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    Nominate PolyCast for 2012 Podcast Awards: 'Best Produced' and 'Gaming' Categories 

    by
    DanQ
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    Published on October 1, 2012 16:48

    In December of this year PolyCast (PC), a podcast entertaining and information Civilization strategy, will complete its sixth season. Before then, help to see the show become one of the Top 10 nominees in both the "Best Produced" and "Gaming" categories of the 2011 Podcast Awards which is accepting nominations from October 1st until October 15th at 23:59PM Eastern Standard Time (North America) [timezone converter].

    As noted in the rules of the awards process, 40% of each nominated podcast`s review grade comes from the number of nominations received during the two-week nomination period. Therefore, to ensure PolyCast has the best opportunity to be one of the Top 10 nominees to then be voted upon during a 15-day period afterwords itself, as many legitimate nominations need to be submitted for the show now. When nominating, please follow the data below for both the "Best Produced" and "Gaming" categories:

    Podcast Name: PolyCast
    Podcast URL: http://thepolycast.net/polycast

    On behalf of the PolyCast team, please do not nominate the show for anymore than the "Best Produced" and "Gaming" categories: the aim is to focus nominations in these categories and these categories alone. Do not submit PolyCast for more than these two categories as that would invalidate your nomination. Further, please use the "Comments or questions" field to help the reviewing team understand why you feel PolyCast is deserving of being nominated in both the "Best Produced" and "Gaming" categories. Be certain to include your name and a valid email address to ensure the verification and in turn validity of your vote.

    PolyCast is a bi-weekly audio production in an ongoing effort to give the Civ community an interactive voice on game strategy. The show was a "Best Produced" nominee in 2008 and 2010, and "Gaming" from 2008-2010 inclusive. Thanks in advance to all of those who decide to vote for PolyCast in the "Best Produced" and "Gaming" categories for the 2012 Podcast Awards.
    7 Comments

    Civilization 5 patch officially announced for this fall 

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    Martin Gühmann
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    Published on September 29, 2012 20:20
    Article Preview

    A new Civilization 5 patch has been announced by 2K Greg on 2K Games Forums. Here are the Civ5 patch notes and what 2K Greg says about:

    Here's a fun surprise for you guys to read over the weekend: Patch notes for the upcoming "Fall Patch!"

    There's no ETA for this patch at the moment other than "fall"

    There are some popular requests in here that I bet will make some of you very happy.

    And so without further ado:

    Modding Addendum

    The DLL source code will be released with the fall patch, allowing modders to compile modified DLLs for their Civilization V mods.

    BUG FIXES

    General

    • Mod Browser - The "Get Mods" button is now hidden if the user has disabled the steam overlay.
    ...
    Read More Read More 4 Comments

    PolyCast Episode 157: "Under the Hood" 

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    DanQ
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    Published on September 29, 2012 15:38

    Time to take a look see. The one-hundred-and-fifty-seventh episode of PolyCast, "Under the Hood", features regular co-hosts Daniel "DanQ" Quick, "Makahlua", Philip "TheMeInTeam" Bellew and "MadDjinn" with returning guest co-hosts Scott "AlphaShard" Dirk and Ricardo "r_rolo1" Rolo, it has a runtime of 59m59s; listeners are encouraged to follow the show on Twitter, and check out the YouTube channel for caption capability.

    Recording live before a listening audience every other Saturday, PolyCast is a bi-weekly audio production in an ongoing effort to give the Civ community an interactive voice on game strategy; sibling show RevCast focuses on Civilization: Revolution, ModCast on Civ modding, SCivCast on Civ social gaming and TurnCast on Civ multiplay.
    1 Comment

    Discover Age of Nations Episode 110: "Difficult Choices" 

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    DanQ
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    Published on September 26, 2012 21:38

    Furthering the (re-)discovery of the machinima and live-action blended series Age of Nations (AoN), this week's focus is on Episode 110: "Difficult Choices". In addition to being able to download the episode in Windows Media (WMV) format from the course website, you can also stream it off of YouTube. Set in the Rise of Nations universe as the first Real-Time Strategy (RTS) machinima series and first for the game, AoN ran for one season of 14 episodes and ending with a featurette released in July 2007.

    As described for the series' tenth episode:

    The Greeks are coming to realize that not only is the war not going in their favour, but that it is going to get worse before it can get better.

    Threats from within also take a leap forward as actions turn violent...
    Afterwards, you can also stream the commentary on the episode or download directly if you prefer; first released in February 2007, it has been absent from public distribution for more than five years to today. From the now defunct game developer Big Huge Games co-founded by Civilization II and Alpha Centauri Lead Designer Brian Reynolds, RoN worked to incorporate Turn-Based Strategy (TBS) elements into an RTS environment.

    RevCast Episode 42: "How Things Shake Out" 

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    DanQ
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    Published on September 22, 2012 18:46

    That's what it's all about. Regular co-hosts Matt "elthrasher" Morgan and "ScottieX" lead first-time guest co-host "japyaknees" in the forty-second episode of RevCast (RC) entitled "How Things Shake Out"; it is now netcasting with a runtime of 29m59s.

    RevCast is the second spin-off of the Civ strategy-centric PolyCast; fellow sibling ModCast focuses on Civ modding, SCivCast on Civ social gaming and TurnCast on Civ multiplay.
    2 Comments

    Discover Age of Nations Episode 109: "Aftermath" 

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    DanQ
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    Published on September 19, 2012 18:31

    Furthering the (re-)discovery of the machinima and live-action blended series Age of Nations (AoN), this week's focus is on Episode 109: "Aftermath". In addition to being able to download the episode in Windows Media (WMV) format from the course website, you can also stream it off of YouTube. Set in the Rise of Nations universe as the first Real-Time Strategy (RTS) machinima series and first for the game, AoN ran for one season of 14 episodes and ending with a featurette released in July 2007.

    As described for the series' ninth episode:

    Hardening attitudes and bitter realities cost a despondent general dearly.

    Then, an ordeal by fire awaits two of his untested colleagues when a neighbour's plan for retaliation gets an unexpected push into motion.
    Afterwards, you can also stream the commentary on the episode or download directly if you prefer; first released in September 2006, it has been absent from public distribution for nearing three years to today. From the now defunct game developer Big Huge Games co-founded by Civilization II and Alpha Centauri Lead Designer Brian Reynolds, RoN worked to incorporate Turn-Based Strategy (TBS) elements into an RTS environment.

    PolyCast Episode 156: "What's the Counterplay?" 

    by
    DanQ
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    Published on September 15, 2012 18:34

    Back to you. The one-hundred-and-fifty-sixth episode of PolyCast, "What's the Counterplay?", features regular co-hosts Daniel "DanQ" Quick, Philip "TheMeInTeam" Bellew and "MadDjinn" with returning guest co-hosts Ben "Ozbenno" Collins and "Peng Qi", it has a runtime of 59m59s; listeners are encouraged to follow the show on Twitter, and check out the YouTube channel for caption capability.

    Recording live before a listening audience every other Saturday, PolyCast is a bi-weekly audio production in an ongoing effort to give the Civ community an interactive voice on game strategy; sibling show RevCast focuses on Civilization: Revolution, ModCast on Civ modding, SCivCast on Civ social gaming and TurnCast on Civ multiplay.
    1 Comment

    Discover Age of Nations Episode 108: "The Best of Plans" 

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    DanQ
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    Published on September 12, 2012 21:32

    Furthering the (re-)discovery of the machinima and live-action blended series Age of Nations (AoN), this week's focus is on Episode 108: "The Best of Plans". In addition to being able to download the episode in Windows Media (WMV) format from the course website, you can also stream it off of YouTube. Set in the Rise of Nations universe as the first Real-Time Strategy (RTS) machinima series and first for the game, AoN ran for one season of 14 episodes and ending with a featurette released in July 2007.

    As described for the series' eighth episode:

    The three military leaders continue to bicker over best courses of action, though ultimately come to a tense compromise.

    As this unfolds business interests advance, research starts to accelerate and an unexpected countermeasure threatens to disrupt it all.
    Afterwards, you can also stream the commentary on the episode or download directly if you prefer; first released in September 2006, it has been absent from public distribution for nearing three years to today. From the now defunct game developer Big Huge Games co-founded by Civilization II and Alpha Centauri Lead Designer Brian Reynolds, RoN worked to incorporate Turn-Based Strategy (TBS) elements into an RTS environment.

    TurnCast Episode 23: "Didn't Take Much" 

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    DanQ
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    Published on September 8, 2012 17:46

    There you have it. Daniel "DanQ" Quick, Michael "emeseles" Lucas-Smith, Makahlua and Philip "TheMeInTeam" Bellew are accompanied by fellow co-operative Civilization IV/V multiplayer players on TurnCast (TC). Its twenty-third episode, "Didn't Take Much", is now netcasting, it has a runtime of 09m59s.

    TurnCast is the third spin-off of the Civ strategy-centric PolyCast on which Quick, Makahlua and Bellew serve as regular co-hosts; the modding-centric ModCast was the first, and the console-centric RevCast the second, such spin-off. The fourth spin-off, SCivCast, covers Civ on social media.

    Discover Age of Nations Episode 107: "Wonder of the World" 

    by
    DanQ
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    Published on September 5, 2012 18:54

    Furthering the (re-)discovery of the machinima and live-action blended series Age of Nations (AoN), this week's focus is on Episode 107: "Wonder of the World". In addition to being able to download the episode in Windows Media (WMV) format from the course website, you can also stream it off of YouTube. Set in the Rise of Nations universe as the first Real-Time Strategy (RTS) machinima series and first for the game, AoN ran for one season of 14 episodes and ending with a featurette released in July 2007.

    As described for the series' seventh episode:

    Military leaders listen to more first-hand accounts of a looming threat, but are divided on how to react to them.

    Meanwhile, members of the political elite themselves are dividing on how to lead their people against this latest threat.
    Afterwards, you can also stream the commentary on the episode or download directly if you prefer; first released in Msy 2006, it has been absent from public distribution for more than three years to today. From the now defunct game developer Big Huge Games co-founded by Civilization II and Alpha Centauri Lead Designer Brian Reynolds, RoN worked to incorporate Turn-Based Strategy (TBS) elements into an RTS environment.

    PolyCast Episode 155: "On the Back Burner" 

    by
    DanQ
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    Published on September 1, 2012 17:05

    Never forgotten. The one-hundred-and-fifty-fifth episode of PolyCast, "On the Back Burner", features regular co-hosts Daniel "DanQ" Quick, "Makahlua" and "MadDjinn" with returning guest co-hosts John "LzPrst" Ftonnessen and Jay "QuantumTarantino" Bond, it has a runtime of 59m59s; listeners are encouraged to follow the show on Twitter, and check out the YouTube channel for caption capability.

    Recording live before a listening audience every other Saturday, PolyCast is a bi-weekly audio production in an ongoing effort to give the Civ community an interactive voice on game strategy; sibling show RevCast focuses on Civilization: Revolution, ModCast on Civ modding, SCivCast on Civ social gaming and TurnCast on Civ multiplay.
    1 Comment

    Discover Age of Nations Episode 106: "Adventures Far Away" 

    by
    DanQ
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    Published on August 29, 2012 16:57

    Furthering the (re-)discovery of the machinima and live-action blended series Age of Nations (AoN), this week's focus is on Episode 106: "Adventures Far Away". In addition to being able to download the episode in Windows Media (WMV) format from the course website, you can also stream it off of YouTube. Set in the Rise of Nations universe as the first Real-Time Strategy (RTS) machinima series and first for the game, AoN ran for one season of 14 episodes and ending with a featurette released in July 2007.

    As described for the series' sixth episode:

    The three military leaders continue to bicker over best courses of action, though ultimately come to a tense compromise.

    As this unfolds business interests advance, research starts to accelerate and an unexpected countermeasure threatens to disrupt it all.
    Afterwards, you can also stream the commentary on the episode or download directly if you prefer; first released in Msy 2006, it has been absent from public distribution for more than three years to today. From the now defunct game developer Big Huge Games co-founded by Civilization II and Alpha Centauri Lead Designer Brian Reynolds, RoN worked to incorporate Turn-Based Strategy (TBS) elements into an RTS environment.

    CTP1: Forever Future 1.7 has been released 

    by
    Solarius Scorch
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    Published on August 26, 2012 16:06
    Article Preview

    The newest version of the Forever Future mod (v1.7) is already on the Apolyton website! You'll find it in the Downloads section for Call to Power. Or just click this to get straight to the file: http://apolyton.net/local_links/jump/c-mods-182/5776

    Here is the content of the readme (edited for the web):


    WHAT IS FOREVER FUTURE?

    It is a complex mod for the Civilization: Call to Power game (the first one), released by Activision in 1999, which we believe to be the best Civilization-like game that has ever hit the market. It means that you must have a copy of the game in order to play the Forever Future Mod.


    WHAT DOES FOREVER FUTURE MOD DO?

    There are several reasons why we created the Forever Future Mod:

    a. To add more content to the game in order to make it more fun.
    b. To make the game more in accordance with history and logic, without sacrificing gameplay.
    c. To fix what we felt were errors and/or unnecessary simplifications.
    d. To rebalance the game on various levels.

    ...
    Read More Read More 289 Comments

    TurnCast Episode 22: "Slightly Louder" 

    by
    DanQ
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    Published on August 25, 2012 18:11

    Challenge accepted. Daniel "DanQ" Quick, Michael "emeseles" Lucas-Smith, Makahlua and Philip "TheMeInTeam" Bellew are accompanied by fellow co-operative Civilization IV/V multiplayer players on TurnCast (TC). Its twenty-second episode, "Slightly Louder", is now netcasting, it has a runtime of 09m59s.

    TurnCast is the third spin-off of the Civ strategy-centric PolyCast on which Quick, Makahlua and Bellew serve as regular co-hosts; the modding-centric ModCast was the first, and the console-centric RevCast the second, such spin-off. The fourth spin-off, SCivCast, covers Civ on social media.

    Discover Age of Nations Episode 105: "First Strike" 

    by
    DanQ
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    Published on August 22, 2012 15:39

    Furthering the (re-)discovery of the machinima and live-action blended series Age of Nations (AoN), this week's focus is on Episode 105: "First Strike". In addition to being able to download the episode in Windows Media (WMV) format from the course website, you can also stream it off of YouTube. Set in the Rise of Nations universe as the first Real-Time Strategy (RTS) machinima series and first for the game, AoN ran for one season of 14 episodes and ending with a featurette released in July 2007.

    As described for the series' fifth episode:

    Questions of who knew what and when must be put on hold as one of their own is reported missing.

    Emotions still running high, a dramatic confrontation will have more than one side with reason to claim victory.
    Afterwards, you can also stream the commentary on the episode or download directly if you prefer; first released in March 2006, it has been absent from public distribution for more than three years to today. From the now defunct game developer Big Huge Games co-founded by Civilization II and Alpha Centauri Lead Designer Brian Reynolds, RoN worked to incorporate Turn-Based Strategy (TBS) elements into an RTS environment.

    PolyCast Episode 154: "Not Too Shabby" 

    by
    DanQ
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    Published on August 18, 2012 16:27

    Passing through. The one-hundred-and-fifty-fourth episode of PolyCast, "Not Too Shabby", features regular co-hosts Daniel "DanQ" Quick, "Makahlua", Philip "TheMeInTeam" Bellew and "MadDjinn" with returning guest co-host Martin "Martin Alvito" Alvito, it has a runtime of 59m59s; listeners are encouraged to follow the show on Twitter, and check out the YouTube channel for caption capability.

    Recording live before a listening audience every other Saturday, PolyCast is a bi-weekly audio production in an ongoing effort to give the Civ community an interactive voice on game strategy; sibling show RevCast focuses on Civilization: Revolution, ModCast on Civ modding, SCivCast on Civ social gaming and TurnCast on Civ multiplay.
    2 Comments

    Discover Age of Nations Episode 104: "A Day in the Country" 

    by
    DanQ
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    Published on August 15, 2012 16:54

    Furthering the (re-)discovery of the machinima and live-action blended series Age of Nations (AoN), this week's focus is on Episode 104: "A Day in the Country". In addition to being able to download the episode in Windows Media (WMV) format from the course website, you can also stream it off of YouTube. Set in the Rise of Nations universe as the first Real-Time Strategy (RTS) machinima series and first for the game, AoN ran for one season of 14 episodes and ending with a featurette released in July 2007.

    As described for the series' fourth episode:

    A tragedy puts the Greek people on edge, leading to a sudden and surprising change in command.

    A plan is then put into motion, but will this reaction spiral into an overreaction?
    Afterwards, you can also stream the commentary on the episode or download directly if you prefer; first released in March 2006, it has been absent from public distribution for more than three years to today. From the now defunct game developer Big Huge Games co-founded by Civilization II and Alpha Centauri Lead Designer Brian Reynolds, RoN worked to incorporate Turn-Based Strategy (TBS) elements into an RTS environment.

    TurnCast Episode 21: "Oh, the Irony" 

    by
    DanQ
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    Published on August 11, 2012 15:11

    Must be heard to be believed. Daniel "DanQ" Quick, Michael "emeseles" Lucas-Smith, Makahlua and Philip "TheMeInTeam" Bellew are accompanied by fellow co-operative Civilization IV/V multiplayer players on TurnCast (TC). Its twenty-first episode, "Oh, the Irony", is now netcasting, it has a runtime of 09m59s.

    TurnCast is the third spin-off of the Civ strategy-centric PolyCast on which Quick, Makahlua and Bellew serve as regular co-hosts; the modding-centric ModCast was the first, and the console-centric RevCast the second, such spin-off. The fourth spin-off, SCivCast, covers Civ on social media.

    Discover Age of Nations Episode 103: "What Lies Beyond" 

    by
    DanQ
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    Published on August 8, 2012 14:23

    Furthering the (re-)discovery of the machinima and live-action blended series Age of Nations (AoN), this week's focus is on Episode 103: "What Lies Beyond". In addition to being able to download the episode in Windows Media (WMV) format from the course website, you can also stream it off of YouTube. Set in the Rise of Nations universe as the first Real-Time Strategy (RTS) machinima series and first for the game, AoN ran for one season of 14 episodes and ending with a featurette released in July 2007.

    As described for the series' third episode:

    The three military leaders continue to bicker over best courses of action, though ultimately come to a tense compromise.

    As this unfolds business interests advance, research starts to accelerate and an unexpected countermeasure threatens to disrupt it all.
    Afterwards, you can also stream the commentary on the episode or download directly if you prefer; first released in February 2006, it has been absent from public distribution for more than three years to today. From the now defunct game developer Big Huge Games co-founded by Civilization II and Alpha Centauri Lead Designer Brian Reynolds, RoN worked to incorporate Turn-Based Strategy (TBS) elements into an RTS environment.

    PolyCast Episode 153: "Working As Intended" 

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    DanQ
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    Published on August 4, 2012 16:53

    Famously, or infamously, depending upon one's perspective. The one-hundred-and-fifty-third episode of PolyCast, "Working As Intended", features regular co-hosts Daniel "DanQ" Quick, "Makahlua", Philip "TheMeInTeam" Bellew and "MadDjinn" with first-time guest co-host Travis "TravisATWA", it has a runtime of 59m59s; listeners are encouraged to follow the show on Twitter, and check out the YouTube channel for caption capability.

    Recording live before a listening audience every other Saturday, PolyCast is a bi-weekly audio production in an ongoing effort to give the Civ community an interactive voice on game strategy; sibling show RevCast focuses on Civilization: Revolution, ModCast on Civ modding, SCivCast on Civ social gaming and TurnCast on Civ multiplay.
    2 Comments

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