but we should leave out the obvious answers. I guarantee you that your poll will have results of 55% diplomacy, 20% mod-ing, 20% interface."What minor feature from Civ1/Civ2 would you most like included in CTP2?" 1: End-of-game replay 2: Research "goals" button 3: City View 4: City Radius indicator 5: "Casualties" listing 6: Demographics 7: All of the above ...of course, given what I said about "obvious answers", maybe we should leave off #7?  [This message has been edited by wheathin (edited March 30, 2000).] |
Slingshot Prince Alberta, Canada Jun 99
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posted April 02, 2000 23:44
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Another idea:Q: What would make you go and buy CTP2 within the first week of its release? A1: A special discount for Apolyton members. A2: A promise from Steve M. that the game is as good as gold. A3: A promise from DanQ/MarkG that the game is as good as gold. A4: There's no way I'd buy it so soon! |
Atahualpa King of my castle (somewhere in at) Mar 99
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posted April 03, 2000 03:40
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Slingshot: yeah!  Ata
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Slingshot Prince Alberta, Canada Jun 99
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posted April 05, 2000 17:21
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Another idea:Q: If playing CTP2 made it impossible to play CivIII, what would make you buy CTP2? A1: No settlers (PW is better) A2: Better graphics and smoother interface A3: CTP will be out sooner, and I don't want to wait! A4: Activision has more vision than Firaxis A5: CTP2 will be the only Civ sequel with something innovative
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Slingshot Prince Alberta, Canada Jun 99
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posted April 06, 2000 19:40
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Another idea:Q: I expect the CTP2 gaming experience to be: A1: The best, most innovative version of Civ to-date A2: Not the best, but worth $40 A3: Something to tide me over until CivIII A4: Worth $10 in a discount bin A4: Worse than a kick in the teeth! I would have said "a kick in the dingleberries," but I am hoping that not all Apolytoners are of one gender! Maybe our Austrailian-rules Rugby player-type Apolytoners can tell us which spot hurts more. |
MidKnight Lament Prince Melbourne, Australia May 99
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posted April 06, 2000 20:44
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Heh, heh. You might start an argument amongst Aussie Apolytoners talking about AFL (Australian Rules) vs Rugby Of course, everyone knows that AFL is much more skillful and athletic that bashing your head against a human brick wall.  Actually, it's always a pleasant surprise when someone outside of Australia mentions AFL. We generally get the impression that most people don't know about it. Even fewer understand it.  'Carn the Cats!!  |
Slingshot Prince Alberta, Canada Jun 99
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posted April 06, 2000 23:27
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I played Australian Rules "rugby" once. After the game it was like being skinned alive... not that I minded the scars, it was more the head concussion that worried me.But I was wondering what it took to become an honorary Austrailian . There's probably a high level of refinement to the culture that's hard to achieve if you're not born there. Actually, I think the hardest part about being an honourary Austrailian would be to learn how to drive on the left side of the road!  |
Slingshot Prince Alberta, Canada Jun 99
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posted April 06, 2000 23:36
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Another idea:Q: What is your biggest fear about CTP2 A1: It will have the same interface as CTP1 A2: The new AI won't cut the mustard A3: There will be too many bugs A4: There will be too much emphasis on nonconventional units |
MidKnight Lament Prince Melbourne, Australia May 99
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posted April 07, 2000 00:47
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Why do you want to become an honorary Australian? Not that I mind... It's a great place to live.And you weren't actually talking about AFL (or so it seems). Were you playing rugby league or rugby union? In the southern states of Australia (I'm in Victoria) rugby isn't very big. We're more AFL. Perhaps I should ask if you were mostly throwing the ball or kicking it. You're really coming up with a few surveys there, Slingshot.  - MKL |
Slingshot Prince Alberta, Canada Jun 99
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posted April 07, 2000 21:47
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Actually MKL,It was probably somebody's wierd idea of Canadian football-gone-psychotic, with no protective equipment and no respect for rules! Another idea: Q: What sort of tech tree enhancements should CTP2 have? A1: None, CTP1 had too many already! A2: Some more, especially in the genetic age. A3: Some more in all the ages. A4: The tech tree should have twice as many techs. Don't leave anything out! |
Slingshot Prince Alberta, Canada Jun 99
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posted April 08, 2000 11:06
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Another idea:Q: How many types of victories should CTP2 allow for? A1: The same as before A2: The same as CivII A3: There should be a few more ways to win A3: There should be many more ways to win A4: You should be able to pick from a long list at the beginning
[This message has been edited by Slingshot (edited April 08, 2000).] |
Slingshot Prince Alberta, Canada Jun 99
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posted April 08, 2000 11:09
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Another ideaQ: Where should CTP2 cap the CTP1 improvement tree? A1: Oribiting cities and space marines A2: Underwater cities and war walkers A3: Nothing that we don't have today |
Pren Draig Settler
Apr 2000
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posted April 10, 2000 02:46
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quote:
 'Carn the Cats!!
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Geelong kicks butt.  AFL is leaps and bounds over Rugby, but then again I never followed that code.  I have to say that most of the suggested polls are pretty good. Might pay to just randomly choose one.  |
MidKnight Lament Prince Melbourne, Australia May 99
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posted April 10, 2000 02:58
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I always knew you were an intelligent one, Pren Draig. And Geelong had a thumping good win on the weekend too. I'm pretty surprised that no one's leapt to the defense of rugby yet. Despite the fact that it's an inferior game.  - MKL |
Slingshot Prince Alberta, Canada Jun 99
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posted April 10, 2000 16:25
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Another idea:Q1: With the reduction in timespan, CTP2 should have... A1: More turns per age A2: More intermediate ages (eg. mideval & rennaisance) A3: More ages/turns in the beginning (eg. inclusion of a stone age and bronze age) |
TheBirdMan Prince Denmark Sep 1999
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posted April 11, 2000 07:53
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Add this to SlingshotB1: A1+A2 B2: A1+A3 B3: A2+A3 B4: A1+A2+A3 I'll wote for B4. [This message has been edited by TheBirdMan (edited April 11, 2000).]
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Slingshot Prince Alberta, Canada Jun 99
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posted April 11, 2000 14:15
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My tribute to Danes:Det er ikke mange mennesker i Danmark, men alle det mennesker i landen er cool! Thanks for the feedback, guys. Thanks especially for breaking the solid line of Slingshot posts!  [This message has been edited by Slingshot (edited April 11, 2000).] |
firas Settler Netherlands Oct 2000
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posted October 11, 2000 06:10
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How about comparing the different combat models we have experienced with different games. which do you think would be most suitable for ctp2. it may be too late to change that and the addition of class levels might elminate some of the discontentment with the previous game. but frankly i am not sure that would be enough. any of you played "age of wonder". what do you think of the combat model there. the fact that units on surrounding blocks can contribute to an attack. i found that to be a swell idea. the fact that you can beseige a city with units all around it. initiate a multi-coordinated attack. it is more realistic. and more effective. |
Big Dave Prince Texas, USA Apr 99
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posted October 11, 2000 10:30
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quote:
 Originally posted by Slingshot on 04-02-2000 11:44 PM Another idea:Q: What would make you go and buy CTP2 within the first week of its release? A1: A special discount for Apolyton members. A2: A promise from Steve M. that the game is as good as gold. A3: A promise from DanQ/MarkG that the game is as good as gold. A4: There's no way I'd buy it so soon!
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A5: A $30 rebate for C:CTP owners! I might do it for $25.......
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