
In 2016 under the
Civilized Communication banner,
Civilization fans can look forward to the ongoing production of three podcasts. More
Civ co-operative multiplay is to be had in the sixth season of
TurnCast, further exploration of modding in the series on the eighth season of
ModCast and greater
Civ strategy conversations on the landmark tenth season of
PolyCast. Episodes of the latter most are to continue to be
recorded live every other Saturday starting at 12PM ET (North America), starting January 9th (
timezone converter).
Meanwhile, efforts to restart the
Civ social
SCivCast to now focus on the recently released
Civilization Online will be ongoing having begun at the end of last year. Elsewise, the dramedy series
One More Turn is to record and release its fourth season, the thirteen episodes of which are currently being written. Before that the third season blooper reel and commentary is to be released by January's end.
Recurring updates on the above efforts are to be summarized in follow-up posts throughout the calendar year. Keep on
Civ'in, laughing and living....
- 01m07s | Topic #1
Assessing city settling options with starting considerations and focus tailoring in Civilization: World (recorded for Episode 02).
- 06m17s | Topic #2
Implications in moving from being apart of a large empire to a small one (recorded for Episode 02).
- 08m31s | Topic #3
Getting to play for the purposes of racking up achievements in CivWorld (recorded for Episode 03).
- 11m46s | Topic #4
What to keep in mind when being apart of, and conversing with, other members of a guild (recorded for Episode 03).
- 19m43s | Topic #5
Arguments for why when comparing Civilization: World to other Civ games on the basis of addictiveness, CivWorld wins (recorded for Episode 03).
- 23m55s | Topic #6
Considering the present, as well as contemplating the future, of this first social-media based Civ title (recorded for Episode 03).