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2.2.9

Scenarios
Contain scenarios and possibly modified game files, using the scenario pack feature(1.2 patch) Also add-ons for scenario packs

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  Apolyton Pack 3 *
<small><i><A href="mailto:nocontact@apolyton.net">various authors</a> have created this file.</i></small><br>The Apolyton Pack is an effort to combine the best player-created files. AP contains the following: Celestial Dawn's Mod v4.2 and the graphics for it, Harlan's Graphic Mod v1.0, TP's PowerSlics v2.00, Slax's Colors00.txt, Zaz's World maps and Uppsala's Mediterranean map. AP uses the scenario pack feature of the 1.2 patch, which means that no default files are overwritten, and installation and uninstallation are pretty easy. Some problems do exist, but there ways to overcome them. <a href="http://apolyton.net/forums/Forum11/HTML/000540.html" target="_blank">Full ReadMe</a>
Version: 1.0
Size: 4344
 
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April 10, 1999
  Awesome Aips 1.0 (Pack) Left click: open entry/Right click: save entry 3 *
<small><i><A href="mailto:WesW@hiwaay.net, Nordicus@home.com">WesW and Nordicus</a> have created this file.</i></small><br>This mod contains altered aip and fli files for the Apolyton Pack. The changes to AI behavior are too numerous to mention here, but *are* detailed in the <a href="http://apolyton.net/forums/Forum7/HTML/001977.html">readme</a>. There also versions for a setup with no mods, as well as for CD's mod. 1.2 Pathc required.
Version: 1
Size: 285
 
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December 16, 1999
285.32 Kbytes
  Dutcheese Scenario Pack Left click: open entry/Right click: save entry 3 *
The first scenario pack for CTP. Contains the following: Meet the Challenge("Your opponents are stronger, faster, and smarter. Will your civilization survive?"), Quick Start for Single or Hotseat Games, Quick Start for PBEM Games, A Race for Conquest<BR>Patch 1.2 required
Version: 1
Size: 646
 
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September 11, 1999
630.95 Kbytes
  History of Iceland Left click: open entry/Right click: save entry 3 *
<small><i><A href="mailto:dragonbreath@mail.bip.net">Benny Andersson</a> has created this file.</i></small><br>From the creator: "It features the history of Iceland from late 800 AD. In about 850 AD norsemen and germans arrived at the east shore of the island. The irish missionarys in the west settlement was terrified of the arrival of the pagans. The scenario is not very professionally made, but i have modified most of the ancient units. Changing names, giving extra abilities and giving more movement points."
Version: 1
Size: 217
 
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December 22, 1999
217.34 Kbytes
  Map Scenario Pack(AP Add-on) Left click: open entry/Right click: save entry 3 *
From the readme: "The Map Scenario Pack is simply a collection of pre-made maps which can be used as-is (utilizing the default game files) or added to your own scenarios. No game files are modified. New maps will be added as they get done and existing maps will be updated as I get feedback on any problems associated with them"<BR>The following maps are contained: USA, Brittain, StdOCC, EasyOCC, 8City OCC, 8Square OCC(OCC "of course" means One City Challenge)<BR>This is the "add-on" version for the Apolyton Pack(which is required). A "stand-alone" version of MSP will also be available
Version: 1.0
Size: 509
 
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April 10, 1999
509.04 Kbytes
  New Trade Goods v1.4 (Apolyton Pack) Left click: open entry/Right click: save entry 4 *
A great piece of work(again) from Nordicus. Too much stuff to put in here, check the <a href="http://apolyton.net/forums/Forum7/HTML/002028.html">readme</a> first
Version: 1.4
Size: 695
 
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March 20, 2000
694.70 Kbytes
  World 2M Left click: open entry/Right click: save entry 2 *
<small><i><A href="mailto:vidar@euromanagement.no">Vidar Gander Skrindo</a> has created this file.</i></small><br>A simple but convenient(if you like the idea) scenario: World map for 24 players in the year 2100. Each<BR>player has 1 land , 1 sea and 1 space city and various units in addition to 3M Gold and 1 M PW and all non-future science. <BR>The creators suggests: Choose some useful<BR>wonders, balance your civ at the first turn and choose a productive government.
Version: 1.0
Size: 316
 
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June 9, 2000
316.01 Kbytes
 

 
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#228 GUIDELINES FOR TECH TREE DESIGN
Maniac tells CivIV modders that when designing a tech tree, have it revolve around key themes.

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