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  1. Ways of using a Great General (Civ4)



    Ways of using a Great General

    Super Healer
    The most common use in multiplayer of a general is a Super Healer, a unit (almost always scout or explorer) with Medic I-III promotion. It is moved together with slow stacks in order to hit, heal and hit another city. Also in defense it can factually strengthen ...
  2. Good UB – Bad UB #4: Unique Buildings (Civ4)

    Even though the title suggests different, there are basically no just good or just bad unique buildings (and units). Every UB and UU has to be evaluated in the context of the game settings and overall strategy it´s supposed to be used in. A (fictional) unique unit archer that gets +100% against melee units is useless in an game played on Islands, where you have no (military) contact with your opponents until Astronomy is researched and archers are long obsolete. A unique building is good if it significantly ...
  3. Fastmoves Challenge "Robinson Crusoe´s thirst for knowledge" + Video Solution

    Prelude for Apolyton: Why am I posting an old GotM here? First I hope the challenge might still be tempting for someone to try, without reading the solution beforehand (and if someone is up to it, you can try beating the 41 turns - back then after having seen the other two 41 results, I thought 40 turns was likely possible by combining them).
    Second the more interesting part might be, that we provided a detailed very close to optimal video solution + explanation how to approach the challenge. ...
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    Fastmoves
  4. Defending in Civ 4 MP

    by , September 5, 2010 at 17:12 (Life Debugger - the Civ world from the view point of a coder)
    After our look on the possibilities of attacking we will now examine defending a little bit. We have stated in the previous article that Civ IV is a game that favours the defender. Let`s see what you can do to save your empire from the raging hordes...

    A. Defense basics

    One of the major factors for any defensive effort is terrain. Just to recapitulate: "Flat" terrain gives no defense bonuses, hills give +25% bonus (with an additional +25% for archer units), forests ...

    Updated September 6, 2010 at 06:10 by ·Imhotep·

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    Uncategorized
  5. The Art of Boating (Civ4)

    Boating is the act of loading units into a unit carrying boat (Galley, Galleon, Transport) in order to send them to the opponent. While this may sound mundane, it actually involves many different aspects which combined together significantly influence the game of the player attempting to attack via sea.

    Aspects of Boating

    Boat Types and Technology Requirements

    There are three kinds of boats (and the Portuguese Carrack) that can carry military units.
    ...

    Updated September 8, 2010 at 08:39 by jobe

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