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Preview: Day Two
Day 2! First some replies to questions and some clarifications Yes.You can offer/request the brake of any agreement, treaty, or pact. BUT it's disabled in the build I got. Whether or not it will be in the released game, I dont know. It CAN be enabled though by removing two lines from a text file(one for the offer and one for the request). I tried it and it SEEMS to work. As soon as we have some info on that from Activision we'll post it I didnt find a single thing about this. It must be just part of the story.... To early to tell. Not something idiotic so far. No Crash, No Crash, No Crash :) Perhaps it's my way-over-the-minimum-requirements system, perhaps it's win2000, but the game is uncrashable so far. Two incidents: one when I took of my usb mouse, which was conflicting with the dvd player, and plugged in a serial mouse. CTP2 kept working like nothing happened! The other incident when I run out off virtual memory(I had it at 200mb) and Windows throwed me a message saying it increased the virtual memory file. CTP2 didnt care again(CTP1 would probably have crashed :)) At the time, I was also running Photoshop and Word(for the manual), and CTP2 was running the "east india company" wonder video Manual in electronic format As I noted before, the manual also in rtf format for easier access to the info. Definatelly better! Army Managment A group of unit is now called an army. CTP2 sets a "Army #347" kind of name each time you make a group. But you can edit it. In the Unit Tab on the Control Panel, each army is represented with just one unit, with a star next to it. If there are several ungrouped units on a tile, or some ungrouped units and an army on a tile, there is a right-click command to group all of them. The same for ungrouping all of the units. Removing one or more units from an army might require 1-2 clicks more from CTP1 but I think that again there is no way to make a mistake about it Page 1 | Page 2
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