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Strategic Resources Effect Improvement Yield Revealed by Usage
Aluminum            
Hills
+1 Hammer Mine 0 +3 +1 Industrialism Modern Units
SS parts
Coal
Hills
+1 Hammer Mine 0 +3 0 Steam Power Railraods
Ironclad
Copper
Grassland
Plains
+1 Hammer Mine 0 +3 0 Bronze Working Ancient Units
Some Wonders
Horse
Grassland
Plains
+1 Hammer Pasture 0 +2 +1 Animal Husbandry Mounted Units
Iron
Desert
Hills
Grassland
Plains
+1 Hammer Mine 0 +3 0 Iron Working Ancient Units
Medieval Units
Marble
Hills
Tundra
Plains
+1 Hammer Quarry +0 +1 +2   Many Wonders
Oil
Desert
Coast
Ocean
+1 Hammer Land
Well
0 +2 +1 Scientific Method Industrial Units
Modern Units
Water
Offshore Platform
0 +2 +1
Stone
Desert
Plains
+1 Hammer Quarry 0 +2 0   Many Wonders
Some Buildings
Uranium
Plains
  Mine 0 0 +3 Physics Naval Units
Nukes




Luxury Resources Effect Improvement Yield
Dye
Grassland, Jungle, Plains
+1 Commerce Plantation 0 0 +4
Fur
Ice, Hills (Tundra), Tundra
+1 Commerce Camp 0 0 +3
Gems
?
+1 Commerce Mine 0 +1 +5
Gold
Hills (Desert, Grassland, Plains)
+1 Commerce Mine 0 +1 +6
Incense
?
+1 Commerce Plantation 0 0 +5
Ivory
Grassland, Jungle, Plains
+1 Hammer Camp 0 +1 +1
Silk
Forest
+1 Commerce Plantation 0 0 +3
Silver
Hills (Desert, Plains)
+1 Commerce Mine 0 +1 +4
Spices
Grassland, Plains
+1 Commerce Plantation +1 0 +2
Sugar
Plains
+1 Food Plantation +1 0 +1
Wine
Plains

+1 Commerce
Winery +1 0 +2
Whales
Coast, Ocean
+1 Food Whaling Boats 0 +1 +2




Food Resources Effect Improvement Yield
Bananas
Jungle
+1 Food Plantation +2 0 0
Clam
Coast
+1 Food Fishing Boats +2 0 0
Corn
Desert, Grassland
+1 Food Farm +2 +0 +1
Cows
Grassland, Plains
+1 Food Pasture +1 +2 0
Crab
Coast
+1 Food Fishing Boats +2 0 0
Deer
Plains, Tundra
+1 Food Camp +2 0 0
Fish
Coast, Ocean
+1 Food Fishing Boats +3 0 0
Pigs
Grassland, Hills (Grassland), Jungle
+1 Food Pasture +3 0 0
Rice
Grassland, Jungle
+1 Food Farm +1 0 0
Sheep
Grassland
+1 Food Pasture +2 0 1
Wheat
Plains
+1 Food Farm +2 0 0


All resources (except Uranium) give a bonus to the base output of a tile. This bonus is listed the 'Effect' column. In addition all luxury resources give +1 happiness, and all food resources +1 health, to every connected city in your civilization, if they are improved. Strategic resources are needed to build certain units, and speed up the production of some buildings and wonders. Their effect is listed. Yield is the extra amount of Food, Hammers & Commerce that improving the resource yields to the tile the resource is on. Under the name of each resource, the terrain types on which the resource can be found are given. These are for standard map settings, obviously on custom-designed maps or map scripts this can be different.



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