A new Civilization 5 patch has been announced by 2K Greg on 2K Games Forums. Here are the Civ5 patch notes and what 2K Greg says about:
Here's a fun surprise for you guys to read over the weekend: Patch notes for the upcoming "Fall Patch!"
There's no ETA for this patch at the moment other than "fall"
There are some popular requests in here that I bet will make some of you very happy.
And so without further ado:
The DLL source code will be released with the fall patch, allowing modders to compile modified DLLs for their Civilization V mods.
The newest version of the Forever Future mod (v1.7) is already on the Apolyton website! You'll find it in the Downloads section for Call to Power. Or just click this to get straight to the file: http://apolyton.net/local_links/jump/c-mods-182/5776
Here is the content of the readme (edited for the web):
It is a complex mod for the Civilization: Call to Power game (the first one), released by Activision in 1999, which we believe to be the best Civilization-like game that has ever hit the market. It means that you must have a copy of the game in order to play the Forever Future Mod.
There are several reasons why we created the Forever Future Mod:
a. To add more content to the game in order to make it more fun.
b. To make the game more in accordance with history and logic, without sacrificing gameplay.
c. To fix what we felt were errors and/or unnecessary simplifications.
d. To rebalance the game on various levels.