THE APOLYTON PAGE FOR
CIVILIZATION II: TEST OF TIME


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FILES
English ToT Patch v1.1(3.4MB)
French ToT Patch v1.1(3MB)
Time Threat Paradox(11MB)
Test of Time Unit-mania
ToT Terrain Earth Lightened
TOT Extended-Game-Fine-Tune
TOT Improved Backgrounds
REVIEWS
About.com: 6-8/10
GameOver: 79%
The Gamer's Voice: 2.5/5
Hyper@ctive: 8/10
Intelligamer: 3.5/5
Escape Magazine: 7/10
GamePlayer: 7.5/10
Games Domain
GameSpot(US): 4.2/10
GamePen: 2.5/5
CGO: 60%
GameCenter: 60%
PC Gamer UK: 7.5/10
GamePower: 3/4
PC Zone: 84%
GameSpot(UK): 7.5/10
SCREENSHOTS
Browse our archive with almost 60 screenshots of Civ2:ToT!
TOT REVIEWS AND FILES
(November 29, 1999) Our Test of Time page was updated with a full archive of all ToT related news, and two lists. One with files for tot players and one with all the reviews for it. Seems like the average rating is somewhere between 7 and 8...

FRENCH ToT PATCH v1.1
(October 29, 1999) MicroProse has released the second localized version patch for Civilization II: Test of Time -- French patch v1.1; this can be downloaded directly from Apolyton by clicking here (3MB). It is imparitive that only download and install this patch if you are running the French version of the game, and a similar word of caution goes out for the English version. Failure to heed this warning may result in needing to reinstall the software if problems persist after applying the patch.

The other "language" patches will be released by MPS in the coming weeks.

TIME THREAT PARADOX SCENARIO
(October 27, 1999) The wait is over. MicroProse has released their long awaited Test of Time scenario Time Threat Paradox by reknowned graphics king Mick Uhl. The download, 11MB, is a self-extracting EXE which makes setup a snap. At 100MB when installed, it is quite an endeavour.

SERVER
SIZE
Apolyton

MicroProse

11MB
First mentioned in ToT Patch v1.1 README more than a month ago, it is the first "creation" MPS has made available for download in several years, and the first in another respect: in this scenario, you have to travel back in time, hence the title. "Develop or steal technologies that will enable you to travel to the near or distant future to unravel this mystery", reads the scenario's description. "The future will shock you, and as you uncover the clues you will be confounded and consumed by this epic plot. Better yet, travel back in time and change your present - the possibilities are spellbinding"!

From the table above, select your download location and click on the Server name to begin. Before you do so, we first recommend installing Go!Zilla or GetRight which will allow you to resume downloading at a later time if need be.

ABOUT.COM REVIEW
(October 18, 1999) About.COM, formerly The Mining Co., a little over a week ago published their review of Civilization II: Test of Time. Reviewer Ned Jordan, About.COM's Computer Strategy Gaming Guide, touched on the following topics and more:

Gameplay: "While combat often plays a large role in the game, sound city and technology management will most often win the day"...
Graphics: "...the graphics do show their age and are several years behind the cutting edge".

So what's his bottom line? "This game scores: 8 out of 10, if you don't own Civilization II, 6 out of 10 if you do... give it a look when it reaches the discount bin".

REVIEW ROUND-UP
(October 8, 1999) Today we complete our comprehensive run-down of known Civilization II: Test of Time reviews available online... for now.
We hope that based on these and other first-hand accounts, you will be able to make the decision for yourself: to buy or not to buy.

(October 7, 1999) Scouring the Net has resulted in the discovery of some less-than-publicized reviews of Test of Time, but worth a look nonetheless.

Over the next several days we'll be bringing you a quick run-down on what we've gathered. Let's get started:

  • Hyper@ctive (8/10): "Among these changes" [to the graphics] "is the addition of animation to the units, which gives them the ability to fight, move and die more realistically. This said, press releases put out before the release of the game indicated that animations would be incorporated into almost every aspect of the game (resources, city, ocean, etc.), however it seems that a rush to get the game out meant that they had to cut back in some areas.

    So you want to know if it's worth buying?... if some new animations, some new cut-scenes and a few other new game improvements are worth the cost to you, then go for it - otherwise you would probably be just as happy with one of the bundled copies of CivII".

  • Intelligamer (3.5/5): "The gamer is now a native Windows 95 application which has a tweaked user interface that is a bit easier to use than the original. In addition, you get extended play in the form of multi-map games.

    But really the core of the game is essentially the same. Sure, different races have different units in the Fantasy game, by far the most interesting of the variants, and the science fiction game is sort of like Sid Meier's Alpha Centauri in scope, but ultimately the game feels more like a set of user created "mods" than anything else... I think the game also has some "leaks," read bugs, in memory management.

    The bottom line for Civilization II fans is this: if you must have every Civilization II product ever sold, by all means buy this one, but wait until the price falls. For anyone who has, for whatever reason, missed out on one of the best games ever, buy the original and skip this one unless you simply have to try multiplayer".

  • Escape Magazine (7/10): "The final result, unfortunately, is a mishmash that makes Civ fans want to pop in the game that started it all.

    The graphics have been given an overhaul, but are darker and blurrier now. Granted, the original graphics don’t hold up, especially in the face of Alpha Centauri, but these prevent those hours-long gaming sessions we fondly remember. They’re simply too vague to stare at for very long without massive eye strain... The fantasy and sci-fi scenarios are interesting, but never really compelling.

    Luckily, there’s lots of talk about this being a stopgap until Civilization 3. While that may sound bad, it means there’s a Civ 3 on the horizon, presumably with Meier’s participation again. That can make this one’s failings a bit more bearable".

KICKING THE TIRES
(September 24, 1999) More gaming sites on the Web are starting to come out of the woodwork with their official stances on Civilization II: Test of Time, now nearing its two month birthday of being available within the public domain.
Here is another review that has recently come to light (excerpts only):

  • From GamePlayer (Overall Score: 7.5/10): "Well, what's new? Essentially, you have "microscoped time periods" for CivII. Everything looks really frickin' weird. On the plus side, some of the new tech is fairly cool...like Applied Hedonics. (Look up hedonism, and you figure out why it leads to the Holographic Arcade.)

    I had hoped that there would be a now city overview, like they had in the original CivII, some sort of 3D rendering of what the city and all it's advancements looked like. No dice. Maybe some new Wonder movies? Wrong. Just new tiles, and new piece art. All in all I wasn't very impressed with the new piece art either.

    One of the biggest disappointments for me was the fact that I can't tell what all the new Wonders do. You figure it'll pop up after the Wonder movie begins, except for the fact that there aren't any. At the very least there should be a pop up box that tells you what it does.

    On the plus side, combat isn't weighed down by the clunky Acitivision [the C:CTP] interface. It takes place swiftly, either in just "simplified' combat, or with nifty dying animations with the health bar and firepower statistics. The units are also bigger and easier to see in CivII: ToT.

    You still get that invigorating feeeling that every Civ game prior has given you, but yet, you don't really get anything more, and it's missing a few things. If there was some more time spent on the glitz and glamour parts of the game, then ToT might actually be cooler than it's ancestor. But it isn't. You're constantly reminded that it's sort of a knock off. It's like giving a Pepsi drinker RC Cola...he's going to know the difference, but it'll get the job done". -- Reviewer: Dr. Smooth

Thanks to SidGames for the news.

FIRST ToT PATCH IS HERE
(September 23, 1999) It has arrived. Less than two months after it was released, the first patch for Civilization II: Test of Time is now available to the public. Documentation is included.

To download, click here (3.4MB); the file is self-extracting so you needn't worry about having to install WinZip or any other compression utility on your PC if you have not already done so. If you're worried about having your download interrupted by being disconnected from your ISP without warning, try GoZilla! which enables you to resume d'loads from most HTTP (Web) sites.

A WRONG TURN?
(September 17, 1999) Games Domain, a little late from everyone else (taking time to do a better review?), posted a review of Civ2: ToT. The author covers both the good and the bad of the game, but ends with a negative feeling: "the whole package feels a little like a fancy Gold edition of Civ 2: Fantastic Worlds without the editor"...
Let's see the Pros and the Cons according to David Finn
"Pros: Multimap feature, Updated graphics, New worlds to explore, Multiplayer, Great music
Cons: Navigating the multimaps, Many of the fun Civilization 2 frills have been dropped in this update, Unbelievable system hog, Some old problems, like pathfinding, still plague this title, Despite interesting tweaks and additions, very little new here"

Other than that, in the footnotes we see: "Appeal: Civilization 2 fans". Ok, then we shouldn't have any problems :)

REGAINING SOME GROUND
(September 7, 1999) A certain Civilization title is back in the Top Ten listing for PC Games for the week of August 15-21, according to data collected and released by PCData today.

With a listed price of $28US, Civilization II: Test of Time took the #9 spot for the aforementioned period, just ahead of Microsoft Flight Simulator, and hot on the heels of Cabela's Big Game Hunter 2. This just goes to show that even with stiff competition from a newer and greater variety of games than was to be had even a year ago, let alone three, there is still a steady demand for a quick fix of CivII.

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