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Topic: Great Library Index |  |
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Scouse Gits
b.02-15-99
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posted April 19, 2001 12:25
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GREAT LIBRARY INDEX GREAT LIBRARY INDEX NEW TO THIS SITE?Welcome to Apolyton!The index below represents a series of links to sources of information about Civ 2. In most cases they are actual discussion threads which have taken place over the last couple of years. In some instances you will be directed to other sites or to a member's home page.The Index itself is a locked thread, which means it is for reading only. Only Site Moderators can alter the contents. Coupled with the Index is an open thread called "Great Library Discussion". All registered members may contribute their ideas, views and opinions here. Guests may read all the threads but may not comment on them. Registration is easy - come and join us! NEW TO CIV2?If you are learning the basics of the game, you may be confused with much of the terminology used in the discussions. Like most organisations we have our share of shorthand, jargon and abbreviations. Very often Wonders in the game are shortened: - Cope's = Copernicus' ObservatoryMike's = Michaelangelo's ChapelGardens = Hanging Gardens … to name but a few! Abbreviations can be just as confusing to the newcomer:-MPE - Marco Polo's EmbassySTWA - Sun Tzu's War AcademyWLT*D - We Love the (*Leader of whatever government) Day - refers to the important concept of celebrating cities. The above are just examples - there are many more.In addition many posters refer to each other by their initials. For example MWHC is a person (My Wife Hates Civ), as is EST (East Street Trader) - nothing to do with Eastern Standard Time!Different editions of the game may cause some confusion. The original game is known as 2.42. To check your own edition - start a game and then open the Game Menu. Click on Game Options and the game edition will be displayed at the top of the window. If you find that your edition has a reference number less than 2.42, you can (and should) download a patch from here.Later versions of Civ 2 are:2.62 Conflicts in Civilization2.7.8 Fantastic WorldsUltimate Civilization 5.3 (European Edition) allowing Hot Seat/Multiplayer Games - apparently only released in the UK.Multiplayer Gold Edition 5.4 (MPGE) - allowing Hot Seat/Multiplayer Games - this is the version of multiplayer available to most of the world (except Europe)Ultimate Civilization Classic Collection is a slight variant on MPGE available in Europe.ToT (Test of Time) latest patch is version 1.1In conjunction with reading the information in the Great Library, don't forget the considerable amount of help the game itself provides. The Civilopedia contains knowledge on Scientific Advances (Tech Tree), City Improvements, Game Concepts, Governments, Military Units, Terrain and Wonders of the World. There is also a Tutorial Game, which is useful for beginners. EXISTING MEMBERSAs you are aware, we have been discussing a more structured Great Library for some months. What follows is only a start, and not a finished product. Please make comments in the separate (GL Discussion) thread about any aspects of this index. Many interesting threads have probably not been included, so please tell us about them. The discussion on the GL is also an opportunity for continuing the debate about alternative ways of presenting this kind of information. AAlpha Centauri (AC) - Notable Landings with logsSolo - 776AD Solo - 1056AD Arii - 1075AD DaveV - 1595AD Ribannah - 1516AD - in OCC Ribannah - 514BC - River / Hut Scenario Oedo - The theory of 1AD landings with multiple players co-operating MP co-operation - 6AD landing! EOL - 1900AD landing OCC with size 1 city!!! samson - 1890AD OCC size 1 - random map!!!!!!! BBarbarians Beakers - the cost of Scientific AdvancesBeaker Numbers - some of this data is currently disputed Cost of Research Explained - samson The key to Tech Gifting - samsonCCapital, movingCheatsCombat ResolutionCorruption and Waste DDeity LevelStrategies Matthew - 'Beginner's Guide to Deity' Drago Sinio - 'Easy Win at Deity' Diplomats and Spies EEngineersLone Engineer at Work Multiple Engineers on a Single Task FFive Size City Strategy GGeneral InformationInca - Distilled Hints and Tips HHigh Scores IICS - Infinite City Sleaze Strategy DaveV - The Definitive Strategy GuideIntermediate Skills Discussion JKLMNOOCC - One City ChallengePaul - The OCC Strategy Guide (The Paulicy) With Size 4 City PPerfectionist StrategySimpsonII - Little Gods QRResource Square UsageLaFayette - Three Arrow Strategy The DaveV View Revolution without Anarchy Years - 'oedo years' SScrolls of WisdomSettlersCreation by CapitalSpaceshipsConfiguration Do they ever crash?SpecialsHidden TTechnologyFirst Twenty Next Available (oedo) Starting TradeRepeated Commodity Strategy Adam Smith Trading Ideas (Xin Yu) Two Continents Trading Strategy UUnhappiness caused by number of cities V WWe Love the * Day - City CelebrationsWonder Building XXin Yu's 'X-Pack' - not for the faint hearted!YZ [This message has been edited by Scouse Gits (edited April 27, 2001).] |
Scouse Gits
b.02-15-99
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posted April 19, 2001 12:42
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PLEASE POST ANY COMMENTS YOU HAVE ABOUT THE GL IN THE DISCUSSION THREAD below: http://apolyton.net/forums/Forum3/HTML/001818.html?0#0[/URL] Please DON'T POST HERE as this thread will shortly be locked! ---------- SG(2) [This message has been edited by Scouse Gits (edited April 19, 2001).]
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