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Welcome to Apolyton CS: CTP's feature page! From here, we hope to provide some background information into C:CTP. Enjoy!
(Information Courtesy Activision)
Civilization: Call to Power© is looking to usher in the next era of world-building strategy games. Claiming to offer more unique features than any other game in the genre, it will feature a 7000-year time span ranging from primitive history to the future realms of science fiction. The experience is being further developed with freshly formulated non-military strategies, vivid graphics, an engaging multiplayer mode and expansive empire management options. (Who would want to argue with any of these? :)).
GAME FEATURES
OTHER FEATURES
SO, WHAT'S AT STAKE?
Not All Wars Are Fought on the Battlefield: Now, take advantage of unconventional types of warfare which have
recently made headlines in today's society - such as biological terrorism or religious conversion to weaken and devastate enemies. Adapt your own strategic
sensibility - from peaceful to violent, straightforward to devious.
Every Decision Has Repercussions: For every action there is an equal and opposite reaction. Remember that from
your Science classes? You should, because it is useful to know in Civilization: Call To Power. Any and every instance of progress or decline in your empire can
be traced back to one or more of your decisions. An unfortunate incident in one enemy's city may pread to other
metropolises, possibly leading you into a war with an unintended party.
New Ways to Manage Your World: Civilization: Call to Power provides both new concepts and time-saving tools that you have never seen the likes of. For example,
the addition military readiness is welcome, as are options that simplify empire management. Like what? Well, such as an
advanced queuing system that frees you up to focus on the big picture can come in real handy. [ "I told you NOT to touch the red button! *Sigh*" ]
Discover Who Among Your Friends Will Rule: Go head-to-head in multiplayer world-building via the Internet,
LAN, modem-to-modem, or e-mail. But remember -- in war, even friends can become enemies.
Coming Spring '99!
Apolyton Civilization Site Copyright © Daniel Quick All trademarks and trade names are the properties of their respective owners.
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