Announcement

Collapse
No announcement yet.

CTP Challenge Ladder -- February 2011

Collapse
X
Collapse
  •  

  • CTP Challenge Ladder -- February 2011

    Call to Power -- PBEM Challenge Ladder


    Continued from here http://apolyton.net/forums/showthread.php?t=166378


    The Ladder

    (as of 18-Feb-2011):


    RNK.NAME................BAID.......WIN.....LOSS... NAT
    ------------------------------------------------------
    01. dancemasseuse.......Deity.......13........5....USA
    02. quinns..............Deity.......12........3....USA
    03. thehappies..........Deity.......13........5....USA
    04. HornedFrog..........Deity.......13.......17....USA
    05. Cuaich..............Deity........3........4....CAN
    06. JohnGalt137.........Deity........4........1....USA
    07. EPW.................Deity........5.......11....USA
    08. ricketyclik.........Deity........3.......12....AUS
    09. Keygen..............Deity........2........2....GRE
    10. Justin_Phillip_webb.Deity........0........1....USA


    Alternate CTP PBEM Players

    RNK.NAME................BAID.......WIN.....LOSS... NAT
    ------------------------------------------------------
    **. Addled Platypus.....Deity........-........-....USA
    **. berXpert............Deity........-........-....MEX
    **. TheBirdMan..........Deity........-....... -....DEN
    **. blackgryffin........Emperor......-........-....FRA
    **. blackice............Deity........-........-....CAN
    **. checkMate...........Deity........-........-....USA
    **. Dimytes.............Deity........-........-....SWE
    **. david42one..........Deity........-........-....USA
    **. Flameflash..........Deity........-........-....USA
    **. Frozzy..............Emperor......-........-....NZL
    **. Gavrushka...........Deity........-........-....GBR
    **. Grandpa Troll.......Deity........-........-....USA
    **. hatschy.............Deity........-........-....AUT
    **. iDestroy............Deity........-........-....USA
    **. Johny Cartonny......Deity........-........-....BEL
    **. Lung................Deity........-........-....AUS
    **. Maquiladora.........Deity........-........-....GBR
    **. Mathemagician.......Deity........-........-....GER
    **. Mieciofok...........Emperor......-........-....POL
    **. Milamber............Deity........-........-....USA
    **. Nimrod..............Deity........-........-....USA
    **. Nukeboy.............Deity........-........-....USA
    **. PrinceBolkonsky.....Deity........-........-....USA
    **. Protoss72000........Deity........-........-....USA



    Completed CTP PBEM Challenge Matches:


    1 - 100. See archives at http://apolyton.net/forums/showthrea...hreadid=130081
    101. quinns def. hatschy(Resigned); Started Jun-2004; Finished Nov-2004; Turns 103.
    103. Dimytes def. Checkmate(Resigned); Started Jun-2004; Finished Sep-2004; Turns 101.
    104. blackice def. checkMate; Started May-2004 -- Finished Jul-2004.
    105. berXpert defeats Grandpa Troll; Started Jul-2004; Finished Oct-2004.
    106. Dimytes def. Grandpa Troll; Started Jul-2004; Finished Sep-2004.
    108. EPW def. Grandpa Troll; Started Jul-2004; Finished Jul-2004.
    109. Grandpa Troll def. blackgryffin; Started Jul-2004; Finished Jul-2004.
    110. blackice def. ricketyclik; Finished Jul-2004.
    111. Mathemagician def. hatschy (Resigned); Started Jul-2004; Finished Feb-2005; Turns 213.
    112. EPW def. Grandpa Troll; Started Jul-2004; Finished Sep-2004; Turns 165.
    113. Checkmate def. Grandpa Troll; Started Jul-2004; Finished Mar-2005.
    121. ricketyclik def. Milamber; Started Aug-2004; Finished Dec-2005; Turns 221.
    122. Hatschy def ricketyclik; Started ; Finished May-2007; Turns 192
    123. johnzim vs. Grandpa Troll (Draw); Started Aug-2004; Finished Oct-2004.
    124. Cuaich def. Grandpa Troll; Started Aug-2004; Finished Nov-2005.
    126. Dimytes def. TheBirdMan(Resigned); Started Aug-2004; Finished Sep-2004; Turns 153.
    128. EPW def. ricketyclik (Resigned); Started Aug-2004; Finished Dec-2004; Turns 100.
    129. Mathemagician def. quinns (Resigned); Started Sep-2004; Finished Dec-2004.
    130. Cuaich def. johnzim; Started Sep-2004; Finished Oct-2004; Turns 77.
    131. EPW def. Grandpa Troll; Started Sep-2004; Finished Nov-2004; Turns 191.
    132. EPW def. Johny Cartonny (Note 11); Started Sep-2004; Finished Oct-2004.
    133. Dimytes def. hatschy; Started Sep-2004; Finished Jun-2005; Turns 147.
    136. Mathemagician def. TheBirdMan (Resigned); Started Nov-2004; Finished Nov-2004; Turns
    138. ricketyclik def. TheBirdMan (ALP); Started ???; Finished Nov-2004; Turns 363.
    140. Mathemagician def. ricketyclik; Started Feb-2005; Finished Apr2005.
    142. berXpert def. Mathemagician (Resigned); Started Mar-2005; Finished Mar-2005; Turn
    145. johnzim def. Platypus Rex; Started Jul-2005; Finished Dec-2005.
    147. Grandpa Troll def. Platypus Rex; Started Dec-2005; Finished ???; 213 Turns
    148. thehappies def Platypus Rex; Started Dec-2005; Finished Jan 2006; 40 Turns
    150. thehappies def. Milamber; Started Dec-2005; Finished Apr 2006; 200 Turns
    151. thehappies def Platypus Rex; Started Feb 2006; Finished Jun 2006
    152. thehappies def johnzim; Started Feb 2006; Finished June 2006; Turns 296
    153. EPW def Thebirdman; Started Apr 2006; Finished Apr 2006; Turns 115
    154. Keygen def Cuaich; Started Apr 2006; Finished Mar 2007; Turns 142
    155. EPW def Grandpa Troll; Started Feb 2006; Finished May 2006; Turns 152
    156. Keygen def Grandpa Troll; Started Apr 2006; Finished Jun 2006; Turns 134
    157. EPW def Thebirdman; Started Apr 2006; Finished Jul 2006; Turns 206
    158. TheBirdman def Keygen; Started Jun 2006; Finished Nov 2006; Turns 150
    160. thehappies def Cuaich; Started Jun 2006; Finished May 2008; Turns ???
    161. TheBirdMan def Milamber; Started July 2006; Finished Jun 2006; Turns 116
    163. quinns def. EPW; Started Aug 2006; Finished Sep 2010; Turns 102
    164. TheBirdMan def quinns; Started Aug 2006; Finished Dec 2006; Turns 142
    165. TheBirdman def thehappies; Started Nov 2006; Finished Jan 2007; Turns 119
    166. quinns def Platypus Rex; Started Dec 2006; Finished Mar 2007; Turns 62
    167. quinns def TheBirdman; Started Dec 2006; Finished Jul 2007; Turns 234
    168. TheBirdman def thehappies; Started Jan 2007; Finished Apr 2007; Turns 191
    169. theHappies def PrinceBolkonsky; Started Mar 2006; Finished Apr 2007; Turns ???
    171. ricketyclick def iDestroy; Started Mar 2007; Finished May 2007; Turns ???
    172. PrinceBolkonsky def iDestroy; Started Mar 2007; Finished Apr 2007; Turns 87
    174. iDestroy def Addled Platypus; Started Mar 2007; Finished Aug 2008; Turns ???
    180. TheBirdman def quinns; Started Jun 2007; Finished Nov 2007; Turns 160
    181. Cuaich def thehappies; Started May 2008; Finished Jan 2010; Turns ???
    182. quinns def thehappies; Started Mar 2008; Finished Mar 2009; Turns 183
    183. quinns def hornedfrog; Started Nov 2008; Finished Feb 2009; Turns 59
    184. Maquiladora def thehappies; Started Nov 2008; Finished Jan 2009; Turns 159
    185. quinns def TheBirdMan; Started Nov 2008; Finished Jan 2009; Turns 39
    186. dancemassuese def TheBirdman; Started Oct 2007; Finished Jan 2008; Turns 141
    187. TheBirdman def ricketyclik; Started Nov 2007; Finished Aug 2008; Turns ???
    188. Cuaich def hornedfrog; Started Mar 2008; Finished Sep 2008; Turns 62
    190. Maquiladora def hornedfrog; Started Nov 2008; Finished Dec 2008; Turns 82
    191. hornedfrog def ricketyclik; Started Nov 2008; Finished Apr 2009; Turns 188
    192. quinns def Grandpa Troll; Started Nov 2008; Finished May 2009; Turns 87
    194. dancemassuese def hornedfrog; Started Nov 2008; Finished Dec 2009; Turns 83
    195. hatschy def ricketyclik; Started Nov 2008; Finished May 2009; Turns 146
    196. hatschy def Grandpa Troll; Started Dec 2008; Finished Apr 2009; Turns 171
    197. Cuaich def hornedfrog; Started Oct 2008; Finished Dec 2009; Turns 103
    198. TheBirdman def ricketyclik; Started Aug 2008; Finished Dec 2008; Turns 138
    199. Maquiladora def hornedfrog; Started Dec 2008; Finished Jan 2009; Turns 54
    201. Maquiladora def hornedfrog; Started Jan 2009; Finished Feb 2009; Turns 144
    202. hornedfrog def Grandpa Troll; Started Jan 2009, Finished Feb 2009; Turns 92
    203. TheHappies def Hatschy; Started Jan 2009; Finished Sep 2009; Turns 107
    204. Maquiladora def dancemassuese; Started Feb 2009; Finished April 2009; Turns 72
    205. hornedfrog def Grandpa Troll; Started Feb 2009; Finished Mar 2009; Turns 162
    206. Maquiladora def hornedfrog; Started Feb 2009; Finished Mar 2009; Turns 87
    207. thehappies def EPW; Started Mar 2009; Finished Apr 2009; Turns 50
    208. EPW def Grandpa Troll; Started Mar 2009; Finished Apr 2009; Turns 161
    210. thehappies def EPW; Started Apr 2009; Finished Sep 2009; Turns 120
    211. hornedfrog def iDestroy; Started Feb 2009; Finished Apr 2009; Turns 66
    212. hornedfrog def hatschy; Started Apr 2009; Finished Sep 2009; Turns 98
    213. Grandpa Troll def EPW; Started Apr 2009; Finished Apr 2009; Turns 156
    214. hornedfrog def Grandpa Troll; Started Mar 2009; Finished May 2009; Turns 117
    215. TheBirdMan def hornedfrog; Started May 2009; Finished Feb 2010; Turns 184
    216. dancemassuese def Grandpa Troll; Started Feb 2009; Finished May 2009; Turns 120
    217. dancemassuese def hornedfrog; Started on Feb 2009; Finished May 2009; Turns 167
    218. dancemassuese def Nukeboy; Started Dec 2008; Finished Apr 2009; Turns 131
    220. quinns def dancemassuese; Started Jun 2009; Finished Apr 2010, Turns 133
    221. dancemassuese def Maquiladora; Started Jun 2009; Finished Jul 2009; Turns 25
    222. dancemassuese def hornedfrog; Started May 2009; Finished Sep 2009; Turns 138
    223. hornedfrog def Ricketyclik; Started Apr 2009; Finished Aug 2009; Turns 116
    224. hornedfrog def Ricketyclik; Started Sep 2009; Finished Feb 2010; Turns 148
    226. thehappies def HornedFrog; Started Sep 2009; Finished Dec 2009; Turns 122
    227. dancemassuese def EPW; Started Aug 2009; Finished Oct 2009; Turns 56
    228. dancemassuese def EPW; Started Oct 2009; Finished Apr 2010; Turns 106
    229. thehappies def HornedFrog; Started Dec 2009; Finished Feb 2010; Turns 123
    230. HornedFrog def Cuaich; Started Dec 2009; Finished Jan 2011; Turns R11
    231. thehappies def dancemasseuse; Started Sep 2009; Finished Jun 2010; Turns 150
    232. thehappies def HornedFrog; Started Feb 2010; Finished Mar 2010; Turns 80
    233. hornedfrog def Ricketyclik; Started Feb 2010; Finished Jul 2010; Turns 120
    234. quinns def Cuaich; Started Mar 2010; Finished Jun 2010; Turns 22
    235. quinns def hornedfrog; Started Mar 2010; Finished Jun 2010; Turns 54
    236. hornedfrog def EPW; Started Mar 2010; Finished Jul 2010; Turns 107
    237. JohnGalt137 def Ricketyclik; Started Apr 2010; Finished Jun 2010; Turns 175
    238. dancemasseuse def EPW; Started Apr 2010; Finished Jul 2010; Turns 84
    239. JohnGalt137 def EPW; Started Apr 2010; Finished Jun 2010; Turns 47
    240. JohnGalt137 def EPW; Started May 2010; Finished Sep 2010; Turns 184
    241. quinns def dancemassuese; Started Apr 2010; Oct 2010; Turns 71
    242. quinns def hornedfrog; Started Jun 2010; Finished Aug 2010; Turns 70
    243. JohnGalt137 def hornedfrog; Started Jun 2010; Finished Jul 2010; Turns 94
    244. EPW def Ricketyclik; Started Jun 2010; Finished Aug 2010; Turns 167
    246. ricketyclik def Justin_Phillip_webb; Started Sep 2010; Finished Oct 2010; Turns 59
    247. Ricketyclik def Keygen; Started Sep 2010; Finished Oct 2010; Turns R11
    248. dancemasseuse def ricketyclik; Started Nov 2010; Finished Dec 2010; Turns 90
    249. thehappies def dancemasseuse; Started Aug 2010; Finished Oct 2010; Turns 93
    251. hornedfrog def JohnGalt137; Started Aug 2010; Finished Dec 2010; Turns R11
    252. dancemasseuse def quinns; Started Nov 2010; Finished Jan 2011; Turns 97
    253. hornedfrog def EPW; Started Aug 2010; Finished Jan 2011; Turns 106
    254. dancemasseuse def ricketyclik; Started Jan 2011; Finished Feb 2011; Turns 82

    CTP PBEM Challenge Matches in Progress

    189. Grandpa Troll vs dancemasseuse ; Started Nov 2008
    225. dancemasseuse vs hornedfrog; Started Sep 2009
    245. hornedfrog vs thehappies; Started Sep 2010
    246. quinns vs ricketyclik; Started Nov 2010
    247. quinns vs thehappies; Started Nov 2010
    250. thehappies vs dancemasseuse; Started Oct 2010
    255. dancemasseuse vs quinns; Started Dec 2010
    256. hornedfrog vs Cuaich; Started Feb 2011
    257. hornedfrog vs quinns; Started Feb 2011

    CTP PBEM Challenges Awaiting Response


    The Rules:

    1. BAID represents the highest CTP solo artificial intelligence level ever defeated -- BEST ARTIFICIAL INTELLIGENCE DEFEAT (without cheating, of course). This gives a rough indication of the player's level, and initially places players on the ladder somewhat fairly.

    2. Players alphabetically appear on the ladder in the "Alternate Players" section when they show an interest in being on the ladder. They will then appear on the official ladder once a previously announced (on this thread) game finishes.

    3. Ladder positions change when a player lower on the ladder defeats a player higher on the ladder. When a lower ladder player defeats a higher ladder player:
    3.1) the lower player takes over the ladder position of the higher player;
    3.2) the higher player moves down one slot on the ladder;
    3.3) the lower player attains the BAID level of the higher player (if different).
    3.4) Alternate players will appear at the bottom of the official ladder once they complete an official challenge match, unless they defeat an official ladder player -- in which case rules 3.1, 3.2, and 3.3 apply.

    4. There is no cheating or bug exploits allowed in CTP PBEM Challenges. Anyone caught cheating will be permanently banned from the CTP PBEM Challenge Ladder.

    Cheating in PBEM includes:
    a) Opening your opponents turns before the game ends.
    b) Replaying any turn.
    c) Using the "rush buy - then switch queue" bug exploit.
    d) Settling on top of a farm or mine.

    5. You may challenge any player any time. However, a player is "obliged" to accept your challenge if you are within three ladder spots of their position. If the person challenged dodges the challenge continually, with no good reason (posted here), then the one challenged may lose one or more positions on the ladder, or fall into the Alternate Players group. Remember to post your challenge, and the acceptance or declination of that challenge here on this thread.

    6. ** Rescinded **

    7. In PBEM Challenges, a player wins in the normal manner, but also wins if the player achieves a Power Graph (PG) rating four times their opponent's graph (4xPG), beyond the 20 turn mark, (except in the Dual-Duel format where it is recommended to use the standard victory conditions only -- see note 8).

    8. (Optional) The Dual-Duel format makes for a fair game. It completely equalizes the starting positions -- Two games started simultaneously on the same randomized map with starting positions swapped. First one to win a game wins the match. Use this format if you wish. If you do use this dual-duel format, it is recommended that you do NOT use the 4XPG (mentioned in note 7 above), victory condition because one civilization may have a much better starting position.

    9. Any player not responding to a direct challenge within two weeks will be dropped from the ladder. The challenged player does not necessarily need any excuse. He or she must simply "respond" here on this thread to either accept or decline. If the challenged player continually dodges the challenger(s) with excuses, then that challenged player may drop down the ladder depending upon the circumstances.

    10. Draws do not count for either a win or a loss for either player.

    11. Once a CTP PBEM Challenge Match is agreed upon by both players, then any absence from the game for over two weeks will result in a win for the present player and a loss for the absent player.

    Standard Challenge Match Settings:
    (Players should agree which settings to use. These are the standard settings, but can be changed to suit the wishes of the players.)

    Map size: Huge -- Randomized
    Difficulty: Emperor
    Barbarians: Ruins Only
    Ruins: Off Limits -- No Entry (to disable ruins on initial random map -- modify ctp_data/default/gamedata/const.txt file -- set RUINS_CHANCE_PER_BOX from 1.0 to 0.0)
    Wonders: No Wonders Allowed
    Earth World
    Bloodlust Off
    Pollution On
    Number of Civilizations: 4
    (2 Human Players, 2 Computer Players)
    Map:
    Wet/Dry 20%
    Warm/Cold 20%
    Ocean/Land 50%
    Island/Continent 50%
    Uniform/Diverse 50%
    Few/Many Goods 50%
    One Settler (default)
    100 Gold (default)

      Posting comments is disabled.

    Latest Articles

    Collapse

    • CTP1: Forever Future 1.7 has been released
      by Solarius Scorch

      The newest version of the Forever Future mod (v1.7) is already on the Apolyton website! You'll find it in the Downloads section for Call to Power. Or just click this to get straight to the file: http://apolyton.net/local_links/jump/c-mods-182/5776

      Here is the content of the readme (edited for the web):


      WHAT IS FOREVER FUTURE?

      It is a complex mod for the Civilization: Call to Power game (the first one), released by Activision in 1999, which we believe to be the best Civilization-like game that has ever hit the market. It means that you must have a copy of the game in order to play the Forever Future Mod.


      WHAT DOES FOREVER FUTURE MOD DO?

      There are several reasons why we created the Forever Future Mod:

      a. To add more content to the game in order to make it more fun.
      b. To make the game more in accordance with history and logic, without sacrificing gameplay.
      c. To fix what we felt were errors and/or unnecessary simplifications.
      d. To rebalance the game on various levels.

      ...
      August 26, 2012, 16:06
    • CALLING #4: THE RISE AND FALL OF THE AUSTRALIANS
      by Martin Gühmann
      By Alexander Trofast Now when I look back upon what I have done I can see my faults. But it's too late now. I will write this book for those who care to read. It all started around the year 1800. The people demanded a new governement and a gave them just that. I had been reading books about communistic ideas and I thought it sounded pretty good. The people became happy and production boosted to max. Since i had this much excess production i thought I would make a little army and conquer the island my capitol was located at. Since the Indians were far below me, I drove them away fairly fast. Now when industrialization was at max and every one of my cities were building facories and oil refineries. This was a large mistake. Since the Indians were defeated that easily I moved my armies to the next island and there the Portugese were living. They to were easily beaten. Now my empire strecthed long from my capital. But not even there my conquering stopped, I sent troops all over the world and when i got tank warfare I were unstoppable. In every city I captured I started building factories, oil refineries and robotic plants....
      April 27, 2012, 18:32
    • CALLING #3: A WAR STORY
      by Martin Gühmann
      By Andreas "Atahualpa" Beham

      This story started in 4,000 BC (like many other stories). The land was dark and only a small area was lightened by brave men - my settlers. They elected me as their leader and I knew from that time on I took over the responsibility for them. It was a great feeling and I swore not to dissapoint them. Quickly, I searched for a good place to settle down. The first city was founded. My men worked hard - 10 hours a day and they only got little money. I decided it was best to expand. The best hunters of my tribe were ordered to explore the surrounding and then I recruited men willing to find other cities not far away from the capital. Some 1,000 years later I controled several cities. My scientists worked for hours and soon men came together to talk about the rain and the flash. They did not know where they came from, so they believed in a being even more powerful than me. I enforced them in their believe and changed my government to Theocracy. People gave me a lot of money, but instead of exploiting them, I used it well. One day, men from different tribes visited me. The called themselves the Russians. We talked a bit, but I did not really get what they wanted from me. After some time, I met the Chinese. They seemed friendly at first and I thought I could trust them. However, I still expanded my empire and young men were still willing to find new cities. I sent them away, but what a terrible thing, my scouts reported that they had been kidnapped. Settlers dissapeared every now and then, I was absolutely helpless. My people demanded to stop this and I did. From that time on, all settlers had an escort, one of my elite phalanx divisions each. Expansion was running again....
      April 27, 2012, 18:30
    • CALLING #2: A RECORD OF ROMAN THEOCRACY
      by Martin Gühmann
      By Merlin

      Recorded by the Monk Cathorix of the Articusian Order in Rome In 4000 B.C. Merlin the First founded the city of Rome on the river Salus in the southern woods. After his death in 4100 B.C. his decendents continued his wishes and expaned the empire. They built Pompii and Antium in the northern plains and these cities grew well. Under Merlin the X the empire changed to a monarchy and began the great exploration of this continent....
      April 27, 2012, 18:26
    • CALLING #1: THE SCOTTISH EMPIRE
      by Martin Gühmann
      By Doubtme OOC Info: My second game of CTP, on a huge size world, difficulty Prince, 4 Civs, as the Scottish. I may detail the latter part of this history - once it has actually occurred! Founded by the great William Wallace, 4000 years before the birth of the Messiah, Allan Donald, the Scottish Empire would one day rule far more than the Earth. The clans grew and spread quickly, till they encompassed the far Eastern portion of the long, L shaped continent, rotated 90 degrees to the right....
      April 27, 2012, 18:23
    • CTP1: Units from Previews
      by Martin Gühmann

      Units images from Gamespot. We see the Space Engineer(first image, left) and the Space Marine(third image, right of course!). Any ideas on the names of the rest?

      Units info from the CG Strategy Plus preview

      Settler These adventurous souls set out with little more than supplies and dreams, founding new cities for your civilization.
      Warrior The prototypical soldier is short on armament and skill, but well-endowed with ferocity.
      Knight Steel-clad and armed to the teeth, these mounted units move swiftly and attack mercilessly.
      Destroyer Speedy and moderately armed, these ships are the last thing a submarine wants to (and usually gets to) see.
      Stealth Submarine Invisible to sonar, this high-tech seawolf provides a very real danger to undersea cities and trade routes.
      Crawler Moving undetected across the ocean floor, these deep-water vehicles carry troops towards conquest and sabotage.
      Space Engineer A brave new breed of settlers, these highly-trained technicians construct grand orbital colonies.
      Space Fighter This well-armed fighter is equally at home in a vacuum or atmosphere, and actively defends against atmosphere-bound craft.
      Space Marine Zero-g grunts in a crunchy shell, they're dangerous in battle and invaluable for defense.
      Swarm Normal ground and air defenses are useless against these space-dropped troopers.
      Battlecruiser Truly the behemoth of space, this armored fortress contains enough firepower to level (?!) an orbital city.
      ...
      April 27, 2012, 18:07
    Working...
    X