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2.2.9

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  4000AD Mod Left click: open entry/Right click: save entry 3 *
Extends the game to 4000AD and possibly fixes a sound bug
Size: 13
 
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May 4, 1999
12.97 Kbytes
  Advanced Players Mod Left click: open entry/Right click: save entry 2 *
According to the creator, this mod starts games faster, enhances AI players and corrects some small annoyances such as '0 AD'. Changes in DiffDB.txt, risks.txt and const.txt
Version: 1.0
Size: 11
 
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July 16, 1999
10.06 Kbytes
  Age Of Enlightenment Left click: open entry/Right click: save entry 3 *
<small><i><A href="mailto:ricforste@prodigy.net">Call To Edit Team</a> has created this file.</i></small><br>New Civ: Celts<BR>New Government: Philosophical Anarchy (Growth: Average, Production: Good, Science: Good, Gold: Awful, Military: Awful)
Size: 34
 
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May 4, 1999
33.46 Kbytes
  Alternate Colors00.txt Left click: open entry/Right click: save entry 3 *
Creator's description: "This mod changes the colors that Civ: CTP uses for civilizations and the radar map. My goals were to provide for maximal contrast between the civilizations, to make the radar map more readable and, where not in conflict with the other goals, to make the overall effect as attractive as possible."
Version: 1.0
Size: 3
 
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July 16, 1999
2.35 Kbytes
  Alternate CTP Cursor Left click: open entry/Right click: save entry 3 *
Replace ctp's hand with a classic arrow pointer...
Size: 2
 
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May 4, 1999
2.75 Kbytes
  Alternative Targeting Cursor Left click: open entry/Right click: save entry 3 *
Alternative for the targeting cursor  
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December 22, 1999
7.91 Kbytes
  Ancient Civs Mod Left click: open entry/Right click: save entry 3 *
<small><i><A href="mailto:BrisbaneBB@aol.com">Charles Perez</a> has created this file.</i></small><br>22 New civs: Arabs, Carthaginians, Celts, Sioux, Kushites,<BR>Mauryan Empire, Tibetans, Anasazi, Inuit, Hittites, Jomon, Etruscans, Minoans, Maoris, Aborigines, Khmers, Burmese, Harappans, Songhai, Liberated South Americans, Sumerians and Aztecs!<BR>Nicaraguans are deleted.
Size: 27
 
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May 4, 1999
27.76 Kbytes
  Awesome Aips 1.0 (CD's mod) Left click: open entry/Right click: save entry 4 *
<small><i><A href="mailto:WesW@hiwaay.net, Nordicus@home.com">WesW and Nordicus</a> have created this file.</i></small><br>This mod contains altered aip and fli files for Celestial Dawn's mod. The changes to AI behavior are too numerous to mention here, but *are* detailed in the <a href="/forums/Forum7/HTML/001977.html">readme</a>. There also versions for a setup with no mods, as well as for the Apolyton Pack. 1.2 Patch required.
Version: 1
Size: 285
 
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December 16, 1999
287.46 Kbytes
  Awesome Aips 1.0 (Original) Left click: open entry/Right click: save entry 4 *
<small><i><A href="mailto:WesW@hiwaay.net, Nordicus@home.com">WesW and Nordicus</a> have created this file.</i></small><br>This mod contains altered aip and fli files for a setup with no modified game files. The changes to AI behavior are too numerous to mention here, but *are* detailed in the <a href="/forums/Forum7/HTML/001977.html">readme</a>. There also versions for CD's mod, as well as for the Apolyton Pack. 1.2 Patch required.
Version: 1
Size: 287
 
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December 16, 1999
287.36 Kbytes
  Bronson Mathews' MOD 2 *
<small><i><A href="mailto:twins@box.net.au">Bronson Mathews</a> has created this file.</i></small><br>From README: "speeds up the games by halfing research time and<BR>halfing production costs of units!"
Version: 1.0
Size: 92
 
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October 21, 1999
91.60 Kbytes
  Bye Bye Jamaica Left click: open entry/Right click: save entry 1 *
Deleted civs: Jamaica, Nicaragua, Scottish, Welsh, Cuba, Nigeria, Indonesia, Canada and Australia<BR>Added civs: Babylonians, Aztecs, Arabs, Celts
Size: 16
 
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May 4, 1999
15.84 Kbytes
  C130 Transport Left click: open entry/Right click: save entry 3 *
Adds the C130 Transport. Building off the transport used for Paratrooper units, this unit becomes a buildable transport unit middway between the troop ship and the space plane<BR>Carries two units, range 36, movement 12
Size: 19
 
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May 19, 1999
19.01 Kbytes
  Celestial Dawn's Mod v4.22 Left click: open entry/Right click: save entry 4 *
Also named the "Play CTP as it should be" Mod. Lots of lots of small but significant changes.
Main goals:
i. addressing gameplay imbalances; and
ii. extending the scope and depth of gameplay.

Changes from v3
i) a modified Trade system designed to encourage Trade;
ii) a revamp of Governments in order to allow for more interesting choices between them;
iii) the improvement of Science buildings to make the Science v Gold decision more valid;
iv) the primacy of Air Power to make the Modern Age more interesting; and
v) Great Library updates for all the changes and entries for all the new units and advances.
Without doubt a file you must try.

See also the 4.2 faq.

1.2 Patch fully compliant
 
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June 24, 1999
707.45 Kbytes
  Celtics Left click: open entry/Right click: save entry 2 *
Adds the Celts(removes none)  
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May 4, 1999
19.65 Kbytes
  Civ2 Diplomatic Photo Mod Left click: open entry/Right click: save entry 4 *
A great idea: this mod replaces the diplomatic photos of ctp with the ones in civ2! This is version 1.1 which fixes a bug. Download it if you have version 1
Version: 1.1
Size: 930
 
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May 19, 1999
930.26 Kbytes
  Colors Left click: open entry/Right click: save entry 3 *
Changes the radar map colours so that only green (land), light and dark blue (shallow and deep water), and black (undiscovered) are used. The player's civilization is then given the colour off-white.
Size: 1
 
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May 19, 1999
1.08 Kbytes
  Cow Mod Left click: open entry/Right click: save entry 4 *
Mr Temba describes: "This mod enables the cattle unit to be built by anyone. It never goes obsolete. To work you place it on a city square and it gives you more food. Thats it. Kinda dissapointing I know, my next mod will be much better."<BR>Note: actually, that was what the cow(or cattle) unit was doing in the first place. For some reason, it was cut from the game.
Size: 18
 
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May 5, 1999
18.35 Kbytes
  Deutsches Mod v1.0 Left click: open entry/Right click: save entry 2 *
<small><i><a href="mailto:nocontact@apolyton.net">Palpatine</a> has created this file</i></small>
Actually the result of the effort of more than one people. Everything is in German, and we dont have an english description but it seems to contain Dom's TinySlics mod, the Catapult and Satelite sprites, and several new units and goverments. Check out the <a href="deutsches11gr.txt" target="_blank">readme</a>(in German of course)
Version: 1
Size: 478
 
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August 17, 1999
466.96 Kbytes
  Edited Hitpoints/FirePower Left click: open entry/Right click: save entry 3 *
Edited unit attributes for more realistic combat results
Size: 11
 
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May 4, 1999
10.96 Kbytes
  Egyptian Dip. Graphics Left click: open entry/Right click: save entry 3 *
Diplomatic Photos for King Tut and ancient Egyptian gods. Also included instructions and an Egyptian background photo.  
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January 19, 2000
405.44 Kbytes
  Eldar Left click: open entry/Right click: save entry 4 *
<small><i><A href="mailto:frederic.lux@wanadoo.fr">frederic.lux@wanadoo.fr</a> has created this file.</i></small><br>Adds the Eldar civ, inspired by J.R.R Tolkien.
Size: 101
 
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May 19, 1999
100.70 Kbytes
  Erik Mod 2.0 Left click: open entry/Right click: save entry 3 *
Adds the "Cybernetic Republic" goverment, and the "Barbarian" and "Somonaian" civilisations(without deleting any civs). Includes an edit to have more grassland in random maps
Version: 2.0
Size: 49
 
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August 16, 1999
48.16 Kbytes
  Harlan's Graphic Mod 1.0 Left click: open entry/Right click: save entry 4 *
This mod combines and replaces Harlan's previous Leader and City mods. Harlan describes: "This modpack adds two city styles of Pyramid and Castle to the three existing land city styles of Roman, Arab and Asian. In addition, it adds a style for completely new age, the Industrial Age for all five city styles. So there are a total of 34 new graphics for cities.<BR>This modpack also adds twenty city names for each civ, replaces the leader pictures for all civs with actual famous leader pics, replaces 8 civs with new ones and adds three extra civs."<BR>See the full <a href=/ctp/files/mods/harlanreadme.txt>readme</a>. You can get it two parts too(each 1MB): <a href=http://egnatia.ee.auth.gr/~markg/apolyton/ctp/mods/harlanmod1.zip>Part 1</a> and <a href=http://egnatia.ee.auth.gr/~markg/apolyton/ctp/mods/harlanmod2.zip>Part 2</a>
Version: 2.1
Size: 2003
 
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August 6, 2000
  Improvement mod 1.0 Left click: open entry/Right click: save entry 3 *
avvv's(creator of ther 4000AD mod) second file: <BR>-Adds 2 new units - Hercules - a tranport plane for the modern age and cruise missile.<BR>-Makes the game end at 4000ad instead of 3000ad.<BR>-Makes the chieftan easier and the deity harder.
Version: 1
Size: 254
 
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May 28, 1999
254.00 Kbytes
  Kurds Left click: open entry/Right click: save entry 2 *
The texts to adds the Kurds as a civilization. The leader is Öcalan and a image for the diplomacy screens is included.  
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August 31, 1999
22.76 Kbytes
  Leaders Randomizer Left click: open entry/Right click: save entry 3 *
This program lets you randomize leaders in CTP and set they to one of personality types: WarMany, WarFew, SciMany, SciFew, Slaver, Cleric. Backup your civilization.txt<BR>
Version: 1
Size: 25
 
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December 22, 1999
24.22 Kbytes
  Lucky's Presidential Mod Left click: open entry/Right click: save entry 2 *
This graphical mod includes diplomatic photos(a total of 38!) for every American President, and instructions on how to make them leaders in CTP.
Version: 1
Size: 686
 
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December 22, 1999
685.79 Kbytes
  LW1 CD Mod Add-on Left click: open entry/Right click: save entry 3 *
Propably the first add-on for Celestial Dawn's Mod<b>(CD's mod required)</B>. Includes 4 new goverments(Military Dictatorship, Semi Democracy, Crime Syndicate, The Police State) and several changes to some rules. <a href="http://apolyton.net/forums/Forum11/HTML/000390.html" target="_blank">More info</a>
Version: 1
Size: 154
 
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August 17, 1999
150.60 Kbytes
  LW1 Standalone Left click: open entry/Right click: save entry 3 *
<a href="http://apolyton.net/forums/Forum11/HTML/000390.html" target="_blank">More info</a>
Lee Waters mod is one of the first CTP mods, and this is it's latest version. This is the "standalone" version, as there is another one which is an add-on for CD's mod. Includes 4 new goverments(Military Dictatorship, Semi Democracy, Crime Syndicate, The Police State) and several changes to some rules.
Size: 153
 
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May 28, 1999
149.53 Kbytes
  Medieval Mod v4.0 Left click: open entry/Right click: save entry 3 *
Many many many changes, a MUST download  
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December 15, 1999
9.36 Mbytes
 

 
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#228 GUIDELINES FOR TECH TREE DESIGN
Maniac tells CivIV modders that when designing a tech tree, have it revolve around key themes.

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