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    CivIV BTS Mod for iPhone,Android or Blackberry 

    by
    Magno
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    Published on August 6, 2011 11:00
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    I would like to shard here a new mod for civ IV BTS that we had been working to integrate pitboss game with any Smart device.

    The project has a facebook page at
    http://www.facebook.com/APTmodSD

    The hole idea of this mod is to receive in your mobil device alerts of what evers goes on in your pitboss games. The same messages you normally get in the game, but in your mobile and in real time
    Also, get messages from others players and reply from anywhere without need to connect to the pitboss server and lots of cool more stuff
    ...
    Read More Read More 8 Comments

    Apolyton has upgraded to vBulletin 4.1.5 

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    Martin Gühmann
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    Published on July 31, 2011 13:17
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    Apolyton has upgraded to vBulletin 4.1.5. The forums have been opened again. There are still some issues with the forum ...
    Read More Read More 49 Comments

    RevCast Episode 33: "The Way to Handle It" 

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    DanQ
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    Published on July 31, 2011 01:04

    Getting a grip. Regular co-hosts Matt "elthrasher" Morgan, Mike "dukeblue1987" and "ScottieX" are joined by three other panelists on the thirty-third episode of RevCast (RC) entitled "The Way to Handle It"; now netcasting, this fifth composite of archived segments has a runtime of 29m59s.

    RevCast is the second spin-off of the Civ strategy-centric PolyCast; fellow sibling ModCast focuses on Civ modding and TurnCast on Civ multiplay.
    1 Comment

    Updated: Apolyton is upgrading to vBulletin 4.1.5 

    by
    Martin Gühmann
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    Published on July 30, 2011 15:11
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    Apolyton is upgrading to vBulletin 4.1.5. vBulletin 4.1.5 comes with new features, fixes, and allows us to use some cool traffic enhancing plugins. However this comes with a small cost. To upgrade Apolyton from vBulletin 4.0.6 to vBulltein 4.1.5 we must close the forums for a short while.

    This is the plan: ...
    Read More Read More 49 Comments

    PolyCast Episode 125: "The Ripple Effect" 

    by
    DanQ
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    Published on July 30, 2011 10:18

    Making waves. The one-hundred-and-twenty-fifth episode of PolyCast, "The Ripple Effect", features regular co-hosts Daniel "DanQ" Quick, "Makahlua" and Philip "TheMeInTeam" Bellew with returning guest co-host Kelly "KMadCandy" and first-time guest co-host Paul "vexing" Grimes; it has a runtime of 59m59s.

    PolyCast is a bi-weekly audio production in an ongoing effort to give the Civ community an interactive voice on game strategy; sibling show RevCast focuses on Civilization: Revolution, ModCast on Civ modding and TurnCast on Civ multiplay.
    1 Comment

    ModCast Episode 43: "Good Day, Earthlings" 

    by
    DanQ
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    Published on July 27, 2011 18:24

    Back again. The forty-third episode of ModCast is now netcasting. Entitled "Good Day, Earthlings" with a runtime of 58m46s, it features core panelist Peter "Maniac" Steenbeke with new regular panelists Jacob "xeinwolf" Turner and "Thalassicus" with first-time guest co-hosts Jorge "Txurce" Saralegui and "Opera".

    ModCast is a recurring audio production in an ongoing effort to give the Civ community an interactive voice on game modding; sibling show PolyCast focuses on Civ strategy, RevCast focuses on Civilization: Revolution and TurnCast on Civ multiplay.
    1 Comment

    Sample PolyCast (Civ Strategy Podcast) with "Promo 15" 

    by
    DanQ
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    Published on July 25, 2011 19:57

    PolyCast Regular co-hosts Daniel "DanQ" Quick, "Makahlua", Philip "TheMeInTeam" Bellew and Lisa "qnl" Bang discuss Civilization strategy on PolyCast, a bi-weekly podcast. The first sampler from its fifth season is now available for listening. Targeting both would-be and current listeners to get a sense of the content and atmosphere of the show, it runs for 04m59s. (It's labeled as "#8" as part of an ongoing collection of samplers).

    PolyCast's fifth season is to continue on July 30th with the release of the post-produced version of Episode 125 that was recorded live the week prior.

    TurnCast Episode 03: "Peace to Pieces" 

    by
    DanQ
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    Published on July 23, 2011 00:16

    Removal of association. Daniel "DanQ" Quick is accompanied by Michael "emeseles" Lucas-Smith, Makahlua and Philip "TheMeInTeam" Bellew as regular players on TurnCast (TC) focusing on co-operative multiplayer experiences in Civilization IV/V. Its third episode, "Peace to Pieces", is now netcasting with a runtime of 09m59s.

    TurnCast is the third spin-off of the Civ strategy-centric PolyCast on which Quick, Makahlua and Bellew serve as regular co-hosts; the modding-centric ModCast was the first, and the console-centric RevCast the second, such spin-off.

    Beating Civ 'by the book' 

    by
    Zoetstofzoetje
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    Published on July 20, 2011 22:27
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    Using a "Monte Carlo" search framework, researchers have used a programmed algorithm runs a series of simulated FreeCiv games, in order to evaluate the possible utility of various moves. Through multiple iterations, the algorithm develops a sense for identifying the best move. Simulating evolution, the algorithm will sporadically insert a random move in order to sample alternative, possibly better possibilities.
    ...
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    PolyCast Episode 124: "Patch Your Eye Out" 

    by
    DanQ
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    Published on July 16, 2011 13:36

    Ever alert. The one-hundred-and-twenty-fourth episode of PolyCast, "Patch Your Eye Out", features regular co-hosts Daniel "DanQ" Quick, "Makahlua" and Philip "TheMeInTeam" Bellew with returning guest co-hosts Annalee "Cartimandua" Barney and "MadDjinn"; it has a runtime of 59m59s.

    PolyCast is a bi-weekly audio production in an ongoing effort to give the Civ community an interactive voice on game strategy; sibling show RevCast focuses on Civilization: Revolution, ModCast on Civ modding and TurnCast on Civ multiplay.
    1 Comment

    Civilization 5 Hotfix Patch 1.0.1.348 has been released 

    by
    mkorin
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    Published on July 14, 2011 13:57
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    Civilization 5 was patched to version 1.0.1.348. This patch is a hot fix. It fixes moding, makes HotSeat after saving and reloading playable even without an AI, and corrects a few minor issues. Here is the full list:
    ...
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    RevCast Episode 32: "Wreak Havoc" 

    by
    DanQ
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    Published on July 13, 2011 13:40

    Take charge. Regular co-hosts Matt "elthrasher" Morgan, Mike "dukeblue1987", "ScottieX" welcome "REDAF" to the fold as they lead the RevCast (RC) panel in its thirty-second episode entitled "Wreak Havoc"; now netcasting, it has a runtime of 29m59s.

    RevCast is the second spin-off of the Civ strategy-centric PolyCast; fellow sibling ModCast focuses on Civ modding and TurnCast on Civ multiplay.
    1 Comment

    PolyCast Episode 123: "Not Just a Lame Clip Show V" 

    by
    DanQ
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    Published on July 9, 2011 11:16

    Even more gaming goodness. The one-hundred-and-twenty-third episode of PolyCast, "Not Just a Lame Clip Show V", features regular co-hosts Daniel "DanQ" Quick, "Makahlua", Philip "TheMeInTeam" Bellew and Lisa "qnl" Bang with 10 first-time and returning guest co-hosts in another compilation of segments archived from previous episode recordings and not released previously; it has a runtime of 59m59s.

    PolyCast is a bi-weekly audio production in an ongoing effort to give the Civ community an interactive voice on game strategy; sibling show RevCast focuses on Civilization: Revolution, ModCast on Civ modding and TurnCast on Civ multiplay. This latest PC outing is the first to focus almost exclusively on Civilization IV since last fall.
    1 Comment

    PolyCast Episode 122: "The Proof Is In The Pudding" 

    by
    DanQ
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    Published on July 2, 2011 14:41

    Plated and served. The one-hundred-and-twenty-second episode of PolyCast, "The Proof is in the Pudding", features regular co-hosts Daniel "DanQ" Quick, "Makahlua", Philip "TheMeInTeam" Bellew and Lisa "qnl" Bang with returning guest co-host Sal "Thorburne" Serio; it has a runtime of 59m59s.

    PolyCast is a bi-weekly audio production in an ongoing effort to give the Civ community an interactive voice on game strategy; sibling show RevCast focuses on Civilization: Revolution, ModCast on Civ modding and TurnCast on Civ multiplay. As a continuing summer's delight, PC listeners can not only enjoy this -- the third new episode in as many weeks -- but also look forward to at least two more such outings; the next will be the first to focus almost exclusively on Civilization IV since last fall.
    1 Comment

    RevCast Episode 31: "Revolters Wanted" 

    by
    DanQ
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    Published on June 30, 2011 18:29

    An antonym for repulsion in practice. Regular co-hosts Matt "elthrasher" Morgan, Mike "dukeblue1987" and "ScottieX" lead the RevCast (RC) panel with "REDAF" and six other guests in its thirty-first episode entitled "Revolters Wanted"; now netcasting, it has a runtime of 29m59s.

    RevCast is the second spin-off of the Civ strategy-centric PolyCast; fellow sibling ModCast focuses on Civ modding and TurnCast on Civ multiplay. As a summer treat, RC's next episode will be released in two weeks time to be followed by another two weeks after that.
    1 Comment

    PolyCast Focus: "Civilization: World" 

    by
    DanQ
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    Published on June 28, 2011 21:19

    Reaching but not grasping. "Focus: 'Civilization: World'" features Lisa "qnl" Bang with "Bibor and Jacob "xienwolf" Turner on their experiences to date with the up-and-coming Civilization: World. All three panelists are part of the game's closed beta test currently ongoing.

    PolyCast is a bi-weekly audio production in an ongoing effort to give the Civ community an interactive voice on game strategy; sibling show RevCast focuses on Civilization: Revolution, ModCast on Civ modding and TurnCast on Civ multiplay.
    1 Comment

    Civilization V 1.0.1.332 patch has been released 

    by
    Nikolai
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    Published on June 28, 2011 17:29
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    The latest Civilization V patch v. 1.0.1.332 has been released. The patch adds the long-waited-for HotSeat mode for multiplayer, adds a replay option, and addresses a lot of balance issues.

    [NOTES]

    • Pacing has received a large amount of work. Expect to have more of a challenge managing your empire at higher difficulty levels than you did before. Consider dropping a difficulty level if you have problems.
    • Existing saves will work correctly. However, the balance pass may make your existing happiness lower than expectedTechnology when loading into your existing save post-patch.
    ...
    Read More Read More 41 Comments

    PolyCast Episode 121: "Not Just a Lame Clip Show IV" 

    by
    DanQ
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    Published on June 25, 2011 00:09

    Out of storage and into the intertubes. The one-hundred-and-twenty-first episode of PolyCast, "Not Just a Lame Clip Show IV", features regular co-hosts Daniel "DanQ" Quick, "Makahlua", Philip "TheMeInTeam" Bellew and Lisa "qnl" Bang with a mix of eleven returning and first-time guest co-hosts in a compilation of segments archived from previous episode recordings and not released previously; it has a runtime of 59m59s.

    PolyCast is a bi-weekly audio production in an ongoing effort to give the Civ community an interactive voice on game strategy; sibling show RevCast focuses on Civilization: Revolution, ModCast on Civ modding and TurnCast on Civ multiplay.
    1 Comment

    June/July Patch Notes for Civilization V 

    by
    Nikolai
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    Published on June 18, 2011 17:35
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    Greg "2K" Laabs posted the following message on the Official Civ5 Forums:
    "Happy Friday everyone! Friday is already an awesome day of the week, but I am here to make this one just that much better, and the way I'm going to do that is by giving you the full patch notes for the upcoming patch.

    As has started to become tradition, these notes come with an intro straight from the devs' own mouth (well, email client):

    Greetings from the Civ V team! Another couple of months have passed, and the team has been busy continuing to refine and improve the game based on your feedback. Aside from the already-announced additions of Hot-Seat and Replays, an entire balance pass has been integrated into the game. New features, gameplay systems, and Diplomacy modifiers have all been added. AI refinements continue as well, and the AI is now better than ever at challenging the player. As we move into summer, we’ll continue to bring new and exciting additions to Civ V, including improvements to Multiplayer, and other core areas of the game. Your continued engagement and feedback is what drives the team to keep working, and to make Civ V everything that our fans expect, and for that, we thank you.

    And before anyone asks, the ETA is still the same as before: late June or possibly early July."


    Full patch notes after the break.
    ...
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    PolyCast Episode 120: "Pounce Like a Tiger" 

    by
    DanQ
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    Published on June 18, 2011 14:51

    Seemingly out of nowhere. The one-hundred-and-twentieth episode of PolyCast, "Pounce Like a Tiger", features regular co-hosts Daniel "DanQ" Quick and "Makahlua" with returning guest co-host Ricardo "r_rolo1" Rolo and first-time guest co-hosts John "LzPrst" Ftonnessen and Rob "flitcraftrz" Zacny; it has a runtime of 59m59s.

    PolyCast is a bi-weekly audio production in an ongoing effort to give the Civ community an interactive voice on game strategy; sibling show RevCast focuses on Civilization: Revolution, ModCast on Civ modding and TurnCast on Civ multiplay.
    1 Comment

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