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DanQ
Apolyton CS Co-Administrator
Ontario, Canada
b.02-15-99
posted July 29, 2000 13:27   Click Here to See the Profile for DanQClick Here to Email DanQ  send a private message to DanQSend a Message to UIN: 1804738 Visit DanQ's Homepage!
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Kent Wang divulges in his receipe on the elements needed for a truly addictive gaming experience in his latest contribution to The Column entitled "The Psychology Of Addiction".

Your comments/questions welcomed here.

----------------
Dan; Apolyton CS

Father Beast
Warlord
American Fork, UT USA
Feb 2000
posted July 29, 2000 14:10   Click Here to See the Profile for Father BeastClick Here to Email Father Beast  send a private message to Father Beast
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hmmmnnn... Kent, one of the things you said was that addictiveness creates the illusion of fun. Maybe if your definition of fun is quite narrow. To me, if I'm not bored, or want to be doing something else, I'm having fun. maybe that's too broad a definition.
I agree with most of the points of your article, and the discussion of management vs. micromanagement was excellent. Sometimes I am intense about controlling every aspect of my civ, and sometimes I'm more concerned with a war that's going on than continuing development of my 35th city. at times like these, I'm glad to have the auto-build function (though I would prefer the build queue as in AC). automation options are great for customizing what kind of game I'm playing.
D2K
King
Los Angeles, California, USA
b.02-15-99
posted July 29, 2000 20:05   Click Here to See the Profile for D2K   send a private message to D2KSend a Message to UIN: 3149608 Visit D2K's Homepage!
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Nice article kwang.

I think you made a good point about Sim City. One of the reasons Sim City lacks the replayability of Civ is that there seems to be no conflict. And that's where Civ is the greatest. There are more obstacles to overcome in Civ, and that's alot of the fun.

Mao
Emperor
Apolyton
Jun 99
posted July 30, 2000 13:02   Click Here to See the Profile for MaoClick Here to Email Mao  send a private message to MaoSend a Message to UIN: 37860136
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Hey, Kwang's alive! WooHoo!

Well, in SimCity, you do have to overcome obstacles, yourself mainly.

jgv_fiera
Chieftain
Spain
Mar 2000
posted July 30, 2000 18:07   Click Here to See the Profile for jgv_fieraClick Here to Email jgv_fiera  send a private message to jgv_fiera Visit jgv_fiera's Homepage!
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Great column, smart thinking there!

I think Firaxis guys should have a look at it (maybe someone could put a link to this column on Civ3 general forum), and I do think addictiveness is a computer game's main goal.

Some of you will think I am crazy but, wasn't Civ1 a more addictive game than Civ2?

Kwang
GameLeague
Galveston, TX
b.02-15-99
posted July 30, 2000 23:26   Click Here to See the Profile for KwangClick Here to Email Kwang  send a private message to KwangSend a Message to UIN: 13404642 Visit Kwang's Homepage!
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Father Beast: I had a few reservations about the last paragraph about the seperation of addiction and fun. It is indeed totally dependant on the broadness of one's definition of fun. However, I think the two emotions/goals should be kept seperate. I love CX debate (it's a high school level competitive "sport), but I'm not really sure it's very fun. I have to do a lot of work, but for some reason I stick with it. I believe addiction, not fun, is the reason why I remain in the program.

Mao: Sorry had to duck out of off-topic for the time being. Debate camp is keeping me as occupied as France before Normandy (bad joke!).
[This message has been edited by Kwang (edited July 31, 2000).]

Mao
Emperor
Apolyton
Jun 99
posted July 31, 2000 02:27   Click Here to See the Profile for MaoClick Here to Email Mao  send a private message to MaoSend a Message to UIN: 37860136
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...debate camp? Geez...I am out of touch...
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