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  • Inside Firaxis RSS Feed

    Focus on Firaxis: A Look Inside the Company: What is this anyway? 

    by
    Martin Gühmann
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    Published on October 22, 1998 19:04

    Brought to you by The 14th Brigade and Beyond Alpha Centauri

    What is this anyway?

    "Focus on Firaxis: A Look Inside the Company" is an inside look, via interviews, at the company that brought the world a little closer to the Civil War through Sid Meier's Gettysburg! and is now taking us to the stars through their latest work, Sid Meier's Alpha Canturi. SMAC, which is the subject of this web site, is a turn based game similar to Civilization and will be released by Firaxis sometime in 1998. These interviews, done in February and March of 1998, were meant to give you a closer look at the minds that make up Firaxis.


    Questions about Firaxis' present, past and future

    To the Interviews...

    Company Founders

    Jeff Briggs, BMOC (Big Man on Campus)
    Brian Reynolds, Designer for Sid Meier's Alpha Centauri
    Sid Meier, Designer for Sid Meier's Gettysburg!

    Artists and Animators


    Jerome Atherholt, Artist/Animator
    Mike Bazzell, Artist/Animator
    Greg Foertsch, Artist/Animator

    Programmers and Designers


    Tim Train, Producer/Designer
    Mike Ely, Programmer/Designer (kinda)

    People that don't fit into the above categories


    David Evans, Sound Stud
    Lindsay Riehl, Marketing
    Susan Brookins, Master of the Miscellaneous

    Thanks...

    Thanks to all the employees of Firaxis that took time from their busy schedules to answer the questions. Special thanks go to Lindsay Reihl at Firaxis for helping to set this whole thing up and acting as a middleman (middlewoman, whatever). Thanks go to Susan Brookins for listening to me whine. Thanks also go to Mike Ely for being the super cool guy that he is. And of course thanks to the Gamestats Family for supporting this web site.

    Susan Brookins: Focus on Firaxis: A Look Inside the Company 

    by
    Martin Gühmann
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    Published on October 22, 1998 18:55

    Name: Susan Brookins
    Title: Master of Miscellaneous

    LDespot: What did you do for SMG?

    Susan Brookins: Kept coffee, soda and snacks in good supply and planned the "shipping" party.

    LDespot: What are you working on for Alpha Centauri? ...
    Read More Read More

    Lindsay Riehl: Focus on Firaxis: A Look Inside the Company 

    by
    Martin Gühmann
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    Published on October 22, 1998 18:52

    Name: Lindsay Riehl
    Title: Marketing

    LDespot: What did you do for SMG?

    Lindsay Riehl: I worked with Origin's marketing and public relations department to get the word out on how cool Gettysburg! is. ...
    Read More Read More

    David Evans: Focus on Firaxis: A Look Inside the Company 

    by
    Martin Gühmann
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    Published on October 22, 1998 18:49

    Name: David Evans
    Title: Mr. Sound Guy

    LDespot: What did you do for SMG?

    David Evans: Sound fx, sound driver programming, recording, and anything else related to sound. ...
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    Mike Ely: Focus on Firaxis: A Look Inside the Company 

    by
    Martin Gühmann
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    Published on October 22, 1998 18:45

    Name: Mike Ely
    Title: Technically Programmer/Designer, but in practice I do all kinds of stuff. I'm also the Firaxis Webmaster, which is a pretty fun job.

    LDespot: What did you do for SMG?

    Mike Ely: I did a lot of work on both of the manuals, created the tutorials, helped a little with the multimedia, and wrote the line draw routine used to draw the fences in the game (yes, I'm pretty proud of that last one). ...
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    Tim Train: Focus on Firaxis: A Look Inside the Company 

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    Martin Gühmann
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    Published on October 22, 1998 18:30

    Name: Tim Train
    Title: Producer/Designer

    LDespot: What did you do for SMG?

    Tim Train: My main contribution was writing, editing, shooting, and producing the multimedia footage in the game. This was a lot of fun, and involved combing through hundreds of hours of archival footage, as well as a trip to 1997's Gettysburg re-enactment for a little filming. I also assisted with the marketing\PR effort on the product, and worked on many miscellaneous development support tasks, such as manual writing, playbalance, and tutorials. ...
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    Greg Foertsch: Focus on Firaxis: A Look Inside the Company 

    by
    Martin Gühmann
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    Published on October 22, 1998 18:26

    Name: Greg Foertsch
    Title: Artist/Animator

    LDespot: What did you do for SMG?

    Greg Foertsch: Game art such as trees, houses, rivers, roads; opening screens; Battle of Honor screens; Hall of Valor ...
    Read More Read More

    Mike Bazzell: Focus on Firaxis: A Look Inside the Company 

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    Martin Gühmann
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    Published on October 22, 1998 18:19

    Name: Mike Bazzell
    Title: Artist/Animator

    LDespot: What did you do for SMG?

    Mike Bazzell: Screamed Loudly.

    LDespot: What are you working on for Alpha Centauri? ...
    Read More Read More

    Jerome Atherholt: Focus on Firaxis: A Look Inside the Company 

    by
    Martin Gühmann
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    Published on October 22, 1998 18:01

    Name: Jerome Atherholt
    Title: Artist/Animator

    LDespot: What did you do for SMG?

    Jerome Atherholt: Generals' portraits (both sides), Options Screen, Side selection screen (not the paintings in the frame which are the work of Don Troiani) "F10" map of Gettysburg, Scenario Briefing screens, Union and Confederate Desktop artwork. Also lent my voice for some of the Generals in the scenario briefing. ...
    Read More Read More

    Sid Meier: Focus on Firaxis: A Look Inside the Company 

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    Martin Gühmann
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    Published on October 21, 1998 18:13
    Article Preview

    Name: Sid Meier (Sid is on the right in the picture to the bottom)
    Title: Designer for Sid Meier's Gettysburg!

    LDespot: I know a book inspired you to create SMG, but what caused you to start work on it when you did?

    Sid Meier: We were looking for a cool new game to introduce with our new company. We tossed around a few ideas, played with a few game designs but kept coming back to this idea to do a Civil War game. Since we’ve always been interested in the Civil War it was natural, but also, we had gotten numerous requests to do one over the years. We had tried different approaches to the topic, but never found one that kept our interest for very long. Last year, the technology was finally available to present the battlefield as I had envisioned it and it just seemed like the thing to do. ...
    Read More Read More

    Page 1 of 2 1 2 Next LastLast
  • SMAC General

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  • SMAC Files

    • SMAC Mac Patch v1.5
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  • SMAC Info

    • Introduction to Sid Meier's Alpha Centauri
    • Alpha Centauri: Preliminary report on the Chironian Biosphere
    • Artificial Intelligence
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    • Diplomacy
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    • Victory Conditions: Ascent to Transcendence?
    • Other Information
  • SMAC Factions

    • Gaia's Stepdaughters
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  • SMAC Modding

    • Modding Introduction
    • Editing alpha.txt
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    • Multiplayer Map Design
    • Files for Creators
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  • SMAC Prerelease

    • Tim Train on Alien Crossfire
    • Brad Oliver on Macintosh port of SMAC
    • Tim Train on SMAC's Art
    • Interview with Brian Reynolds
    • Interview with Jeff Morris
    • Firaxis at E3
    • Focus on Firaxis
  • SMAX Info

    • Base Art
    • 5 of the new technologies
    • "What's New" from the Demo by korn469
    • SMACX Read Me
    • Column: First Day Pre-Playing Report
    • Alien Crossfire goes gold
  • SMAX Factions

    • Cyborgs
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  • Links/Downloads/Images

    What's New...

    zip liztec 100v2 (2 Hits)
    test liztecs t100-151 (2 Hits)
    zip Test setup for Liztecs T0-100 (2 Hits)
    zip Large maps rules files (6 Hits)
    zip RS Land12 Map (13 Hits)
    zip RSRB Land11 (14 Hits)
    zip DNKmaps RS Land10 (21 Hits)

    What's Hot...

    exe Patch: English Updater 1.2 (53047 Hits)
    zip CTP2 Patch v1.11 (46016 Hits)
    exe CTP1 Apolyton Pack (25371 Hits)
    rar Apolyton CTP2 Edition: Revision 1111 (12-Jun-2011) (22694 Hits)
    exe SMAC 4.0 Patch/English (22276 Hits)
    rar Civ3MultiTool (C3MT) (22082 Hits)
    zip Celestial Dawn's Mod v4.22 (20881 Hits)

    Take Your Chance...

    Star Wars: Awing (337 Hits)
    jpg Guess: Trireme (10 Hits)
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    zip Research Planner v0.2 (1391 Hits)
    Installing (Screen 1) (218 Hits)
    Civ3 - Watorrey.net (1215 Hits)
    zip Invasion of Sweden (139 Hits)
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