• Focus on Firaxis: A Look Inside the Company: What is this anyway?

    Brought to you by The 14th Brigade and Beyond Alpha Centauri

    What is this anyway?

    "Focus on Firaxis: A Look Inside the Company" is an inside look, via interviews, at the company that brought the world a little closer to the Civil War through Sid Meier's Gettysburg! and is now taking us to the stars through their latest work, Sid Meier's Alpha Canturi. SMAC, which is the subject of this web site, is a turn based game similar to Civilization and will be released by Firaxis sometime in 1998. These interviews, done in February and March of 1998, were meant to give you a closer look at the minds that make up Firaxis.


    Questions about Firaxis' present, past and future

    To the Interviews...

    Company Founders

    Jeff Briggs, BMOC (Big Man on Campus)
    Brian Reynolds, Designer for Sid Meier's Alpha Centauri
    Sid Meier, Designer for Sid Meier's Gettysburg!


    Artists and Animators


    Jerome Atherholt, Artist/Animator
    Mike Bazzell, Artist/Animator
    Greg Foertsch, Artist/Animator


    Programmers and Designers


    Tim Train, Producer/Designer
    Mike Ely, Programmer/Designer (kinda)


    People that don't fit into the above categories


    David Evans, Sound Stud
    Lindsay Riehl, Marketing
    Susan Brookins, Master of the Miscellaneous


    Thanks...

    Thanks to all the employees of Firaxis that took time from their busy schedules to answer the questions. Special thanks go to Lindsay Reihl at Firaxis for helping to set this whole thing up and acting as a middleman (middlewoman, whatever). Thanks go to Susan Brookins for listening to me whine. Thanks also go to Mike Ely for being the super cool guy that he is. And of course thanks to the Gamestats Family for supporting this web site.

    This article was originally published in forum thread: Focus on Firaxis: A Look Inside the Company: What is this anyway? started by Martin Gühmann View original post