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PolyCast Episode 146: "Forest for the Trees"

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  • PolyCast Episode 146: "Forest for the Trees"

    Decrease zoom. The one-hundred-and-forty-sixth episode of PolyCast, "Forest for the Trees", features regular co-hosts Daniel "DanQ" Quick, "Makahlua" and Philip "TheMeInTeam" Bellew with first-time guest co-host Danny "snarzberry" Steele; it has a runtime of 59m59s; listeners are encouraged to rate the show on iTunes and follow on Twitter.

    Recording live before a listening audience every other Saturday, PolyCast is a bi-weekly audio production in an ongoing effort to give the Civ community an interactive voice on game strategy; sibling show RevCast focuses on Civilization: Revolution, ModCast on Civ modding and TurnCast on Civ multiplay.

    • DanQ
      #1
      DanQ commented
      Editing a comment
      Summary of Topics

      - 03m22s | Senate
      Comparing the merits of promotions for Galleys, and a generalized "to do" list in the early game, both for Civilization IV.
      - 15m40s | Forum Talk
      Considering the possibility of a demo for the Civilization V expansion pack Gods & Kings, as well as the most anticipated scenario(s) from it.
      - 24m40s | Research Lab
      Contrasting the Scout unit in CivIV and CivV in the context of revising its promotion capabilities.
      - 31m20s | Miscellaneous
      On the implications for CivV's game mechanics from the upcoming G&K expansion, ethics and legalities of Civilization's developer and publisher incorporating community-generated MODs into the base game (47m49s; recorded for Episode 122), playing CivV without any Victory Conditions (50m18s; recorded for Episode 124), and how to keep CivIV interesting after all these years since its release (52m02s; recorded for Episode 134).

      - Intro/Outro | Miscellaneous
      Losing focus as quickly as it was obtained on the appearance of one's cities in Civ, and how to win for gaming by failing in reality.

    • DanQ
      #2
      DanQ commented
      Editing a comment
      Technical Addendum

      If you observe some notable differences in audio quality for the worse in this, as compared to most of our episodes, it is because we had to rely on our backup recording as the primary recording software failed unexpectedly -- and unknowingly at the time -- shortly after starting. Pardon the inconvenience for the affected parts of this episode.
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