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    Call to Power II Source Code Readme 

    by
    Mr Ogre
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    Published on February 16, 2008 15:59
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    THIS MATERIAL IS NOT MADE OR SUPPORTED BY ACTIVISION.
    This version of the Call To Power 2 is developed at apolyton.net

    Contact the authors on the Apolyton forums at
    http://apolyton.net/forums/forumdisplay.php?forumid=213.
    ...
    Read More Read More

    EditPlus: updated SLIC-definitions, new CTP2-DB-definitions 

    by
    BureauBert
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    Published on April 18, 2006 17:53

    Why not get back to CTP2-modding just to enjoy the luxury of syntax highliting in EditPlus?
    • for SLIC (Locutus' SLIC-definitions file updated for CTP2 AE)
    • for CTP2 AE database
    ...
    Read More Read More 2 Comments

    Strategies.txt 

    by
    Martin Gühmann
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    Published on December 4, 2004 20:31
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    \CTP2_DATA\DEFAULT\AIDATA\Strategies.txt

    The Strategies.txt file defines the various strategic states for the AI. See the AI customization document for details on how the strategic states are used by the AI.
    ...
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    WonderBuildLists.txt 

    by
    Martin Gühmann
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    Published on December 4, 2004 20:14
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    \CTP2_DATA\DEFAULT\AIDATA\WonderBuildLists.txt

    This file contains build lists of Wonders for the AI to build. The build list names are referenced in BuildListSequences.txt and reference Wonders from Wonders.txt.
    ...
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    UnitBuildLists.txt 

    by
    Martin Gühmann
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    Published on December 4, 2004 20:09
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    \CTP2_DATA\DEFAULT\AIDATA\UnitBuildLists.txt

    This file contains build lists of Units for the AI to build. The build list names are special and are directly referenced by the AI code. The lists reference Units from Units.txt.
    ...
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    Personalities.txt 

    by
    Martin Gühmann
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    Published on December 4, 2004 19:51
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    \CTP2_DATA\DEFAULT\AIDATA\Personalities.txt

    This file define the personality attributes for various personalities. The personality names are referenced from Strategies.txt.
    ...
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    ImprovementLists.txt 

    by
    Martin Gühmann
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    Published on December 4, 2004 19:42
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    \CTP2_DATA\DEFAULT\AIDATA\ImprovementLists.txt

    This file contains build lists of Tile Improvements for the AI to build. The build list names are referenced in Strategies.txt and reference Tile Improvements from TileImp.txt.
    ...
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    Hscore.txt 

    by
    Martin Gühmann
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    Published on December 4, 2004 19:37
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    \CTP2_DATA\DEFAULT\GAMEDATA\Hscore.txt

    This file contains the High Score information for games played. The shipped version of this file is blank. And no modifications of this file should be necessary.
    ...
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    GW.txt 

    by
    Martin Gühmann
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    Published on December 4, 2004 19:34
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    \CTP2_DATA\DEFAULT\GAMEDATA\GW.txt

    This file defines the effects caused by Global Warming. Each time Global Warming is triggered there is a percent change that each tile in the map can be affected. This file defines the percent chances that tiles are affected and the resulting effect.
    ...
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    Govern.txt 

    by
    Martin Gühmann
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    Published on December 4, 2004 19:30
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    \CTP2_DATA\DEFAULT\GAMEDATA\Govern.txt

    This file defines the attributes for each Government in the game.
    ...
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    Page 2 of 10 FirstFirst Previous 1 2 3 4 5 ... Next LastLast
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